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101. 5-14, Last chance to respec out of vehicles and INTO: Forge guns - in General Discussions [original thread]
ALM1GHTY B44L R00 wrote: Polish Hammer wrote: ALM1GHTY B44L R00 wrote: Polish Hammer wrote: ALM1GHTY B44L R00 wrote: So, your argument is that forge guns aren't OP because they only OHK infantry and dropships can probably surviv...
- by Polish Hammer - at 2013.05.14 01:17:00
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102. 5-14, Last chance to respec out of vehicles and INTO: Forge guns - in General Discussions [original thread]
ALM1GHTY B44L R00 wrote: Polish Hammer wrote: ALM1GHTY B44L R00 wrote: So, your argument is that forge guns aren't OP because they only OHK infantry and dropships can probably survive one shot? That's really your idea of a "balanced w...
- by Polish Hammer - at 2013.05.14 01:11:00
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103. Orion fair warning..... Don't fing do it. - in General Discussions [original thread]
I can hear the pewpewpew already. disgunbegud.jpg
- by Polish Hammer - at 2013.05.14 01:09:00
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104. This week in Dust514. - in General Discussions [original thread]
pls quit and uninstall scrub
- by Polish Hammer - at 2013.05.14 00:43:00
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105. I'm a terrible player. - in General Discussions [original thread]
account haxxor
- by Polish Hammer - at 2013.05.14 00:37:00
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106. 5-14, Last chance to respec out of vehicles and INTO: Forge guns - in General Discussions [original thread]
ALM1GHTY B44L R00 wrote: So, your argument is that forge guns aren't OP because they only OHK infantry and dropships can probably survive one shot? That's really your idea of a "balanced weapon?" If your only argument for the forge gun...
- by Polish Hammer - at 2013.05.13 21:48:00
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107. Caldari Logi vs Assault - in General Discussions [original thread]
NeoWraith Acedia wrote: That's cause most people don't care about anything that isn't an assault suit with an AR. So much truth I can't even I don't even
- by Polish Hammer - at 2013.05.11 01:31:00
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108. Balance logis, dont break them - in General Discussions [original thread]
Phoenix Arakyd wrote: Polish Hammer wrote: Phoenix Arakyd wrote: Blamejudg3s KEQ wrote: Don't know why your complaining, SMG has better hit detection right now anyways Not complaining, just see a bunch of fools calling for nerfs whe...
- by Polish Hammer - at 2013.05.11 01:17:00
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109. Balance logis, dont break them - in General Discussions [original thread]
Phoenix Arakyd wrote: Blamejudg3s KEQ wrote: Don't know why your complaining, SMG has better hit detection right now anyways Not complaining, just see a bunch of fools calling for nerfs when they dont understand balance. Its the same as m...
- by Polish Hammer - at 2013.05.11 01:11:00
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110. 5-14, Last chance to respec out of vehicles and INTO: Forge guns - in General Discussions [original thread]
Not sure if trolling.... Forge gunning has been one of my FAVORITE pass times in this game, even when I started playing last June. It is not easy. It is not difficult. It just is. Of course I can one shot infantry, why the hell wouldn't I be ...
- by Polish Hammer - at 2013.05.11 00:06:00
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111. MD a summery 11 points, All together fatal, separate meh. - in General Discussions [original thread]
Buster Friently wrote: The MD has never been easy mode. It is, in fact, one of the most difficult to use handheld weapons. I wouldn't so much say that it is one of the MOST difficult weapons to use, but it is by far the easiest. Using it las...
- by Polish Hammer - at 2013.05.10 23:52:00
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112. Quick spawns + help button = death of nanite injector - in General Discussions [original thread]
THUNDERGROOVE wrote: Polish Hammer wrote: Oh Jesus here we go with the doom and gloom.... I still wait to be revived because I don't want to lose the fitting. Plus dying = lost clones. Why the hell would you even bleed out in the first plac...
- by Polish Hammer - at 2013.05.10 23:48:00
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113. Quick spawns + help button = death of nanite injector - in General Discussions [original thread]
Oh Jesus here we go with the doom and gloom.... I still wait to be revived because I don't want to lose the fitting. Plus dying = lost clones. Why the hell would you even bleed out in the first place? I don't think quick spawns are the cause of a...
- by Polish Hammer - at 2013.05.10 23:40:00
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114. Bad GFX, Super Blur, Low Res, Bad controls... Sigh. - in General Discussions [original thread]
Draxus Prime wrote: Kiro Justice wrote: Polish Hammer wrote: Jotun Hiem wrote: Quote: blur Something tells me that you have no idea what you're talking about... Seconded. Thirded, and I'm gonna doubt the idea that the OP play...
- by Polish Hammer - at 2013.05.10 23:21:00
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115. get out of my fac war - in General Discussions [original thread]
If you have some sort emotional ties to certain races, you're not going to make it far as a merc-for-hire. Sorry. Also, Jotun Heim wrote: Learn to space your lines properly or gtfo.
- by Polish Hammer - at 2013.05.10 23:18:00
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116. Bad GFX, Super Blur, Low Res, Bad controls... Sigh. - in General Discussions [original thread]
Jotun Hiem wrote: Quote: blur Something tells me that you have no idea what you're talking about... Seconded.
- by Polish Hammer - at 2013.05.10 23:04:00
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117. We really need a consensus about what each class is supposed to do - in General Discussions [original thread]
Cat Merc wrote: Heavies: 1. What do you think their main role should be? Point defense 2. Any secondary roles? Slow, strong pushing forward 3. Advantages, disadvantages? High HP, High DPS, very slow, big targets. 4. Are they currently what they...
- by Polish Hammer - at 2013.05.10 22:57:00
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118. #1 Reason Why Logi Suits Don't Need To Be Nerfed - in General Discussions [original thread]
Malkai Inos wrote: Sadly, that does nothing to the fact that they are used as assaults more than real assaults. When we look at the bigger picture of what we are actually seeing on the battlefield, we can conclude that those drawbacks are not ...
- by Polish Hammer - at 2013.05.10 22:33:00
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119. Gfx and Resolution so bad i find it hard to play... so disapointed - in General Discussions [original thread]
Pong had the best gruffixx CCP play it and learn to make good game gooder duhhhh
- by Polish Hammer - at 2013.05.10 22:30:00
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120. #1 Reason Why Logi Suits Don't Need To Be Nerfed - in General Discussions [original thread]
What I don't really get is how the Logistics suits are "balanced"? "Balanced" being defined here (at least how I am using it): https://forums.dust514.com/default.aspx?g=posts&t=75585&find=unread
- by Polish Hammer - at 2013.05.10 22:29:00
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