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2761. Weapon range data in Uprising 1.2 - in General Discussions [original thread]
imma monsta wrote: Reav Hannari wrote: I thought we were going to be able to see weapon range data with the update. Has anybody found it? Read the forum, everybody is posting links and stats! I'm referring to this https://forums.dust...
- by Reav Hannari - at 2013.07.02 16:22:00
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2762. Weapon range data in Uprising 1.2 - in General Discussions [original thread]
I thought we were going to be able to see weapon range data with the update. Has anybody found it?
- by Reav Hannari - at 2013.07.02 16:06:00
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2763. My opinions about 1.2 - First match - in General Discussions [original thread]
Don't make me unhide your posts Cat Merc. You keep doing this and I may have to.
- by Reav Hannari - at 2013.07.02 15:44:00
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2764. [Uprising 1.2] Death camera inside model looking out. - in Technical Support/Bugs [original thread]
After dying the camera view is moving inside the player model looking out.
- by Reav Hannari - at 2013.07.02 15:41:00
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2765. New Headshot Sound - in General Discussions [original thread]
Is it when you do the headshot or get shot in the head?
- by Reav Hannari - at 2013.07.02 15:11:00
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2766. Should dust have it own server yes or no - in General Discussions [original thread]
Knight SoIaire wrote: It should have a test server though. There is a test server. The current client doesn't have a way of switching to it but I think it's on their backlog to implement.
- by Reav Hannari - at 2013.07.01 19:37:00
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2767. Announcement:Dev Blog: Weapons free with DUST 514 Events in July and August - in Announcement and Events [original thread]
Installations will be in short supply. I better make sure I have plenty of swarm launchers ready to go and hope for the final blow.
- by Reav Hannari - at 2013.07.01 19:29:00
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2768. Announcement:Dev Blog: DUST 514 Recruiter Rewards Are Here - in Announcement and Events [original thread]
Beren Hurin wrote: I corrected my original post... When you go into check your status you can see the message: Quote: "Recruit your friends to DUST 514-« and youGÇÖll all earn awesome rewards!" So do recruits get anything special for sig...
- by Reav Hannari - at 2013.06.26 20:27:00
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2769. Announcement:Dev Blog: DUST 514 Recruiter Rewards Are Here - in Announcement and Events [original thread]
Jade Tech wrote: Reav Hannari wrote: Jade Tech wrote: But how will they know if that merc is a recruit? I sent my friend the link and he had to make a whole new character. He already has a character created with well over 100,000 WP, but ...
- by Reav Hannari - at 2013.06.26 20:02:00
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2770. Announcement:Dev Blog: DUST 514 Recruiter Rewards Are Here - in Announcement and Events [original thread]
CCP Sentinel wrote: Terra Thesis wrote: this looks fun, thanks! question, type I and type II drop suits no longer exist as of uprising; how is it possible that these are being used as rewards? You are a true student of dropsuit naming co...
- by Reav Hannari - at 2013.06.26 19:11:00
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2771. Announcement:Dev Blog: DUST 514 Recruiter Rewards Are Here - in Announcement and Events [original thread]
Jade Tech wrote: But how will they know if that merc is a recruit? I sent my friend the link and he had to make a whole new character. He already has a character created with well over 100,000 WP, but it won't let him choose. He has to make a w...
- by Reav Hannari - at 2013.06.26 19:08:00
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2772. Announcement:Dev Blog: DUST 514 Recruiter Rewards Are Here - in Announcement and Events [original thread]
Jade Tech wrote: What if we already recruited someone? Will they have to make a new characters, or is there a way to make the character they already created a recruit? I recruited my friend near May. He's been playing ever since. How can I lab...
- by Reav Hannari - at 2013.06.26 18:57:00
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2773. Mecenary Quarters... - in General Discussions [original thread]
Your quarters are based on where your initial NPC corporation was based from. Generally, they match the faction of the corporation, but not always. The reason you can't change stations yet is because there isn't a game play reason to do so. Can yo...
- by Reav Hannari - at 2013.06.26 13:31:00
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2774. Read this!!!! - in General Discussions [original thread]
This story sounds remarkably like a story I saw posted here not long ago.
- by Reav Hannari - at 2013.06.26 03:16:00
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2775. When all else fails go with SMG - in General Discussions [original thread]
ZDub 303 wrote: Given its range, i find the sight to be completely worthless, much better to hip fire and strafe. The bonus to armor makes it an incredible finisher weapon when you run out of ammo on your primary. The assault SMG seems to h...
- by Reav Hannari - at 2013.06.26 03:01:00
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2776. Announcement:Dev Blog: Uprising 2 and Beyond - in Announcement and Events [original thread]
Will the new weapon ranges be available in-game and hopefully as a data dump?
- by Reav Hannari - at 2013.06.25 17:30:00
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2777. Some questions about my respec - Assault questions - in General Discussions [original thread]
Roofer Madness wrote: We are 138 wrote: Beware, Cal logi makes a lot of QQ and might get nerfed. Keep that in mind. Amarr and Gel are also possibly going to be viable after incoming new types of armor plating. And that is sort of expecte...
- by Reav Hannari - at 2013.06.24 13:39:00
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2778. WOWOW Mass Drivers seriously? - in General Discussions [original thread]
I'm having the same issue with the Flaylock. I get some decent kills with it and then can't do any damage with aimed shots at stationary targets while looking down on them. Switching to SMG as my full time sidearm.
- by Reav Hannari - at 2013.06.24 13:29:00
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2779. Xboxone learned their lesson. - in General Discussions [original thread]
Banning Hammer wrote: Reav Hannari wrote: What? http://uk.gamespot.com/news/microsoft-changing-xbox-one-policies-6410472?tag=Topslot%3bSlot4 Microsoft changed horrid DRM policies. What does this have to do with CCP? Did they region l...
- by Reav Hannari - at 2013.06.21 12:47:00
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2780. Xboxone learned their lesson. - in General Discussions [original thread]
What?
- by Reav Hannari - at 2013.06.21 12:39:00
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