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4921. BPO you would like to see - in General Discussions [original thread]
Anarchide wrote: Green and yellow Scout Dorpsuit "+á la" Kickass... Erm... would that be Gallente ooorrr...?
- by Ripley Riley - at 2014.09.23 19:55:00
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4922. Vehicle wishlist. - in General Discussions [original thread]
Breakin Stuff wrote: Enforcer: Weak tank, massive gank. Drawing inspiration from WWII Tank Destroyers the weapon platform is fast, fragile and cheap. it is intended solely as an AV platform meant to terminate enemy HAVs and Marauders, but unfor...
- by Ripley Riley - at 2014.09.23 19:49:00
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4923. BPO you would like to see - in General Discussions [original thread]
Breakin Stuff wrote: I disagree with this statement. I want more vehicles on the field for me to butcher without mercy or remorse. I didn't say you couldn't have them Just not the topic of this specific thread. I'd like to buy a couple vehicl...
- by Ripley Riley - at 2014.09.23 19:40:00
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4924. BPO you would like to see - in General Discussions [original thread]
TechMechMeds wrote: Oh I thought it was an actual vote. I guess not. It is a vote... I state in the OP what we are voting on. Vehicle BPO's have a whole different set of constraints on their usage than infantry gear. That's a topic for anoth...
- by Ripley Riley - at 2014.09.23 19:37:00
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4925. Remove explosive resistance from Heavies. - in Feedback/Requests [original thread]
Breakin Stuff wrote: Radar isn't EWAR. EWAR doesn't actually EXIST in DUST.A sentinel detector makes a lot more sense than a blind b*tch who gets ganked in the back by everyone and their brother because he doesn't see radar blips unless they ar...
- by Ripley Riley - at 2014.09.23 19:25:00
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4926. BPO you would like to see - in General Discussions [original thread]
TechMechMeds wrote: It is 5 for hmg now by the way. If someone says two BPO's I only count the first BPO. Remember, I said 1 BPO.
- by Ripley Riley - at 2014.09.23 19:16:00
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4927. BPO you would like to see - in General Discussions [original thread]
RendonaSix wrote: TechMechMeds wrote: Ah if I could add some, a full line of proto suit bpos. They'd cost over 24k aurum, this would force people to have to fork out extra and generates more income. This. Too P2W for me, even if it do...
- by Ripley Riley - at 2014.09.23 19:14:00
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4928. BPO you would like to see - in General Discussions [original thread]
Nirwanda Vaughns wrote: Also if anyone wants a laser rifle bpo without buying the EVE second decade collectors edition. all you need to do is have 5 recruits hit 100,000 WP's you'll also get a sniper rifle, scram pistol, AR and militia caldari ...
- by Ripley Riley - at 2014.09.23 19:13:00
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4929. Remove explosive resistance from Heavies. - in Feedback/Requests [original thread]
Breakin Stuff wrote: Something similar to that yes. But keeping the current sentinel in entire. One suit attack focused. One AV. I'm waffling between wanting an attack sentinel or a detector sentinel that is basically a radar b*tch. EWAR senti...
- by Ripley Riley - at 2014.09.23 19:05:00
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4930. BPO you would like to see - in General Discussions [original thread]
Xocoyol Zaraoul wrote: Proximity Explosives BPO Haerr wrote: Proxies? Yes please. +1 I'm beginning to sense a pattern...
- by Ripley Riley - at 2014.09.23 18:58:00
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4931. Remove explosive resistance from Heavies. - in Feedback/Requests [original thread]
Breakin Stuff wrote: I would rather see the sentinel role broken into three suits, one a door kicker, one AV and the current suit for hard defense. Sentinel - dropsuits as we see them now. Resistance bonuses to racial enemy damage types, s...
- by Ripley Riley - at 2014.09.23 17:08:00
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4932. ads 15+ million sp - in General Discussions [original thread]
Demandred Moores wrote: so you admit then that ppl don't play enough pc and you need to make it so that corps can afford to throw packs and get ppl in. Instead of balancing around pub whiners. Ty for letting ppl know the devs further killed pc ...
- by Ripley Riley - at 2014.09.23 16:17:00
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4933. hi bros, - in General Discussions [original thread]
JULIO GUAJARDO wrote: Riruodo wrote: Joel II X wrote: One Eyed King wrote: ADS just got a significant cost reduction. Sounds fair to me. This. Besides, in an ADS, all you need is a shield booster, repair mod, and a thruster to fly aw...
- by Ripley Riley - at 2014.09.23 16:06:00
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4934. BPO you would like to see - in General Discussions [original thread]
Anarchide wrote: Commando Dropsuit BPO Any commando dropsuit in particular?
- by Ripley Riley - at 2014.09.23 15:53:00
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4935. To all the scrubs who believe scouts are OP: - in General Discussions [original thread]
I will be satisfied with scouts when two of the following has been implemented: Removal of light weapon slot, replace with a second sidearm slot.
Removal of second equipment slot.
Slight CPU/PG decrease for all scouts.
- by Ripley Riley - at 2014.09.23 15:52:00
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4936. militia BPO are now being sold in the store!! - in General Discussions [original thread]
Anarchide wrote: BPOs are great. Seriously, BPOs made me stick with Dust. Amongst other benefits, they ease the pain of being stomped. Without them, I may have quitted the game a while ago. In a match, I use both cheap fittings and expensive ...
- by Ripley Riley - at 2014.09.23 15:36:00
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4937. To Rattati: ADS Purpose. - in General Discussions [original thread]
Alena Ventrallis wrote: I will focus on the ADS here, since that is the most recent one to be nerfed 3 times in one go. What do you see the ADS doing? Personally, I see it as giving up it's transport for full on offense. lose the seats and focu...
- by Ripley Riley - at 2014.09.23 15:20:00
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4938. BPO you would like to see - in General Discussions [original thread]
Gabriel Ceja wrote: Creodron Breach HAV now that would be awesome Updated the OP to make the purpose of this thread more clear.
- by Ripley Riley - at 2014.09.23 14:55:00
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4939. BPO you would like to see - in General Discussions [original thread]
Jaran Vilktar wrote: If the MLT version of a Cloak had the same Operation and cooldown time as an STD Cloak, then a Cloak BPO would be nice. Hard to say. Some militia equipment (Nanite Injector) simply has higher fitting requirements. Other m...
- by Ripley Riley - at 2014.09.23 13:48:00
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4940. BPO you would like to see - in General Discussions [original thread]
Immortal John Ripper wrote: Tell CCP to make one for me. :( CCP... Militia Compact Nanohive Max carried: 1 Max active: 1 Max nanite clusters: 17 Range: 2m Ammo resupply rate: 18% Armor repair rate: 50 HP/s Max armor repaired: 300HP CPU: 13 P...
- by Ripley Riley - at 2014.09.23 13:32:00
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