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121. CCP - What inclined you to provide such strong aim assist? - in General Discussions [original thread]
Jammeh McJam wrote: When you hardly have to aim to kill in an fps, that scares me. It goes from a skill based game to a 'who can tank themselves with the most hitpoints' game Dont care how many hp you got mate wall(Cover) takes bullets bette...
- by Ranger SnakeBlood - at 2013.09.04 16:03:00
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122. Get rid of Aim-Assist - in General Discussions [original thread]
DUST Fiend wrote: CharCharOdell wrote: All weapons now have AOE. No more complaining about forge guns, mass drivers, rails, and grenades from here on out BC now EVERYONE can hit EVETYONE with no skill involved. So I guess skill comes more ...
- by Ranger SnakeBlood - at 2013.09.04 15:51:00
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123. Aim Assist killed Speed Tanking - in General Discussions [original thread]
Ive been haveing some success with the minmatar assualt with damage mod and shiled mods with a Ar no armor to slow me down great for out flanking the enemy and hitting targets in way they dont expect. Only thing is you have to be extremly aware ...
- by Ranger SnakeBlood - at 2013.09.04 14:14:00
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124. My stance on aim assist - in General Discussions [original thread]
I competely agree with op i fear people are blowing this way out of proportion and i think that this is mainly coming from people who first thing they did was run out and try to go straight to buisness avoiding fire being consently on the move whi...
- by Ranger SnakeBlood - at 2013.09.04 13:06:00
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125. What Shields and Armor - in General Discussions [original thread]
I notice this also i dont use near that amount of buffer but if iam shot at in the open iam dead where i could survive before ive wrote it of to hit detection which seems to be working well now, there is possibly aim assist in there also but i don...
- by Ranger SnakeBlood - at 2013.09.04 12:40:00
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126. Hearing about 1.4, what's going on? - in General Discussions [original thread]
It seems good so far to me only negatives are the issues with match making and the point that there apears to be something wrong with the server as we apear not to be able to log on right now. Also i thing most of the complaints about the aiming ...
- by Ranger SnakeBlood - at 2013.09.04 00:52:00
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127. 90% DUST servers just had a melt down - in General Discussions [original thread]
Iam curious is it something to do with the improved hit detection we been haveing server cant take it
- by Ranger SnakeBlood - at 2013.09.04 00:43:00
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128. Can not log into dust - in General Discussions [original thread]
Yep same here i think its something up with the server thats twice today aint it?
- by Ranger SnakeBlood - at 2013.09.04 00:35:00
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129. Why was Aim Assit put into the Game? - in General Discussions [original thread]
Kal Kronos wrote: Its slows sensitivity slightly I have yet to notice any magnetism what so ever, magnetism is the noticeable portion of aim assist. Its probably a test, and people are just seeing a placebo effect with no changes having actuall...
- by Ranger SnakeBlood - at 2013.09.03 19:45:00
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130. What is op/what to use. - in General Discussions [original thread]
Johnny Guilt wrote: Ranger SnakeBlood wrote: Stealth is much easier now or at least thats what i felt just stay out of people line of sight get a better position and pick em off quickly. buffer shiled seem less useful it still works but is s...
- by Ranger SnakeBlood - at 2013.09.03 19:27:00
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131. Guys, just cut CCP some slack for the first week. - in General Discussions [original thread]
People are definatly complaining too much, the small amount of matches i did the hit detection was solid aiming seemed a bit better but i never seen it as particularly bad, i dont see what these people are talking about with the auto aim i tried t...
- by Ranger SnakeBlood - at 2013.09.03 18:46:00
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132. What is op/what to use. - in General Discussions [original thread]
Stealth is much easier now or at least thats what i felt just stay out of people line of sight get a better position and pick em off quickly. buffer shiled seem less useful it still works but is simply out classed by armor buffer now.
- by Ranger SnakeBlood - at 2013.09.03 18:30:00
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133. Can we expect shock waves to effect us in the future? - in General Discussions [original thread]
+1 like the idea and could create a whole new role of weapon as of now all weapon are ment to be lethal, but if weapons like massdrivers, nades, forge slash, splash in general did less damage and knocked the target about distorting vision perhaps ...
- by Ranger SnakeBlood - at 2013.09.02 23:52:00
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134. Mimatar Assault - in General Discussions [original thread]
I would recomend using at least one complex damage mod on adv min assualt suits they cant tank as well as caldari so dont try to go full tank youll aways be second best use you speed to advantage flank get into a good position and gut them rince r...
- by Ranger SnakeBlood - at 2013.08.21 20:35:00
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135. Armor Buff 1.4 update is a FAIL - in General Discussions [original thread]
Sky Dovahkiin wrote: Ranger SnakeBlood wrote: No iam not gallentee and that has absolutely nothing to do with balance, First the update aint here yet so how do you know its a FAIL? Armor has advantages shield does not for one the updated pl...
- by Ranger SnakeBlood - at 2013.08.20 02:10:00
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136. Armor Buff 1.4 update is a FAIL - in General Discussions [original thread]
No iam not gallentee and that has absolutely nothing to do with balance, First the update aint here yet so how do you know its a FAIL? Armor has advantages shield does not for one the updated plates will have double the hp of a shield extender so...
- by Ranger SnakeBlood - at 2013.08.20 01:41:00
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137. Need cheap fit suggestions - in General Discussions [original thread]
I find using a ADV suit with a standard weapon (i tend to use the exile) with 2 complex shield extenders and damage module lows tend to be used for shield reg and a enhanced cpu mod if i remember correct it is in the 25k mark but cant remember, is...
- by Ranger SnakeBlood - at 2013.08.02 16:08:00
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138. What new item do you want to see added to the game? - in General Discussions [original thread]
A side arm tractor beam to pull friendly and hostile people out of the MCC out of the Red line sniping/tanking areas, simply because it would be funny A static webbifier that slows people down acts almost like equipment but takes up a medium or l...
- by Ranger SnakeBlood - at 2013.07.25 16:58:00
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139. Taking a pass at AR reblancing - in General Discussions [original thread]
Only thing that is wrong with standard AR is the clustering of hip fire is too tight, i know alot of people may see a larger cone as a buff to the weapon for CQC but what is happening now is the AR is almost able to put like 80% of its damage on a...
- by Ranger SnakeBlood - at 2013.07.24 17:53:00
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140. CCP should hire the Creative Director of BF 2142 Lars Gustavsson as the new EP - in General Discussions [original thread]
Agree if the your actions deaths mostly have consequence of dust or eve was brought in line with Battlefield quality of game play it would be one hell of a game
- by Ranger SnakeBlood - at 2013.07.23 01:45:00
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