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21. Team Formation - in Feedback/Requests [original thread]
Hector Carson wrote: Raptor Princess wrote: There is a team channel already. It's just that hardly anyone uses it. not what I am talking about, I mean being able to form up your own team not a preset one Oooh. That would be awesome! But...
- by Raptor Princess - at 2014.11.06 18:24:00
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22. Team Formation - in Feedback/Requests [original thread]
There is a team channel already. It's just that hardly anyone uses it.
- by Raptor Princess - at 2014.11.05 19:16:00
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23. Can we remove scout's sidearm slot in 1.9? - in Feedback/Requests [original thread]
I like this idea better than removing the light weapon slot, but still not a fan - sniper rifles can't be fired from the hip, so it leaves them more vulnerable if they don't have a secondary weapon to use if they're snuck up on.
- by Raptor Princess - at 2014.10.22 22:00:00
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24. How to make scouts be scouts - in Feedback/Requests [original thread]
Jebus McKing wrote: killertojo42 wrote: Make it so shield extenders and armor plates increase profile so assault scouts can't hide from scans and all other classes won't be really effected by this but it makes it so assaults can only do assa...
- by Raptor Princess - at 2014.10.18 13:03:00
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25. How to make scouts be scouts - in Feedback/Requests [original thread]
And snipers using scout suits will need to be more sneaky about where they hide too! I like it!
- by Raptor Princess - at 2014.10.17 16:31:00
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26. Reduce maximum squad size to 3-4 players - in Feedback/Requests [original thread]
I'm unsure if you're trolling or not?
- by Raptor Princess - at 2014.10.17 15:42:00
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27. Delta Supply depot range fail - in Feedback/Requests [original thread]
KILL3R H3LLH0UND wrote: iKILLu osborne wrote: oh dear lord of all people delboy i thought you would know how -_- if it is on the buliding(s) with the curved walls ,get to the outside, ram the wall with the corner of your tank you will start...
- by Raptor Princess - at 2014.10.03 15:53:00
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28. Delta Supply depot range fail - in Feedback/Requests [original thread]
Bright Cloud wrote: You only buffed horizontal range but not vertical supply range. Like for a example if a supply depot is on a building tanks and LAV's cannot reach it to get ammo for their turrets. And on some maps thats really crucial for v...
- by Raptor Princess - at 2014.10.01 13:41:00
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29. Delta Supply depot range fail - in Feedback/Requests [original thread]
Would it be possible to make nanohives resupply vehicles' ammo as well as infantry? In Border Gulch, there is no depot which my squad has been able to use if driving in a gunlogi due to them being on the first floor. Why can't nanohives be use...
- by Raptor Princess - at 2014.09.30 17:26:00
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30. hotfix delta feedback: sniper rifle - in Feedback/Requests [original thread]
iKILLu osborne wrote: charge: perfect due to high damage and headshot bonus,small clip and shorter range and limited ammo, makes it a skill weapon unless ohk'ing scouts Tactical: sway prevents it from being viable, but it is great for command...
- by Raptor Princess - at 2014.09.24 21:08:00
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31. Make it so that you can Rep yourself - in Feedback/Requests [original thread]
Bright Cloud wrote: this is problematic cause every armor tanked suit could stack nothing else as just plates and then when hes injured he grabs his reptool and reps himself. Basically he can play like a shield tanked player but with a bigger a...
- by Raptor Princess - at 2014.09.23 19:36:00
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32. Re: Team Balancing - in Feedback/Requests [original thread]
Himiko Kuronaga wrote: At a certain point you can't blame it on matchmaking. One side simply loses and gives up. That's not a matchmaking problem or a game design problem. What is a game design problem is that the match doesn't end right there...
- by Raptor Princess - at 2014.09.19 02:30:00
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33. Re: Team Balancing - in Feedback/Requests [original thread]
I had a few matches yesterday where it was very one-sided but I must admit that others were much closer than usual -one side having the objective but only 2 clones left when our MCC was destroyed, compared to our 80. I did end up on a 10v15 matc...
- by Raptor Princess - at 2014.09.18 08:42:00
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34. A request to Rattati. - in Feedback/Requests [original thread]
iKILLu osborne wrote: as swarms approach could they have the beeb beeb of proximitys that way the pilot has some warning instead of getting instahit out of nowhere Can we make all infantry beep when they get within firing range?
- by Raptor Princess - at 2014.09.17 13:29:00
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35. Dropsuits - in Feedback/Requests [original thread]
Alena Ventrallis wrote: Breakin Stuff wrote: Commandos are heavies with two light weapons. Theyre about as tanky as a good assault. The caldari ones have fast shield regen. And I have bad news: if they take light weapons away from sentinels...
- by Raptor Princess - at 2014.09.16 17:59:00
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36. Dropsuits - in Feedback/Requests [original thread]
Why can't a light suit carry a HMG anyway? Humans can carry both snipers and HMGs easily enough...
- by Raptor Princess - at 2014.09.16 16:04:00
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37. Dropsuits - in Feedback/Requests [original thread]
Fox Gaden wrote: Raptor Princess wrote: I'm still not sure how a heavy was placing a new nanohives out every 30 seconds without dying or going to a supply depot, but that's a different matter. (And yes, it was a heavy and not a commando, and...
- by Raptor Princess - at 2014.09.14 02:35:00
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38. Dropsuits - in Feedback/Requests [original thread]
What I don't understand is why CCP want to neef snipers, when you can counter them no matter where they are sat in any map. Their logic is that every role needs to be able to have a counter. This guy would have needed a forge gun to take him out...
- by Raptor Princess - at 2014.09.12 11:37:00
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39. Dropsuits - in Feedback/Requests [original thread]
Exceos wrote: Dude i use kalakiota tactical also but most of the time i use my charge on heavies and have no problem taking them out. So stop bitching. I used my adv tactical with a complex damage mod and didn't even take shields off after 3...
- by Raptor Princess - at 2014.09.12 04:05:00
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40. Dropsuits - in Feedback/Requests [original thread]
Dust User wrote: Once again, a heavy with a light weapon is useless so who cares. Not true. I've seen heavies causing chaos by sniping from behind the redline, on top of towers etc. where it takes a group of snipers firing simultaneously to ...
- by Raptor Princess - at 2014.09.11 22:55:00
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