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6161. Do you think you'll last through the first day of faction warfare? - in General Discussions [original thread]
I won't be playing FW the first week anyway. I'm going to be in the instant battles where hopefully all of the lolDuvalleAR proto logi MLGamers won't be try-harding themselves to death.
- by Ripley Riley - at 2013.12.06 14:55:00
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6162. It's just sad. - in General Discussions [original thread]
Tallen Ellecon wrote: Extend the academy, fix matchmaking, add PVE Extending the academy is an absolute no-brainer. When does the academy stop; 10,000 WP or 2mil SP? That needs to be much higher. 15,000 - 20,000 WP would probably give new fo...
- by Ripley Riley - at 2013.12.06 14:51:00
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6163. Male Gorilla VS Male Polar Bear - in General Discussions [original thread]
C.) Ripley Riley
- by Ripley Riley - at 2013.12.05 21:27:00
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6164. Roles with an ability - in General Discussions [original thread]
Luna Angelo wrote: Very good for an escape button. Not so good for ninja hacks. I like it. If you do anything beside switch weapons, reload, or move you will break cloak. At least that's how I would implement it
- by Ripley Riley - at 2013.12.05 21:07:00
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6165. Did 1.7 convince you to take a break from Dust 514?? - in General Discussions [original thread]
Tech Ohm Eaven wrote: Pauses Kingdoms of Amalour. First off, it's Kingdoms of Amalur. Don't buy the DLC for that game; they are absolute crap. Second, no, 1.7 is making me want to play even more. I want a Faction weapon and dropsuit.
- by Ripley Riley - at 2013.12.05 21:02:00
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6166. Roles with an ability - in General Discussions [original thread]
If CCP is basing dropsuits on ships in Eve (which they are) they won't add abilities to each suit. They will add equipment that performs those abilities. Certain suits might get a role bonus with equipment (see below) that makes them better at usi...
- by Ripley Riley - at 2013.12.05 21:00:00
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6167. FOTM fixes - in General Discussions [original thread]
TheD1CK wrote: Now we have Scrambler rifles hitting obscene amounts of DMG, clearly FOTM CCP is going to gather data on the ScR for a patch or two before they make any adjustments to it. They are looking at the macro; how much damage has bee...
- by Ripley Riley - at 2013.12.05 19:48:00
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6168. RIP Forge Guns - in General Discussions [original thread]
Vulpes Dolosus wrote: Sweet, sweet tears. * sip * HEY! Don't bogart the tears!
- by Ripley Riley - at 2013.12.05 18:37:00
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6169. When are the Drones coming? - in General Discussions [original thread]
Tarkarr DooM wrote: So any update on this anyone? No update at all on PvE despite many players requesting it. Not even a "Q2 - Q3 2014" or anything. Such a shame too because PvE is the only way I will end up spending real money on Dust.
- by Ripley Riley - at 2013.12.05 18:36:00
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6170. RIP Forge Guns - in General Discussions [original thread]
I need not food nor water. You tears alone sustain me.
- by Ripley Riley - at 2013.12.05 18:31:00
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6171. Will nanohives restock vehicle ammo? - in General Discussions [original thread]
Can I please get a dev's answer on this? Supply depots have been confirmed as able to restock vehicle ammo, but not nanohives.
- by Ripley Riley - at 2013.12.04 21:10:00
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6172. Screw 1.7 Time to focus on 1.8 The infantry patch - in General Discussions [original thread]
Beren Hurin wrote: Karl Marx II wrote: 1.Buff shield extenders 2.Add all racial variants of dropsuits and weapons 3.Full infantry respec 4.Fix TTK 5.Fix matchmaking 6.Add Team Deploy and Team Finder I'll add more as I think of them as the...
- by Ripley Riley - at 2013.12.04 21:03:00
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6173. 1.8 time (1.7 is old news) - in General Discussions [original thread]
TheAmazing FlyingPig wrote: Implying CCP wants to add new content instead of "balance passes". Playing devil's advocate... they did add two new weapons this patch as well as FW 2.0 with a LP store.
- by Ripley Riley - at 2013.12.04 20:58:00
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6174. 1.8 time (1.7 is old news) - in General Discussions [original thread]
Sgt Buttscratch wrote: 1st of all 1.7 seems to be missing balance for the forge gun, in tandum with the new vehicle specs. Ahem
- by Ripley Riley - at 2013.12.04 20:52:00
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6175. Will nanohives restock vehicle ammo? - in General Discussions [original thread]
As someone who loves dropping nanohives for blueberries this would make me happy.
- by Ripley Riley - at 2013.12.04 20:51:00
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6176. 1.7 and why it simply isn't good enough - in General Discussions [original thread]
Karl Marx II wrote: Forge Gun is the most OP AV weapon in the game so you nerf swarm launchers into the ground and change nothing about the forge guns I appreciate a good nonsensical rant as much as the next guy, but forge guns are changing....
- by Ripley Riley - at 2013.12.04 20:45:00
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6177. Are these the REAL patch notes? - in General Discussions [original thread]
Up until now shield extenders did not have a penalty. Meanwhile, on the armor side of the fence, we get a decreased movement speed unless we want to fit ferroscale plates (not nearly as much HP). So yeah, extenders get a penalty now. Finally.
- by Ripley Riley - at 2013.12.04 19:01:00
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6178. Respec for some should mean respec for all - in General Discussions [original thread]
PEW JACKSON wrote: Yeap full respec is a terrible idea. I mean who wants more players anyway? If they are the type of players that want a consequence free game that allows them to spec into whatever FotM fit they want: no, we don't actuall...
- by Ripley Riley - at 2013.12.04 18:01:00
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6179. Respec for some should mean respec for all - in General Discussions [original thread]
If CCP was going to give us a respec (which even then, it won't be a full respec) it would be after they release the remainder of the racial dropsuits. No sense in giving us one and another after another. They'll wait until they have rolled out wi...
- by Ripley Riley - at 2013.12.04 17:58:00
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6180. 1.7 patch notes, just making an observation... - in General Discussions [original thread]
Arkena Wyrnspire wrote: Don't worry, we'll get them 7 days before 1.8. Immediately before 1.8, "1.7 patch notes have been delayed to 1.9."
- by Ripley Riley - at 2013.12.04 17:50:00
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