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241. Can't argue with numbers - protostomping needs to go - in General Discussions [original thread]
Nirwanda Vaughns wrote: some folk will say "but oh, a player who sucks will still suck in proto" blah blah blah. yes, a player who sucks will still struggle in proto against good players in adv/pro gear. but a new player who is an experienced...
- by Press Attache - at 2015.10.09 14:02:00
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242. Can't argue with numbers - protostomping needs to go - in General Discussions [original thread]
Daemonn Adima wrote: What kind of drugs are you guys using that leads you to believe that squads are more of a detriment that the performance disparity between suits? I mean get real you ******* assclowns, both your posts are now hidden as you ...
- by Press Attache - at 2015.10.08 23:11:00
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243. Can't argue with numbers - protostomping needs to go - in General Discussions [original thread]
Daemonn Adima wrote: HOWDIDHEKILLME is under the impression that players in squads are a greater detriment to pub play than the performance disparity between new and veteran players. As you said, every other fps has this feature, yet none of ...
- by Press Attache - at 2015.10.08 14:39:00
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244. Can't argue with numbers - protostomping needs to go - in General Discussions [original thread]
Shaun Iwairo wrote: HOWDIDHEKILLME wrote: One or two people running good gear won't cause a stomp, squading in pubs is much more powerful. xavier zor wrote: a lot of people here know this feeling. keep your random sh*t talking out of s...
- by Press Attache - at 2015.10.08 14:33:00
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245. Should CCP remove squads and skirmish from public contracts? - in General Discussions [original thread]
Megaman Trigger wrote: Ghost Kaisar wrote: Megaman Trigger wrote: Roll all pub modes into a single randomised queue. No more split player base. Such a bad idea. I would leave every single Domination, Ambush, and Acquisition. You th...
- by Press Attache - at 2015.10.06 12:03:00
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246. It is safe to say my favorite game is DEAD!!!!!!!!!!!!! - in General Discussions [original thread]
Unholy HateGore wrote: IVIaster LUKE wrote: Enjoy that 2vs13 healthy and exciting gameplay. Rocket League FTW! Looks like my most recent post talking about the lag fest going on as of late has been removed. If you let people talk abo...
- by Press Attache - at 2015.10.05 18:19:00
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247. Giving GV.0's a "nerf" - in Feedback/Requests [original thread]
Megaman Trigger wrote: Ama Zarek wrote: I think they are very balanced. 2-3 AV kills them instantly anyhow. Only if the HAV isn't hardened. An unhardened HAV will be solo'd by non mouth breather AV. A dual hardened Maddy that doesn't...
- by Press Attache - at 2015.10.05 15:58:00
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248. It is safe to say my favorite game is DEAD!!!!!!!!!!!!! - in General Discussions [original thread]
GM Archduke wrote: What about the Hotfix FoxFour ? The Council of Planetary Management ? Constant feedback requests on the Forum, GM/DEV replies to player posts...? Looks to me like we do care... The question I have is what do you care abo...
- by Press Attache - at 2015.10.05 15:39:00
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249. Which officer weapon would you have named after you? - in General Discussions [original thread]
TAGs BLAP 55 Large Missile Turret TAGs STOMP Madrugar gk.0 Shame that in any type of event duna would just account share to win.
- by Press Attache - at 2015.10.05 00:26:00
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250. Perfect Example of Bad Blues - 56 / 6 DEFEAT :( - in General Discussions [original thread]
jett it wrote: Press Attache wrote: jett it wrote: Cesar Geronimo wrote: So if my math is right, that's 3 comp shield extenders, 4 complex ferros and 1 enhanced ferro? Why no repper or damage mod? Math is correct, i find anyone tha...
- by Press Attache - at 2015.10.03 07:06:00
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251. Perfect Example of Bad Blues - 56 / 6 DEFEAT :( - in General Discussions [original thread]
jett it wrote: I could only wish there were two more of me on my team LOLOL :) Nope, not bragging at all.
- by Press Attache - at 2015.10.03 07:04:00
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252. Loyalty Rank 15 - Questions. - in General Discussions [original thread]
jett it wrote: Press Attache wrote: jett it wrote: Press Attache wrote: No, I don't think as many people want to kill the whales as bad as you think they. Especially since loyalty rank has nothing to do with skill. "Hey guys, I k...
- by Press Attache - at 2015.10.03 06:59:00
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253. Loyalty Rank 15 - Questions. - in General Discussions [original thread]
jett it wrote: Press Attache wrote: jett it wrote: The KTM Duke wrote: Since i am at level 5 with 91 mil sp the solution is: options-hide rank: on Yes indeed i hide my rank 13 marshal as well. Everyone wants to kill a marshal but i...
- by Press Attache - at 2015.10.03 04:22:00
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254. Loyalty Rank 15 - Questions. - in General Discussions [original thread]
jett it wrote: The KTM Duke wrote: Since i am at level 5 with 91 mil sp the solution is: options-hide rank: on Yes indeed i hide my rank 13 marshal as well. Everyone wants to kill a marshal but if they dont know there not on your back as...
- by Press Attache - at 2015.10.02 23:06:00
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255. It is time! DUST Port. - in General Discussions [original thread]
Shadowed Cola wrote: Press Attache wrote: I think if CCP had something to show they would have, because it would spur the whales to spend more because the games permanence had been saved. It's more the opposite of how CCP behaves - unt...
- by Press Attache - at 2015.10.02 04:24:00
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256. It is time! DUST Port. - in General Discussions [original thread]
CommanderBolt wrote: Press Attache wrote: CommanderBolt wrote: If CCP could guarantee KB/M support for a PS4 release (anyone know if KB/M works on ps4?) then I will accept that to be quite honest. Still PC is kinda where the game should...
- by Press Attache - at 2015.10.02 04:08:00
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257. Anyone remember HTFU? - in General Discussions [original thread]
Sota, don't bother. These bums can't even hack a forum beef, let alone step up in game. If I threw a post at one of these babies like you and I used to lob at each other on the regular they would be calling their lawyer rather than nutting up ...
- by Press Attache - at 2015.10.02 03:59:00
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258. Err, what? - in General Discussions [original thread]
Sergeant Sazu wrote: Madrugars with hardeners are definitely overpowered. But I'm getting really tired of my fellow AVers using hyperbole in a worst-case scenario with exaggerated numbers. Like, stop. You're making us look bad. They have to...
- by Press Attache - at 2015.10.02 03:50:00
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259. Large Blaster and Missile Turret Redesign - in Feedback/Requests [original thread]
Victor Moody Stahl wrote: Press Attache wrote: So, give tanks more AV functionality while removing their AI role completely. Seems you really didn't like fighting my shield blaster tank. I don't recall ever running into you in-game. ...
- by Press Attache - at 2015.10.02 03:42:00
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260. Large Blaster and Missile Turret Redesign - in Feedback/Requests [original thread]
True Adamance wrote: Press Attache wrote: So, give tanks more AV functionality while removing their AI role completely. Seems you really didn't like fighting my shield blaster tank. But sure, vehicles really need more AV options because ...
- by Press Attache - at 2015.10.02 03:29:00
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