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21. The scrambler pistol is underpowered - in Feedback/Requests [original thread]
Django Quik wrote: R'adeh Hunt wrote: Signed! The SP is underpowered, I suggest people save their skill points for something better Are the pirate faces indicating you're trolling with this? Read the rest of the thread for the several ...
- by R'adeh Hunt - at 2013.07.28 15:26:00
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22. The scrambler pistol is underpowered - in Feedback/Requests [original thread]
Signed! The SP is underpowered, I suggest people save their skill points for something better
- by R'adeh Hunt - at 2013.07.28 13:52:00
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23. (Idea/request) Make remote explosives "sticky" - in Feedback/Requests [original thread]
J-Lewis wrote: WTB Reverse Mullet PLEASE CCP, drop everything else and give us this!
- by R'adeh Hunt - at 2013.07.22 21:39:00
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24. (Idea/request) Make remote explosives "sticky" - in Feedback/Requests [original thread]
+1 Do it CCP, just do it!!
- by R'adeh Hunt - at 2013.07.22 20:48:00
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25. [NERF] Logistics Suit - in Feedback/Requests [original thread]
Sana Rayya wrote: Seems like a lot of the responses here are just use a CPU upgrade at proto level. What about advanced or standard level, where Cal Logis also have to dual tank? How is the CPU nerf justified at lower levels? It's justified...
- by R'adeh Hunt - at 2013.07.22 20:44:00
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26. [NERF] Logistics Suit - in Feedback/Requests [original thread]
Mintqueer wrote: R'adeh Hunt wrote: NO! Because unlike Caldari, other races actually need those slots to get a comparable tank to Caldari logis Caldari can shield tank, but it requires a lot of CPU and SP intensive modules to make it w...
- by R'adeh Hunt - at 2013.07.22 20:34:00
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27. [NERF] Logistics Suit - in Feedback/Requests [original thread]
Mintqueer wrote: Dj grammer wrote: They have more PG than all of the other logistics suits now (all gained a plus 3 PG base). The reason Amarr had 3 high and 3 low is due to the fact that they're the only logistics suit in the game with a ...
- by R'adeh Hunt - at 2013.07.22 20:08:00
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28. [Request] throw dropships a freaking bone! - at leat add call button for allies ... - in Feedback/Requests [original thread]
If anything in this game deserves a buff, it's dropships and the plasma cannon As it stands now, the only real good thing about a dropship is the smile it brings to my face when I see one...easy WP
- by R'adeh Hunt - at 2013.07.22 19:46:00
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29. Casino / Arcade Room - in Feedback/Requests [original thread]
You can play poker for ISK in EVE...but it's browser based, and you can't have that open in Dust due to console limitations. It's incredibly easy isk too, most players are pretty horrible when it comes to poker
- by R'adeh Hunt - at 2013.07.22 19:43:00
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30. [NERF] Logistics Suit - in Feedback/Requests [original thread]
Mintqueer wrote: R'adeh Hunt wrote: The Caldari logi was CLEARLY OP...so now that they brought it in line with other logis you want to nerf them to make sure the Caldari one is OP (aka king of the hill) again? Yeah...let's not do that! ...
- by R'adeh Hunt - at 2013.07.22 19:40:00
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31. [REQUEST] Ability to sell items - in Feedback/Requests [original thread]
Malkai Inos wrote: That's exactly what the announced player market will be there for. Completely player driven economy is in the works and i expect some simple item trading to take place somewhat SOONGäó. Brilliant I want my Wolfman scram...
- by R'adeh Hunt - at 2013.07.22 19:25:00
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32. [NERF] Logistics Suit - in Feedback/Requests [original thread]
The Caldari logi was CLEARLY OP...so now that they brought it in line with other logis you want to nerf them to make sure the Caldari one is OP (aka king of the hill) again? Yeah...let's not do that!
- by R'adeh Hunt - at 2013.07.22 19:23:00
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33. [REQUEST] Ability to sell items - in Feedback/Requests [original thread]
For someone who doesn't use proto FGs, I have way too many Gastun's FGs...or officer sniper rifles for that matter. It would be great if you could sell those for isk on the market. That way some people could buy a limited number of officer guns ...
- by R'adeh Hunt - at 2013.07.22 19:16:00
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34. [Feedback/Request] Plasma cannon variants - in Feedback/Requests [original thread]
My main gripe with it is that the bullet flight time is just too slow. Unless you're super close, by the time it hits you won't actually hit anything, no matter the splash radius.
- by R'adeh Hunt - at 2013.07.14 22:02:00
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35. Keep faylock as is but....... - in Feedback/Requests [original thread]
RA Drahcir wrote: ive seen 4 advanced tanks taken out by flaylocks, I get excited when I destroy a milita LAV with my HMG. Honestly, if you use a flaylock, youre an *******, plain and simple. Seems like all the top tier corps required their mer...
- by R'adeh Hunt - at 2013.07.13 17:58:00
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36. Keep faylock as is but....... - in Feedback/Requests [original thread]
It has significantly less range than a light weapon and significantly less shots than a shotgun which is already a light weapon. Also, if it only had a single shot it would never really kill anything unless it got a lucky hit. In short, this idea...
- by R'adeh Hunt - at 2013.07.13 17:57:00
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37. [Feedback] Let's talk about Uplinks... - in Feedback/Requests [original thread]
Those suggesting to use nades to kill 10+ uplinks...don't be ridiculous!! Your team would have to use all their nades to take out those droplinks...and given that they're spread out, you simply can't do it fast enough before the enemy team respawn...
- by R'adeh Hunt - at 2013.07.11 06:50:00
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38. Flaylock Balancing Idea - in Feedback/Requests [original thread]
Vell0cet wrote: Scottie MaCallan wrote: ...for reference, I run an ADV. minnie light frame w/ shield extenders, speed mods, adv. shotgun & adv. flaylock (also flux grenades). I use the flaylock as a finisher, using my speed to either flu...
- by R'adeh Hunt - at 2013.07.10 21:58:00
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39. How to fix the WP gain for Repair Tools (Infantry triage bonus) - in Feedback/Requests [original thread]
Great idea!!
- by R'adeh Hunt - at 2013.07.10 21:36:00
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40. Flaylock Balancing Idea - in Feedback/Requests [original thread]
low genius wrote: R'adeh Hunt wrote: Seems a lot more sensible than some of the "omg, just remove the weapon" or "remove 80% of splash damage" comments flaylock threads normally attract To be honest, the first thing they should do is brin...
- by R'adeh Hunt - at 2013.07.10 21:20:00
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