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221. An easy fix for Flaylocks! - in General Discussions [original thread]
Sloth9230 wrote: stlcarlos989 wrote: Better fix is to Remove them, we already have the Mass Driver which is now better since the splash damage has been fixed. We should remove any sidearm that isn't a nova knife then, at least until we get...
- by R'adeh Hunt - at 2013.07.14 18:01:00
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222. 6 Man Core Flaylock Squads = Idiotic - in General Discussions [original thread]
IMPAIRS YOUR ABILITY wrote: The amount of tears and crying in this game makes me wonder if we're playing an adult oriented 'mature' rated game or Hello Kitty Island Adventure. 6 'insert anything' can be overpowered, 6 LAV's, 6 shotguns, AR's. N...
- by R'adeh Hunt - at 2013.07.14 17:59:00
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223. An easy fix for Flaylocks! - in General Discussions [original thread]
stlcarlos989 wrote: Better fix is to Remove them, we already have the Mass Driver which is now better since the splash damage has been fixed. Yeah, less variety in game ftw...right?
- by R'adeh Hunt - at 2013.07.14 17:57:00
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224. The Plasma Cannon - in General Discussions [original thread]
Cody Sietz wrote: I agree somewhat, but im going to reserve judgement till I have properly invested (wasted) my skill points on it. Don't...even at proto level you should rather go with the MD. Just some friendly advice from someone who alre...
- by R'adeh Hunt - at 2013.07.14 17:57:00
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225. Its not the Radius, its the Damage - in General Discussions [original thread]
RKKR wrote: Dear R'adeh Hunt an answer like "Not unless you face morons as opponents...." can be applied to anything. Just drop all your "research" and I will admit you're right if it makes sense. I like how stlcarlos989 seems to come up with ...
- by R'adeh Hunt - at 2013.07.14 17:55:00
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226. The Plasma Cannon - in General Discussions [original thread]
Totally agree, they need to fix this gun somehow because there is ZERO reason to use it in its current form. It can get kills, but it's simply outclassed by too many other weapons.
- by R'adeh Hunt - at 2013.07.14 17:53:00
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227. An easy fix for Flaylocks! - in General Discussions [original thread]
DUST Fiend wrote: R'adeh Hunt wrote: 3) To say splash damage negates cover is probably the most ridiculous thing I read on the forums today Stopped reading here. Most cover in this game is short and thin, for the most part. When you ha...
- by R'adeh Hunt - at 2013.07.14 17:51:00
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228. An easy fix for Flaylocks! - in General Discussions [original thread]
RKKR wrote: Dale Templar wrote: RKKR wrote: Dale Templar will be happy once he can kill multiple people with a flaylock. Please buff the flaylock. Don't buff the Flaylock, Don't nerf the Flaylock, the Flaylock is fine was my general po...
- by R'adeh Hunt - at 2013.07.14 17:50:00
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229. Its not the Radius, its the Damage - in General Discussions [original thread]
Dengru wrote: R'adeh Hunt wrote: DUST Fiend wrote: R'adeh Hunt wrote: Not if you don't have any rational counter arguments...which you clearly don't have because you're seemingly unable to use your brain to come up with counter tactics...
- by R'adeh Hunt - at 2013.07.14 17:48:00
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230. Its not the Radius, its the Damage - in General Discussions [original thread]
RKKR wrote: IN CQC the flaylock allows you to stay alive evenif you miss a few shots AND kill the enemy. Not unless you face morons as opponents....
- by R'adeh Hunt - at 2013.07.14 17:45:00
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231. An easy fix for Flaylocks! - in General Discussions [original thread]
RevoL Frog wrote: R'adeh Hunt wrote: RKKR wrote: Your "counters" always revert to namecalling...it seems you are just trying to avoid to finally prove your point, but don't worry I can be patient. So now you admit that you can't even r...
- by R'adeh Hunt - at 2013.07.14 17:44:00
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232. An easy fix for Flaylocks! - in General Discussions [original thread]
DUST Fiend wrote: R'adeh Hunt wrote: 1) Don't move in predicable ways. 2) Don't stand still. 3) Use cover. 4) Use the "only 3 shots" to your advantage when engaging a flaylocker. 5) Don't approach a flaylocker in a straight line (this is one...
- by R'adeh Hunt - at 2013.07.14 17:42:00
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233. An easy fix for Flaylocks! - in General Discussions [original thread]
Dale Templar wrote: DUST Fiend wrote: Dale Templar wrote: This. The Flaylock is short range weapon, if you get up close with a shotgun and it kills you in one hit, is that OP? Take them out from a distance and stop being such a bad playe...
- by R'adeh Hunt - at 2013.07.14 17:36:00
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234. General Kill Stats - in General Discussions [original thread]
Quote: Shotguns gained a few places today and flaylocks too, though the numbers are still far lower than I expected considering the current furore over them. Yup, it's mostly a few forum whiners who haven't figured out counters yet....and ap...
- by R'adeh Hunt - at 2013.07.14 17:34:00
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235. An easy fix for Flaylocks! - in General Discussions [original thread]
DUST Fiend wrote: Dale Templar wrote: This. The Flaylock is short range weapon, if you get up close with a shotgun and it kills you in one hit, is that OP? Take them out from a distance and stop being such a bad player. Shotgun is a ligh...
- by R'adeh Hunt - at 2013.07.14 17:32:00
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236. 6 Man Core Flaylock Squads = Idiotic - in General Discussions [original thread]
Orenji Jiji wrote: R'adeh Hunt wrote: The flaylock requires you to lead shots way more...and that only really works against dumb opponents who move in predicable ways or stand still Nice line, but no. I've got ADV flaylock on my Heavy a...
- by R'adeh Hunt - at 2013.07.14 17:30:00
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237. An easy fix for Flaylocks! - in General Discussions [original thread]
RKKR wrote: Your "counters" always revert to namecalling...it seems you are just trying to avoid to finally prove your point, but don't worry I can be patient. So now you admit that you can't even read? 1) Don't move in predicable ways. ...
- by R'adeh Hunt - at 2013.07.14 17:28:00
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238. Its not the Radius, its the Damage - in General Discussions [original thread]
DUST Fiend wrote: R'adeh Hunt wrote: Not if you don't have any rational counter arguments...which you clearly don't have because you're seemingly unable to use your brain to come up with counter tactics (of which there are many). Explain t...
- by R'adeh Hunt - at 2013.07.14 17:23:00
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239. 6 Man Core Flaylock Squads = Idiotic - in General Discussions [original thread]
Orenji Jiji wrote: Cat Merc wrote: R'adeh Hunt wrote: So wait...pretty much everyone in their team couldn't fight at distance? And you didn't take advantage of that? Seems like it's more a case of your team being really bad PS: A wel...
- by R'adeh Hunt - at 2013.07.14 17:21:00
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240. An easy fix for Flaylocks! - in General Discussions [original thread]
RKKR wrote: R'adeh Hunt we're still waiting on your "research"... I posted plenty of counters in the other thread, but as you have proven time and again, your brain can't handle to come up with counters
- by R'adeh Hunt - at 2013.07.14 17:19:00
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