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61. Can uplinks prompt like supply terminals please? - in Feedback/Requests [original thread]
I needed to use the restock uplink [edit: nanohive] for the first time today in an ambush game but then realised I'd never used one before and didn't initially know what to do. I was expecting it to either automatically restock my ammo once I was...
- by Raph Zetter - at 2012.07.14 21:48:00
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62. [Bug] Tank upper turrets sights misalign - in Technical Support/Bugs [original thread]
I spent a couple of games today in the top turret of a tank and noticed something weird. Occasionally, and I think its related to moving the turret while zoomed and then un-zooming, the sights will be significantly misaligned from where the shots...
- by Raph Zetter - at 2012.07.14 16:58:00
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63. Tanks can't tell when forge guns shoot them. - in Technical Support/Bugs [original thread]
Umallon Macross wrote: Another example of damage notification failing is how the only way to tell between friendly fire and enemy fire is to look at your health bar. That won't help once friendly fire is enabled though....
- by Raph Zetter - at 2012.07.09 19:14:00
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64. Neverending "Low Health" Screen - in Technical Support/Bugs [original thread]
I recall a Dev/GM saying that in addition to your shield/armour there is a small amount of 'meat' (think hull) for which there is no meter. Whats probably happening is that you went into 'meat' (hull) damage but not enough to die and then your ar...
- by Raph Zetter - at 2012.07.08 21:42:00
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65. [Feedback] This game caters to noobs. - in Feedback/Requests [original thread]
Asher Night wrote: Grenades - Add an indicator, or a sound, or a light of some sort. I have a 46 inch LCD and often can't notice these things. They come at you too fast, and if you are in a fire fight with someone else, it's pointless trying ...
- by Raph Zetter - at 2012.07.08 07:01:00
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66. [Bug] Pressing 'Start' too quickly after exiting game leave you stuck in... - in Technical Support/Bugs [original thread]
If, like me, you were a bit too eager to get into the menu after leaving a game you can find yourself stuck with the menu screen open but the controller still moving your character around and the buttons unresponsive. I managed to get back in con...
- by Raph Zetter - at 2012.07.07 19:36:00
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67. I WANT MY OLD MAPS BACK! GIVE'EM CCP! - in Feedback/Requests [original thread]
Perhaps there are other maps than the first batch that need testing.........
- by Raph Zetter - at 2012.07.06 21:18:00
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68. [Bug] Unable to respawn during ambush game - in Technical Support/Bugs [original thread]
I hit a bug last night which prevented me from respawning. When playing the an ambush game (the one with no defense relays) our team dropped a spawn beacon which was destroyed during my respawn count down. This cancelled my respawn but the optio...
- by Raph Zetter - at 2012.07.06 06:40:00
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69. [EXPLOIT] Campers on the towers - in Technical Support/Bugs [original thread]
Its not the infantry/dropships up there I take issue with but when some joker calls a tank up there
- by Raph Zetter - at 2012.07.05 06:52:00
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70. Dragonfly dropsuit incorrectly listed under Assault dropsuit in assets - in Technical Support/Bugs [original thread]
As the title says the Scout 'Dragonfly' dropsuit is listed under assault dropsuits in the assets window.
- by Raph Zetter - at 2012.07.04 21:16:00
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71. EVE/DUST Linked Characters - in Feedback/Requests [original thread]
Ender Storm wrote: I dont see it as a problem per se. Both capsulers and mercs have their consiousnes transfered at the moment of death into clones. And the conection between a brain and the machinery, being it a dropsuit or a ship not neces...
- by Raph Zetter - at 2012.07.03 16:26:00
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72. EVE/DUST Linked Characters - in Feedback/Requests [original thread]
dalik fett wrote: Right... but basically what I am trying to say is I think it would be cool to be able to play DUST as my EVE character and I am sure they could come up with some way to work that in to the LORE for those that cared about th...
- by Raph Zetter - at 2012.07.02 14:57:00
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73. EVE/DUST Linked Characters - in Feedback/Requests [original thread]
Capusleers and Mercs use completely different cloning tech (a Capsuleer is only immortal in the pod but a Merc is immortal until he runs out of clones or the cloning infrastructure fails him for some reason) Technically the 'transfer' you propose...
- by Raph Zetter - at 2012.07.02 13:51:00
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74. New map attackers objective voiceover incorrect - in Feedback/Requests [original thread]
I know its nit picking but the attackers objective voiceover is incorrect. It's currently 'Destroy all defence relays' but it would be more accurate if it were either the phase 2 voiceover from Craterlake 'Secure console' or an entirely new voice...
- by Raph Zetter - at 2012.07.02 06:36:00
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75. Some militia items not infinite - in Technical Support/Bugs [original thread]
Presumably this is a bug as my understanding is that militia items are 'buy once use infinite' Militia items I have found so far that aren't infinite are: Militia scrambler pistol Militia nanite injector
- by Raph Zetter - at 2012.06.30 09:22:00
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76. Wrong suit type in MC - in Technical Support/Bugs [original thread]
I created my new character after the wipe (wasn't able to use my old name though and even waited 24 hours after server up to see if it got fixed by today's downtime, but I digress) picked the Caldari skin but appeared in the MC in an Amarr heavy s...
- by Raph Zetter - at 2012.06.29 19:23:00
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77. Prevent remote explosives on spawn points please - in Feedback/Requests [original thread]
Not really much more to say than the title. Just played a game where several times I would respawn and instantly get killed by remote explosives on the spawn point - no fun at all CCP
- by Raph Zetter - at 2012.06.29 19:21:00
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78. Name already taken - in Technical Support/Bugs [original thread]
I've been unable to re-use my previous Dust character name since the wipe.....
- by Raph Zetter - at 2012.06.29 19:15:00
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