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2901. Weekly missions that always award keys - in Feedback/Requests [original thread]
Megaman Trigger wrote: inb4 "Savant - Activate Instant Booster 10 times" Addendum to OP: aurum eexpenditure not required for this weekly mission.
- by Ripley Riley - at 2015.02.04 18:03:00
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2902. Weekly missions that always award keys - in Feedback/Requests [original thread]
Cat Merc wrote: inb4 get 100k SP in a single match. Triple active omegas and x4 instant boost. GOML.
- by Ripley Riley - at 2015.02.04 17:27:00
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2903. Post your Hero moments - in General Discussions [original thread]
Someone in a standard Amarr assault dropsuit kept taking point where I was running. Happened a half dozen times in this one match. Can't remember dude's name. Anyway, this scout mk.0 really wanted this guy dead. I mean, he would spring towards th...
- by Ripley Riley - at 2015.02.04 17:26:00
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2904. Weekly missions that always award keys - in Feedback/Requests [original thread]
I think we can all agree that the strongbox/key feature needs some polishing. I believe that a lot of player aggravation with this feature could be alleviated by providing more ways for players to earn keys through play, rather than almost exclusi...
- by Ripley Riley - at 2015.02.04 16:18:00
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2905. CCP... my Quafe sniper rifle is NOT pink - in General Discussions [original thread]
DRT 99 wrote: Does the FG atleast shoot pink balls of death? I wish.
- by Ripley Riley - at 2015.02.04 15:41:00
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2906. Experimental Lab needs improvement - in Feedback/Requests [original thread]
Ideally, you should be able to tell the lab to produce a type of weapon (RR, CR, ScR, etc.) and it begins producing that weapon. When you claim your weapon(s) it should tell you what was claimed and how many. CCP could even create a mechanic that...
- by Ripley Riley - at 2015.02.04 15:36:00
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2907. CCP... my Quafe sniper rifle is NOT pink - in General Discussions [original thread]
Neither is my 'Quafe' FG. I demand purple shiny fabulousity!
- by Ripley Riley - at 2015.02.04 15:29:00
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2908. Dust 514 Roadmap - in General Discussions [original thread]
Kevall Longstride wrote: Daily? I had you down for hourly. Pre-warlords 1.0 I was daily. Now I'm hourly. I want to see what CCP is going to do with this warbarge thing. Right now it's a bit thin, but It's got some promise if iterated on he...
- by Ripley Riley - at 2015.02.04 15:26:00
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2909. Dust 514 Roadmap - in General Discussions [original thread]
Iron Wolf Saber wrote: Please give CCP Rattati time to put fires out before badgering him on updating the roadmap. Fair enough. We've got plenty of time between now and Warlords 1.1, so no worries. Just putting it out there so he knows some o...
- by Ripley Riley - at 2015.02.04 15:04:00
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2910. Dust 514 Roadmap - in General Discussions [original thread]
CCP, The DUST 514 Development Roadmap is a bit out of date now, don't you think? We've successfully seen the launch of Uprising 1.10 and Warlords 1.0. Warlords 1.1 is coming up next quarter, but then what? When will you guys update this with W...
- by Ripley Riley - at 2015.02.04 14:58:00
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2911. What role does the Assault play? - in General Discussions [original thread]
It kills people with guns.
- by Ripley Riley - at 2015.02.04 14:50:00
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2912. Updated the market-data - in General Discussions [original thread]
G Clone wrote: Ran another update Monday, in case anyone wanted the latest update. Thanks! Love this tool.
- by Ripley Riley - at 2015.02.04 12:58:00
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2913. One of my 5 keys... - in General Discussions [original thread]
Boom baby!
- by Ripley Riley - at 2015.02.04 00:00:00
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2914. GG Incorruptibles ! - in General Discussions [original thread]
GG, homie. Well done and well fought.
- by Ripley Riley - at 2015.02.03 23:17:00
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2915. Aurum Lord 1.0 - in General Discussions [original thread]
Pokey Dravon wrote: Honestly I much prefer a subscription based model anyways. Amen to that. If Dust 514 offered a subscription-based payment model I would be all over it.
- by Ripley Riley - at 2015.02.03 20:02:00
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2916. Coil Components - in General Discussions [original thread]
They are probably precursors to the 'simple crafting' system to be deployed in Warlords 1.1 (maybe, probably, we hope).
- by Ripley Riley - at 2015.02.03 20:00:00
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2917. Aurum Lord 1.0 - in General Discussions [original thread]
Pokey Dravon wrote: I guess I don't see how people feel forced to purchase AUR. Yeah there are ads, but so what? We see ads constantly in our everyday lives, and sure they're annoying but it's really not that big of deal. In what instance are y...
- by Ripley Riley - at 2015.02.03 19:50:00
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2918. Burger King crown - in General Discussions [original thread]
Joseph Ridgeson wrote: Timers are pretty damn evil. B-but Joseph, you can bypass the timers by spending aurum!
- by Ripley Riley - at 2015.02.03 19:38:00
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2919. Aurum Lord 1.0 - in General Discussions [original thread]
Pokey Dravon wrote: HAVE to spend money? HAVE to? There was no other way for him to obtain what he purchased for AUR? None at all? Or does he just want instant gratification and had buyers remorse? **** go try out Warframe and you'll understan...
- by Ripley Riley - at 2015.02.03 19:36:00
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2920. Aurum Lord 1.0 - in General Discussions [original thread]
Protocake JR wrote: Anytime the Devs try to monetize their game, the jobless basement dwellers and kids come out to complain about it in full force. It was monetized before Warlords 1.0. Most of us are upset because AUR ads are now quickly m...
- by Ripley Riley - at 2015.02.03 19:32:00
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