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321. When Charlie Hits - in General Discussions [original thread]
I feel like **** when I use cloaks. Damps and KinCatz are respectable and easy enough. I like fast.
- by RYN0CER0S - at 2014.08.03 00:29:00
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322. What Would You Do? - in General Discussions [original thread]
I'd use my 20,000 DPS FG Scout and laugh at you.
- by RYN0CER0S - at 2014.08.03 00:26:00
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323. Another HMG nerf thread - in General Discussions [original thread]
Izlare Lenix wrote: RYN0CER0S wrote: te=Izlare Lenix]Honestly the HMG kills scouts and med frames so fast the damage bonus doesn't even matter. My PC cal scout has less than 400 hp and a hmg can kill me in about .5 seconds, which is already ...
- by RYN0CER0S - at 2014.08.02 23:52:00
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324. Another HMG nerf thread - in General Discussions [original thread]
KING CHECKMATE wrote: i dont think the HMG needs any nerf at all considering its range limitations and Suit specific requirements. I really don't either, but they're going to do it anyways before we see how the Medium buff works out for ov...
- by RYN0CER0S - at 2014.08.02 23:19:00
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325. Another HMG nerf thread - in General Discussions [original thread]
XxWarlordxX97 wrote: Nerf the shotgun too then Shotgun dispersion isn't nearly that of the HMG. Aiming for the upper chest from >5m away doesn't equate to a (or several) Headshot Bonus(es).
- by RYN0CER0S - at 2014.08.02 22:57:00
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326. Another HMG nerf thread - in General Discussions [original thread]
Izlare Lenix wrote: Honestly the HMG kills scouts and med frames so fast the damage bonus doesn't even matter. My PC cal scout has less than 400 hp and a hmg can kill me in about .5 seconds, which is already faster than i can react most times, ...
- by RYN0CER0S - at 2014.08.02 22:14:00
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327. Another HMG nerf thread - in General Discussions [original thread]
Reign Omega wrote: The headshot bonus is kind of crazy if you think about it, on smaller frames if you aim for the chest the reticule is halfway on the head anyways....thats an absurd damage multiplier. Exactly.
- by RYN0CER0S - at 2014.08.02 21:54:00
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328. Another HMG nerf thread - in General Discussions [original thread]
In the past I've suggested a few reasonable nerfs for the Heavy/HMG combo, including: Remove dual stream Rep Tools Reduce Dispersion Reduce Turn Speed Reduce (slightly) Range Not all of them to be applied concurrently. But, since you people are ...
- by RYN0CER0S - at 2014.08.02 21:46:00
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329. The REAL problem with heavies. - in General Discussions [original thread]
The REAL problem is idiots. This game, these forums are abundant with simpletons and Care Bear Devs.
- by RYN0CER0S - at 2014.08.02 21:25:00
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330. Solution to RE problem - in General Discussions [original thread]
As a Heavy, I want to agree but I can't. If you haven't fluxed an area that is prone to having REs or an area where an RE user was, then it's kinda your fault. *And, NO to reducing the weak spot on HAVs, too. It's proportionately small and only ...
- by RYN0CER0S - at 2014.08.02 21:20:00
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331. Heavy FOTM. (constructive analysis) - in General Discussions [original thread]
Cat Merc wrote: Breakin Stuff wrote: Cat Merc wrote: Hopefully the Assault changes will allow me to survive hugs of death with heavies. not likely. But hey look on the bright side. Caldari and minmatar heavies are pretty **** for clos...
- by RYN0CER0S - at 2014.08.02 20:18:00
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332. Vehicle weak points... - in General Discussions [original thread]
If you can get 2 shots on "the sweet spot" that means he sat there for at least 6-8 seconds (unless using a Gastun's, which is just dumb). He is not a good Pilot, and his HAV is a piece of **** also.
- by RYN0CER0S - at 2014.08.02 20:12:00
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333. Easy way for coordinated av to easily kill an ads. - in General Discussions [original thread]
Easier: Deploy a Scout. Get to the CA Railgun Installation just beyond the redline, before the HAVs get to them. Hack. Suppress all Vehicles, successfully.
- by RYN0CER0S - at 2014.08.02 19:58:00
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334. Market - in General Discussions [original thread]
If we had a Market, I wouldn't need a pub payout for the next 6-18 months.
- by RYN0CER0S - at 2014.08.02 19:53:00
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335. DUST 514 : CPM 1 Elect / Server Shut Down - in General Discussions [original thread]
Leanna Boghin wrote: jenza aranda wrote: For the record ccp has absolutely no plans to shut down the server. EDIT1: Also CPM1 and beyond wont be having their summits at fanfest, it will be in Shanghai Another brown nosing CPM. Great like ...
- by RYN0CER0S - at 2014.08.02 19:51:00
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336. Logi Weapons! - in General Discussions [original thread]
M-209 Assault SMG Leaves more room for better Equipment.
- by RYN0CER0S - at 2014.08.02 19:49:00
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337. Whats better? - in General Discussions [original thread]
Most Light Weapons (Rifles, particularly), Sharpshooter is more beneficial than Proficiency. Heavy Weapons, go Reload first.
- by RYN0CER0S - at 2014.08.02 19:46:00
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338. So umm... - in General Discussions [original thread]
Dead, as in no longer growing or thriving. Like a bloated whale, buoyant on the sea, teeming with parasites and scavengers.
- by RYN0CER0S - at 2014.08.02 19:41:00
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339. Just played a factional match and on thing to say. - in General Discussions [original thread]
That redline is pretty ******* big. Nobody on your Team had enough sense to get a Scout with Uplinks and spam spawns? Maybe drop a HAV near their redline and flank the **** out of the guys standing on your redline killing your team...? It's not th...
- by RYN0CER0S - at 2014.08.02 18:07:00
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340. recruitment rewards - in General Discussions [original thread]
Joel II X wrote: Viktor Hadah Jr wrote: Nothing the 100k war point mark is the last reward. This. The rewards suck anyways. Only thing that's cool is the BPO car at like 25 recruits, but since you, yourself, are a recruit, that's all you...
- by RYN0CER0S - at 2014.08.02 18:01:00
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