Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 |
1421. CCP READ - in General Discussions [original thread]
Not the best troll I've read. To much CAPS Lock. 3/10
- by ResistanceGTA - at 2014.02.09 18:28:00
|
1422. Reduce all weapon damage by 15% give assaults a 2% dmg bonus per lev... - in General Discussions [original thread]
D legendary hero wrote: that would defeat the point to heavies... Hey, look, another thought. And, its another valid point. +1
- by ResistanceGTA - at 2014.02.09 18:23:00
|
1423. Reduce all weapon damage by 15% give assaults a 2% dmg bonus per lev... - in General Discussions [original thread]
Justin Tymes wrote: Not a great idea because all weapons are not the problem. Laser taking a 15% damage penalty ultimately means less DPS before overheat, the weapon is already bad right now. HMG and Shotgunners should auto-win in CQC, Shotgunn...
- by ResistanceGTA - at 2014.02.09 18:13:00
|
1424. Galllente Assaults and Shotguns - in General Discussions [original thread]
Korvin Lomont wrote: Iron Wolf Saber wrote: KAGEHOSHI Horned Wolf wrote: It has lots of low slots, so I would assume putting complex dampener and complex kinetic catalyzer (needed for a good shotgun suit) shouldn't be a problem. I don't ...
- by ResistanceGTA - at 2014.02.09 15:25:00
|
1425. Please Non Caldari let the Caldari decide on their own bonuses - in General Discussions [original thread]
John Demonsbane wrote: Pretty sure the reload bonus was a CCP, not community, idea. With that out of the way, please suggest what type of non-OP bonus you would like for your suits. I see nothing wrong with the regulator bonus checkmate propo...
- by ResistanceGTA - at 2014.02.09 15:11:00
|
1426. Please Non Caldari let the Caldari decide on their own bonuses - in General Discussions [original thread]
Patrick57 wrote: What bonus do you suggest for the Caldari Assault? Yea, what is your suggestion? You should edit that in, as Fizzer stated, most of the alternatives given have been blown way out on proportion. Also, if its too good, you got...
- by ResistanceGTA - at 2014.02.09 15:07:00
|
1427. CCP, why do you hate Gallente so much... - in General Discussions [original thread]
At least you'll be able to change your Sig? But, seriously, I only have Gal suits, but I'm gonna shy away from them because their bonuses do not help me at all.
- by ResistanceGTA - at 2014.02.09 14:10:00
|
1428. Top sprinting speed in 1.8 - in General Discussions [original thread]
Cody Sietz wrote: ResistanceGTA wrote: Jackof All-Trades wrote: It's always been around 10/11ms-1. 12 at the most in that case. My Scouting friend was running 11.11 on his Proto Gal, but I'm not sure what all he was running. That wou...
- by ResistanceGTA - at 2014.02.09 04:19:00
|
1429. Top sprinting speed in 1.8 - in General Discussions [original thread]
Son-Of A-Gun wrote: With all factors calculated it would be exactly 11.128 meters per second with three complex kin cats. I don't feel like writing out the equation cause it is long, so you'll just have to take my word for it. I'll agree wit...
- by ResistanceGTA - at 2014.02.09 04:18:00
|
1430. Top sprinting speed in 1.8 - in General Discussions [original thread]
Jackof All-Trades wrote: It's always been around 10/11ms-1. 12 at the most in that case. My Scouting friend was running 11.11 on his Proto Gal, but I'm not sure what all he was running.
- by ResistanceGTA - at 2014.02.09 03:51:00
|
1431. Top sprinting speed in 1.8 - in General Discussions [original thread]
Bormir1r wrote: ResistanceGTA wrote: Bormir1r wrote: In 1.8, minjas will get 3 low slots, so I would like to know who fast the sprinting speed is when I put 3 complex kin cats. Of course there is the biotic bonus (which at level is 5%) th...
- by ResistanceGTA - at 2014.02.09 03:50:00
|
1432. I may need a brain transplant - in General Discussions [original thread]
Unless I missed something, we don't have the slot layouts/CPU/PG/Armor/Shield or anything beyond some revised (but not yet final) bonuses for logis and assaults...
- by ResistanceGTA - at 2014.02.09 03:39:00
|
1433. i like trains - in General Discussions [original thread]
I thought this was going to be about the tram system.=ƒÿó
- by ResistanceGTA - at 2014.02.09 03:28:00
|
1434. Top sprinting speed in 1.8 - in General Discussions [original thread]
Bormir1r wrote: In 1.8, minjas will get 3 low slots, so I would like to know who fast the sprinting speed is when I put 3 complex kin cats. Of course there is the biotic bonus (which at level is 5%) then the 1% kinetic module bonus per level. t...
- by ResistanceGTA - at 2014.02.09 03:24:00
|
1435. AUR item and unbuyable item - in General Discussions [original thread]
Lynn Beck wrote: How many militia to proto overdrive(low slot) do you have? Edit: those cala's are mine. I have like 50 of the militia Overdrives left I think... People actually want those? I should probably just throwing LAVs away that ha...
- by ResistanceGTA - at 2014.02.08 20:37:00
|
1436. Is trading EVE ISK for DUST ISK legal? - in General Discussions [original thread]
Yea, it's totally fine. Once CCP merges the market it won't matter, but since Kane took it upon himself to do the service, its completely legit. Just make sure to use a verified and trusted source.
- by ResistanceGTA - at 2014.02.08 20:32:00
|
1437. something causing lag? - in General Discussions [original thread]
Last night was horrible for me, personally. Haven't played yet today.
- by ResistanceGTA - at 2014.02.08 19:34:00
|
1438. 1.8 will be Heavy & Scout 514 - in General Discussions [original thread]
Scouts deserve it, as do the Heavy Suits (Commando/Sentinel). I'll finally be picking up my Gal Scout (was gonna get it, but then all my points went into ADSs...) Meanwhile, I'll rep all the bangwagon Heavies.
- by ResistanceGTA - at 2014.02.08 19:33:00
|
1439. rep tool = lightweapon slot? - in General Discussions [original thread]
ANON Cerberus wrote: Rynoceros wrote: Vapor Forseti wrote: Rep Tools are getting a range buff. Fixed. No dude, they are getting a nerf. Only the Minmatar Logistics will be able to amp the rep tool back to its current level. IIRC - T...
- by ResistanceGTA - at 2014.02.08 16:17:00
|
1440. RIP Assault Class - in General Discussions [original thread]
COVERT SUBTERFUGE wrote: Fizzer94 wrote: I don't think the OP knows what they're talking about. The Assault class will be fine. Agreed...he has no idea what he's talking about. Assault Minmatar is looking badass...a little too badass some...
- by ResistanceGTA - at 2014.02.08 16:03:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 |
First page | Previous page | Next page | Last page |