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221. Myth? - You can turn a profit more easily by running proto instead of ADV - in General Discussions [original thread]
To make profit you just have to earn more ISK than you lose. How much ISK you make in a game mainly depends on the opponent which you really can't control (and how good you do in that game.) What you can control is how much ISK you lose from dyi...
- by RKKR - at 2014.01.26 14:44:00
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222. What causes fatal errors? Dust? Psn? Or my internet connection? - in General Discussions [original thread]
Apparantly you can still voice-chat when the error pops up.You would think that a fatal error would shut everything down,no?
- by RKKR - at 2014.01.25 20:18:00
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223. 1.8 Gal logi w/e a fouced scanner - in General Discussions [original thread]
Check this post: https://forums.dust514.com/default.aspx?g=posts&m=1731465#post1731465
- by RKKR - at 2014.01.25 18:34:00
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224. Who has capped already? - in General Discussions [original thread]
https://forums.dust514.com/default.aspx?g=search
- by RKKR - at 2014.01.25 18:31:00
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225. Operation Chubby Chaser - in General Discussions [original thread]
I'm not sure wether I will spend my SP on a logi (and which race?) directly after 1.8 if it was before 1.8 I would be game or at least on a reserve list/stand in (I'm crap at coming online at specific times). I should probably X up more in the th...
- by RKKR - at 2014.01.25 18:27:00
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226. Horrible Experience, Very frustrated - in General Discussions [original thread]
I'm bumping this. Still seeing too much shots going through the enemy and direct hits giving kill assists on low-health suits.
- by RKKR - at 2014.01.25 18:05:00
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227. TANKS - in General Discussions [original thread]
PARKOUR PRACTIONER wrote: Your forgetting, Mission Impossible was usually a success, but extremely difficult. You're forgetting the word 'nearly' .
- by RKKR - at 2014.01.25 17:25:00
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228. TANKS - in General Discussions [original thread]
Use proxies and REs on choke points (counter HAVs, AV nades and other AV stuff, but explosives are the best choice to do spike damage atm). (If necessary, run at the start of the game to such a spot and place uplinks.) Wait for HAV. BOOM It wo...
- by RKKR - at 2014.01.25 17:14:00
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229. I'm probably not the first to make this prediction. - in General Discussions [original thread]
If it's already happening then it's an observation, not a prediction...
- by RKKR - at 2014.01.25 15:10:00
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230. Full infantry respec - in General Discussions [original thread]
Spkr4theDead wrote: RKKR wrote: What exactly is the point of making the threads with the same points over and over and over and over and over and over and over and over again? What's your point? That the way how you or others viewed res...
- by RKKR - at 2014.01.25 14:06:00
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231. Full infantry respec - in General Discussions [original thread]
What exactly is the point of making the threads with the same points over and over and over and over and over and over and over and over again?
- by RKKR - at 2014.01.25 12:47:00
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232. Hey droplink hero - in General Discussions [original thread]
1. Spawn in at the start with uplinks. 2. Run far away to a save spot. 3. Drop Uplink BONUS: Set up a proxy field 4. Wait until your team spawns save and well. 5. Ask yourself why they still decide to spawn in the camp zone. 6. Notice that t...
- by RKKR - at 2014.01.25 12:13:00
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233. Player base - An Observation - in General Discussions [original thread]
Sentient Archon wrote: RKKR wrote: I heard his smallest hairs are long enough to do braids. Comment away IWS. You know whoever told you his smallest hairs are long enough to do draids probablly had him on his knees facing north while he t...
- by RKKR - at 2014.01.24 20:57:00
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234. Player base - An Observation - in General Discussions [original thread]
I heard his smallest hairs are long enough to do braids. Comment away IWS.
- by RKKR - at 2014.01.24 19:59:00
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235. Are Weapons Getting Nerfed Along With Equipment - in General Discussions [original thread]
But if you need more ammo to kill people and hives are less effective, then everybody will be happy they are in their superaccurate railgun tank and laughing at trolling infrantry by destroying supply depots which they don't need since they will j...
- by RKKR - at 2014.01.24 19:54:00
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236. One thing this game desperately needs - in General Discussions [original thread]
The only ISK-sink: a place to meet up with other players where you can good off, test stuff, call in (and lose) your stuff,.....
- by RKKR - at 2014.01.24 19:21:00
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237. 5x sp event? cant be bothered to play. - in General Discussions [original thread]
So this just a thread to push for real events, right? Do these "events" still suprise you if they lack any real interaction and depth? They shouldn't. That burned out feeling? That's the sign you have to take a break or slow playing DUST a bit ...
- by RKKR - at 2014.01.24 19:16:00
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238. Stop Spamming Militia Tanks - in General Discussions [original thread]
Why should they? Every time someone sees a HAV in ambush they are shitting their pants, so delusional that AV is supposed to suck that they have no idea how easy it is to take some crap tankers down. Sometimes I am ashamed how some ****** tanker c...
- by RKKR - at 2014.01.24 08:41:00
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239. For the Love of God. Equipment isn't Getting Nerfed. - in General Discussions [original thread]
Pokey Dravon wrote: Well don't throw all logis into the same equipment spam filled boat. I think the "pure support" logis are bad logis. They should be just as active as any assault, albeit more cautious and indirect, when it comes to actual c...
- by RKKR - at 2014.01.23 22:45:00
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240. For the Love of God. Equipment isn't Getting Nerfed. - in General Discussions [original thread]
Pokey Dravon wrote: RKKR wrote: Roy Ventus wrote: Pokey Dravon wrote: RKKR wrote: Don't be suprised that you see more assaults on the field that each carries a different item to replace logis. Except they'll be dealing with highe...
- by RKKR - at 2014.01.23 19:45:00
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