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701. Hmm...Bolt Pistol OP? - in General Discussions [original thread]
Have yet to see one in the killfeed, still haven't used mine either. Have seen a single Ion Pistol kill. Plenty o' Magsec though.
- by ResistanceGTA - at 2014.03.27 13:18:00
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702. Post your Fanfest predictions here. - in General Discussions [original thread]
I successfully find someone I can actually trust that is going to Fanfest, send them a very expensive bottle of something with a very high proof, they enjoy said bottle with some of the Devs, and they spill the beans. That's the plan at least.
- by ResistanceGTA - at 2014.03.27 13:13:00
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703. CCP sorry you're not even paying attention to your suits -.- - in General Discussions [original thread]
Byozuma Kegawa wrote: The Amarr Scout flavor text also makes mention of automatic armor repair but does it have it? No. The Logistics skill granted armor repair, now it doesn't. Am I mad? Nope. Just means I have to actually invest in the Armor ...
- by ResistanceGTA - at 2014.03.27 13:09:00
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704. Dear CPM Kane Spero, - in General Discussions [original thread]
If he wants to burn passive isk.. Give ADS pilots all of it, have CCP change Railtanks back for a week. All the isk shall burn.
- by ResistanceGTA - at 2014.03.27 12:54:00
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705. CCP suicide LAV need to go - in General Discussions [original thread]
Could we wait to see how things run... CCP could easily have screwed up their numbers, look at 1.8. Also, can we just remove Militia Dropships then, because ramming me when I'm sitting on a 500k ADS with a Militia Dropship is BS. That three dime...
- by ResistanceGTA - at 2014.03.27 12:49:00
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706. Frankly Speaking CCP you have gone a little bit far.... - in General Discussions [original thread]
True Adamance wrote: Takahiro Kashuken wrote: With hardeners will have to see how it goes If it becomes like pre1.7 infantry will be happy again if proto AV does chew a basic tank, my most expenisve tank is 700k but if it cant stand up to ...
- by ResistanceGTA - at 2014.03.27 12:42:00
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707. HEAVY NERF DELAYED - in General Discussions [original thread]
Hecarim Van Hohen wrote: CCP Logibro wrote: It was always a maybe. Any comments on your involvement with the district cartel known as Escrow Removal and Acquisition? We already have a witness testimony so make it easy for you and start sin...
- by ResistanceGTA - at 2014.03.27 11:16:00
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708. HEAVY NERF DELAYED - in General Discussions [original thread]
CCP Logibro wrote: It was always a maybe. What do you need? I shall send you a very expensive bottle of whatever liquor you would like.
- by ResistanceGTA - at 2014.03.27 10:59:00
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709. Sticky:Uprising 1.8 Hotfix Information - in General Discussions [original thread]
Silas Swakhammer wrote: CCP Logibro wrote: Further internal playtesting has shown that the heavy EHP is too high, and it might be lowered (likely by about 20%, but this is to be confirmed). I don't see the need for a heavy nerf. They go...
- by ResistanceGTA - at 2014.03.27 02:48:00
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710. Hp after spawning - in General Discussions [original thread]
Could we stop beating this dead horse already? Passives aren't working upon spawn.
- by ResistanceGTA - at 2014.03.27 01:07:00
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711. FIX AV FFS - in General Discussions [original thread]
Arkena Wyrnspire wrote: I find it completely hilarious that after months of people pointing out how stupidly good tanks were in 1.7... CCP nerfs AV. Again. Who else but CCP? But seriously, hotfix. Heard it was supposed to happen soon, thou...
- by ResistanceGTA - at 2014.03.26 21:33:00
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712. Starter Fits - in General Discussions [original thread]
Christiphoros von Poe wrote: BrownEye1129 wrote: I for one would like to see each race's starter fit use that race's weapons. The starter fits should reflect that race's weapons both light/sidearm. Maybe I'm just being selfish. Once we get a...
- by ResistanceGTA - at 2014.03.26 21:30:00
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713. How to fix damage mods. - in General Discussions [original thread]
A) That is way too many damage mods. B) If we go this route, just make them by damage type. C) Probably not gonna happen. D) Wanna make them 'kinda' competitive, lower the CPU/PG cost of them. Why add 5% Damage now when you could put on a Complex ...
- by ResistanceGTA - at 2014.03.26 21:25:00
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714. CCP's Internal Playtesting Version 1.8 - in a nutshell - in General Discussions [original thread]
Taeryn Frost wrote: Ripley Riley wrote: Iron Wolf Saber wrote: Would describe what actually happened but things... you'll see shortly enough. If I had a dime for every time CCP or CPM promised that things will improve "soon" I could re...
- by ResistanceGTA - at 2014.03.26 20:17:00
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715. minmatar hacking bonus broken? - in General Discussions [original thread]
I have a theory... https://forums.dust514.com/default.aspx?g=posts&m=1979152#post1979152 Basically, upon spawn, bonuses aren't working. Once your health corrects itself, bonuses seem to work. Have seen it personally with my Min Scout, someo...
- by ResistanceGTA - at 2014.03.26 15:19:00
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716. caldari scout is literally just a better minmitar scout - in General Discussions [original thread]
Chunky Munkey wrote: Gavr1Io Pr1nc1p wrote: Joel II X wrote: Hack bonus. Knife bonus. Slightly faster innately. Only reasons to go Minmatar besides the cool suit look. it'd be nice if I COULD FIT SOME GODDAMN KNIVES!!!!!!!!!!!!!!!!! ...
- by ResistanceGTA - at 2014.03.26 03:17:00
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717. Min scout hack bonus not working. - in General Discussions [original thread]
If this be true, might I suggest Technical Support and Bugs section of the forums?
- by ResistanceGTA - at 2014.03.25 20:30:00
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718. Cloak SP Tree - in General Discussions [original thread]
Dust Project 514 wrote: 3x multiplier, Dropsuit upgrade Lv1 and Core Upgrade Lv2, and no Bonus per Lv. You will be fine trying out Lv1 as it lasts long enough to get a feel for it. Or check the newsletter for 25 free aurum ones.
- by ResistanceGTA - at 2014.03.25 19:43:00
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719. So... 1.5 million SP left... - in General Discussions [original thread]
Hacking.
- by ResistanceGTA - at 2014.03.25 17:26:00
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720. How's 1.8 looking? - in General Discussions [original thread]
Aikuchi Tomaru wrote: At least these bugs aren't game breaking. So I think even though there are so many of them, it's still not as bad as stuff like matchmaking not working, what we had with 1.7 Not game breaking? Very few suits are even fu...
- by ResistanceGTA - at 2014.03.25 16:47:00
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