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361. Understanding: flaylock complaints - in General Discussions [original thread]
DUST Fiend wrote: Scheneighnay McBob wrote: low genius wrote: the problem is the range. some d-bag can sit on top of a building and drop splash damage on guys 40 feet down. it's foolish, and needs to be fixed. Like I said- it's called t...
- by R'adeh Hunt - at 2013.07.08 22:23:00
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362. Understanding: flaylock complaints - in General Discussions [original thread]
low genius wrote: the problem is the range. some d-bag can sit on top of a building and drop splash damage on guys 40 feet down. it's foolish, and needs to be fixed. I get the same range with my scrambler pistol...and it takes me about the s...
- by R'adeh Hunt - at 2013.07.08 22:21:00
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363. Understanding: flaylock complaints - in General Discussions [original thread]
Scheneighnay McBob wrote: I've been doing some thinking about sidearms lately, and I realized something about why people complain abut flaylocks. I've seen similar complaints in every online game I can think of. It deals burst damage I don'...
- by R'adeh Hunt - at 2013.07.08 22:20:00
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364. Uplinks are Key... - in General Discussions [original thread]
ReGnYuM wrote: Cenex Langly wrote: So, here is something that just pisses me off. If i'm going to come out in a good dropsuit and drop 7 uplinks down at the beginning of every battle. Then I want to see every single one of the blueberries on...
- by R'adeh Hunt - at 2013.07.08 22:18:00
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365. Uplinks are Key... - in General Discussions [original thread]
To be honest, it should be limited to X amount of drop links per team...the current spam is ridiculous and it basically comes down who can spam more of them at the start.
- by R'adeh Hunt - at 2013.07.08 22:16:00
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366. were supposed to be getting anit-air tanks next. why? - in General Discussions [original thread]
CCP hates dropship pilots...this is just the next logical step. Also, turrets will become totally immune against DS...and they'll double the FG damage (only against DS though, to keep things balanced).
- by R'adeh Hunt - at 2013.07.08 22:12:00
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367. Nerf the Flaylock pistol - in General Discussions [original thread]
Dust Project 514 wrote: R'adeh Hunt wrote: Dust Project 514 wrote: R'adeh Hunt wrote: Dust Project 514 wrote: . . l. How on earth does firing into a group with a gun that has significant bullet travel time "headshots easier...
- by R'adeh Hunt - at 2013.07.08 06:26:00
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368. Nerf the Flaylock pistol - in General Discussions [original thread]
Dust Project 514 wrote: R'adeh Hunt wrote: Dust Project 514 wrote: . Horrible horrible idea! Why? Try out the standard flaylock which is STILL better than what you're suggesting...and it's barely usable. Headshot damage is laughable ...
- by R'adeh Hunt - at 2013.07.07 21:20:00
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369. Nerf the Flaylock pistol - in General Discussions [original thread]
Spycrab Potato wrote: Minor Treat wrote: That flaylock has got to get nerfed, its clearly over powering the other sidearms. Now don't nerf it till its useless but nerf it by either tighting the blast radius or you can do less damage with the...
- by R'adeh Hunt - at 2013.07.07 20:53:00
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370. Nerf the Flaylock pistol - in General Discussions [original thread]
Dust Project 514 wrote: How to fix the flaylock: Reduce splash damage by 50% Reduce blast radius of the ADV. and PRO. to 1.0 Increase headshot dmg percentage to 125% Increase missile travel speed by 50% Increase clip size by 1 Increase PG...
- by R'adeh Hunt - at 2013.07.07 20:52:00
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371. Petition to nerf sorry "balance" - in General Discussions [original thread]
CharCharOdell wrote: I disagree, completely. Basically, your idea of OP is: 1) Something that isn't an AR 2) Something that gets kills 3) Something I do not use Is that about right? That pretty much sums up the entire thread
- by R'adeh Hunt - at 2013.07.07 11:05:00
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372. Convince Me to Give You 10 Million ISK - in General Discussions [original thread]
Give me 10m and I'll show you my secret method to scam people using alts. Up almost 185m in less than 2 days
- by R'adeh Hunt - at 2013.07.07 04:43:00
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373. Welcome to Commercial Release - in General Discussions [original thread]
Irrelevant. Compare EVE's score when it came out to scores it receives now...if that's a guide, CCP will constantly tune and improve Dust 514 until it shines.
- by R'adeh Hunt - at 2013.07.07 00:22:00
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374. So um... Why doesn't the flaylock/MD splash damage hurt the one shooting it? - in General Discussions [original thread]
What on earth are you talking about??? I blew myself up plenty of times
- by R'adeh Hunt - at 2013.07.02 20:31:00
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375. Flaylocks.... - in General Discussions [original thread]
ER-Bullitt wrote: stlcarlos989 wrote: It has a huge splash radius and a ton of splash damage, reduce one of those and it will be fine. Try shooting a flaylock uphill. The Weapon is very good from elevated Good on even ground Near useles...
- by R'adeh Hunt - at 2013.06.24 05:21:00
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376. My opinion on the Flaylock. With reasoning. - in General Discussions [original thread]
The only balancing it needs is bringing PG usage in line with other sidearms. Its drawbacks (range, small clip size, only 3 shots, slow flight time of bullets, not all that effective against shields, ...) make up for its advantages. If you compare...
- by R'adeh Hunt - at 2013.06.23 21:51:00
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377. Bout time we fixed that dumbf**k weapon - in General Discussions [original thread]
Sgt Buttscratch wrote: R'adeh Hunt wrote: So wait...you are calling your initial post constructive? You clearly have never used the weapon yourself, haven't compared it to other sidearms, and for crying out loud you whine about losing...
- by R'adeh Hunt - at 2013.06.23 21:03:00
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378. Bout time we fixed that dumbf**k weapon - in General Discussions [original thread]
Sgt Buttscratch wrote: @ R'adeh Hunt i almost thought i was gunna read a well constructed post then, I know some people need these crutch/fotm weapons to make themselves feel awesome, fact of the matter is, its "drawbars" are very very minor, a...
- by R'adeh Hunt - at 2013.06.23 20:41:00
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379. Bout time we fixed that dumbf**k weapon - in General Discussions [original thread]
dday3six wrote: The biggest issue with the Flaylock is the bonus damage explosive weapons deal to armor. If that were lowered or armor had a skill to increase damage resistance I believe the Flaylock would be more balanced. So I take it you ...
- by R'adeh Hunt - at 2013.06.23 20:23:00
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380. Bout time we fixed that dumbf**k weapon - in General Discussions [original thread]
1 shot reload? So essentially, you want users to be dead if they miss a single shot...sounds reasonable. Wow you sound like a complete and utter whiner who sucks at the game How about you learn to not move in dumb predictable patterns? The f...
- by R'adeh Hunt - at 2013.06.23 20:11:00
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