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1361. Request: Timestamps on the chat - in Feedback/Requests [original thread]
Bumping this, lest CCP forget.
- by Repe Susi - at 2012.12.13 08:41:00
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1362. Anti-Armor Help! - in Rookie Training Grounds [original thread]
Swarm Launchers are easy and cheapish to train and even militia SL take LAV's down easily. (Tanks are other thing though) Once put SP onto them they can be very formidable especially with damage mods. Forge gun takes skill but that seems to be th...
- by Repe Susi - at 2012.12.11 08:49:00
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1363. have remote explosive gotten any better? - in General Discussions [original thread]
I don't know how they have been before, but I have found them to be successful, and working. As have others too, since their usage has been multiplied in relatively short time.
- by Repe Susi - at 2012.12.10 15:12:00
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1364. Best/worst match rewards? - in General Discussions [original thread]
Yeah. The question was best and WORST rewards. So far people have mostly told the best ones. Well, how about this for a worst one: 1 sp, ~2k ISK. Best? ~29k SP ~300k ISK and loot. (Can't remember which, probably dropships)
- by Repe Susi - at 2012.12.05 06:55:00
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1365. 48 players next build? - in General Discussions [original thread]
However many players there will be in the future, what I am expecting (and wishing) is BIGGER maps (Which are surely coming, no doubt). With these maps what we have now, imagine 48 or 64 players running around.
- by Repe Susi - at 2012.12.04 11:27:00
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1366. Server Swarm Saturday - in General Discussions [original thread]
Kailen Fireeye wrote: What concerns me is someone I talked with online says they logged in - after the event had ended (should have ended about an hour ago according to the times listed), and he got a prompt asking him if he wanted to give the ...
- by Repe Susi - at 2012.12.02 12:58:00
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1367. Salvage - in Rookie Training Grounds [original thread]
The salvage is now always higher end stuff. Last build it was different; you got more ****** loot.
- by Repe Susi - at 2012.12.02 12:38:00
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1368. Salvage - in Rookie Training Grounds [original thread]
It must be at least partially random. I got into a match with very little time left, on the losing side and I got 5 Limbus.
- by Repe Susi - at 2012.12.02 12:10:00
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1369. Freakin OP heavies - in General Discussions [original thread]
Higgs flagrantfool wrote: 1. If you round a corner and there is a heavy stairing you in the face (you obviously weren't paying attention to your radar or onscreen enemy indicator because heavys show up quite nicely on both) you're dog meat pal...
- by Repe Susi - at 2012.11.28 12:30:00
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1370. Freakin OP heavies - in General Discussions [original thread]
Higgs flagrantfool wrote: You wouldn't think that this needs explaining but: Vs. heavy long to mid rang: laser rifle any suit (1 man) Vs. heavy mid to close rang: assault rifle any suit (2 or more men) Vs. heavy close range: shotgun scout su...
- by Repe Susi - at 2012.11.28 10:05:00
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1371. Freakin OP heavies - in General Discussions [original thread]
I didn't think I would ever make a post like this, since I'm what you call a happy-player. Pretty casual and not too worried about the finer points of gameplay. Just like to have fun you know. But. How the hell I am supposed to manage to survi...
- by Repe Susi - at 2012.11.28 08:14:00
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1372. remote explosives - in Rookie Training Grounds [original thread]
xAckie wrote: thanks Do you know if I drop vehicle remotes can i change from a suit that has them as a fitting to a suit without them and if so do they remain active on the field or do they stop being active... As far as I know, they rem...
- by Repe Susi - at 2012.11.23 12:52:00
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1373. remote explosives - in Rookie Training Grounds [original thread]
xAckie wrote: Looking for some help I have been trying to work out how the remotes work and I am still not sure. if i die do the remotes disapear? or can I respawn in the same suit and they remain active? They seem to become null and void i...
- by Repe Susi - at 2012.11.23 12:07:00
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1374. so is there a new build out? - in General Discussions [original thread]
Jason Pearson wrote: All the games that have been mentioned are bad. Now, Pokemon is where the real gamers are at. Just found a Multiplayer Version too, come at me +1 I approve of this message. What, no, I couldn't give rat's kittens about P...
- by Repe Susi - at 2012.11.23 07:08:00
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1375. Request - release full map sized games - in Feedback/Requests [original thread]
Edu Ashbourne wrote: IK0 Golden Blade wrote: We need an increase in players size 30 feet high mercenaries?! That's scary! Giant death robots! okay, okay... I didn't get to see that map at all, but it sounds cool, so +1 In overall, n...
- by Repe Susi - at 2012.11.19 14:26:00
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1376. Laser Rifles vs vehicles - in General Discussions [original thread]
I don't know, few days ago my (although Militia) LAV, full shields and armor went boom in nanoseconds against Laser rifle. Don't know if it was proto or something but I was amazed how fast I got told.
- by Repe Susi - at 2012.11.17 09:57:00
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1377. Total SP? - in General Discussions [original thread]
I don't want to tell, because the you'd see just how awesome I am and can interpret my awesome skills and such. Little under 3 mil I think.
- by Repe Susi - at 2012.11.08 07:07:00
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1378. Supply Depot Vehicle Module - in Feedback/Requests [original thread]
+1 Many times I would have needed to change fits, but nearest supply depot is too far away or otherwise inaccessible.
- by Repe Susi - at 2012.11.05 11:09:00
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1379. Official introduction of the PR head from SI - in General Discussions [original thread]
Sha Kharn Clone wrote: Tony Calif wrote: Firstly, I think this is disastrous. Secondly, Gz Cloud. Thirdly, Dark Cloud QQ is some of the best QQ. Dude honestly its gona be epic. Just wait and see You guys seem... not too friendly to...
- by Repe Susi - at 2012.11.01 13:55:00
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1380. [BUG] Kicked from match due to lag, cannot leave squad or join new battle - in Technical Support/Bugs [original thread]
Carl Hauser wrote: Daken Cydonia wrote: Update to this, it has even happened at the end of a match. Game over Victory/Defeat screen as normal, but then it wouldn't load the end of the match stats/ranking screen. Once I got back to the merc q...
- by Repe Susi - at 2012.10.23 12:19:00
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