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5141. Logistics // Assaults // Commandos & How They Relate - in Feedback/Requests [original thread]
Adipem Nothi wrote: Frankly, Pokey, the race up HP mountain has been rather ridiculous since Uprising. Where does it end? Logis can already break 1000HP. Get any higher, you'll have to boost Sentinel HP. Again. What part are you looking at ...
- by Pokey Dravon - at 2014.07.23 19:49:00
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5142. voting at the last minute this is what i think - in Arcurio Square Speakers Corner [original thread]
Games Haven wrote: Just vote for whatever candidate pushes for a PS4 build. I don't think any one of them will though. A PS4 build of Legion? I don't think any candidate on the ballot wouldn't push for that.
- by Pokey Dravon - at 2014.07.23 19:30:00
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5143. Logistics // Assaults // Commandos & How They Relate - in Feedback/Requests [original thread]
Glantix wrote: Pokey Dravon wrote: Glantix wrote: The point you raised about Logi's is fair, but you never no until you see it in action, so I hope these idea's get used in hotfix echo or a later hotfix. I also came up with a second bonu...
- by Pokey Dravon - at 2014.07.23 18:37:00
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5144. Logistics // Assaults // Commandos & How They Relate - in Feedback/Requests [original thread]
Glantix wrote: The point you raised about Logi's is fair, but you never no until you see it in action, so I hope these idea's get used in hotfix echo or a later hotfix. I also came up with a second bonus for the Minmando, and threw it up in my...
- by Pokey Dravon - at 2014.07.23 18:24:00
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5145. Logistics // Assaults // Commandos & How They Relate - in Feedback/Requests [original thread]
Glantix wrote: +1 This I can get behind. I feel like that you have proposed too many bonuses, but at the same time I feel like this is what is necessary to make the frames viable. With the exception of the Logistics, I think you should drop t...
- by Pokey Dravon - at 2014.07.23 18:07:00
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5146. Logistics // Assaults // Commandos & How They Relate - in Feedback/Requests [original thread]
There has been a lot of chatter on these topics lately and I think the community has put together some really solid ideas. I thought I'd add some method to the madness and compile the general concepts into a spreadsheet to get some more direct fee...
- by Pokey Dravon - at 2014.07.23 17:33:00
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5147. Add a color differentiator for STD and ADV weaponry - in Feedback/Requests [original thread]
Color changes *might* actually be possible via hotfix if they use existing texture assets.
- by Pokey Dravon - at 2014.07.23 15:47:00
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5148. ADS are weak sauce!! - in General Discussions [original thread]
Sir Dukey wrote: The dark cloud wrote: Well the ADS pilot must has beeing a moron if he stayed long enough to get shot down by a LAV. he tried running away but railgun is pinpoint accurate and I hit em every time with ease... If it to...
- by Pokey Dravon - at 2014.07.23 15:37:00
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5149. Vehicle Reps need a nerf - in General Discussions [original thread]
OP FOTM wrote: wait, I thought we already nerfed this? More like castrated. I want to say it went from 145 HP/second to 110 HP/second for a Heavy Complex repper. Roughly a 25% nerf.
- by Pokey Dravon - at 2014.07.22 22:15:00
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5150. This is a serious question - in General Discussions [original thread]
Onesimus Tarsus wrote: Pokey Dravon wrote: Onesimus Tarsus wrote: KDR matchmaking fixes this. It might even cure halitosis. How does that factor Logis in? Logis don't operate in a vacuum. What does that even mean?
- by Pokey Dravon - at 2014.07.22 21:49:00
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5151. This is a serious question - in General Discussions [original thread]
Onesimus Tarsus wrote: KDR matchmaking fixes this. It might even cure halitosis. How does that factor Logis in?
- by Pokey Dravon - at 2014.07.22 19:34:00
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5152. This is a serious question - in General Discussions [original thread]
843-Vika wrote: Delta 749 wrote: So you want less content in a game already sparse on content... Now this isnt saying the suits are unbalanced by why anyone would want to go back to the days of each race only having one role is beyond me ...
- by Pokey Dravon - at 2014.07.22 19:26:00
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5153. This is a serious question - in General Discussions [original thread]
843-Vika wrote: Pokey Dravon wrote: I totally disagree. Some of the weapons were so ridiculously stronger than others making others completely obsolete. Simply adding more suit variants would not have solved this problem. See what i was t...
- by Pokey Dravon - at 2014.07.22 19:06:00
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5154. This is a serious question - in General Discussions [original thread]
I totally disagree. Some of the weapons were so ridiculously stronger than others making others completely obsolete. Simply adding more suit variants would not have solved this problem.
- by Pokey Dravon - at 2014.07.22 18:24:00
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5155. Please enlighten me - in General Discussions [original thread]
Yes, yes it should have 2 lows.
- by Pokey Dravon - at 2014.07.22 17:47:00
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5156. Idea of event - in Feedback/Requests [original thread]
Pretty legit idea. After so many 'Slayer' events it would be cool to give an event for those who play the objective support more.
- by Pokey Dravon - at 2014.07.22 16:02:00
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5157. Scouts should not have a light weapon slot - in General Discussions [original thread]
Onesimus Tarsus wrote: Pokey Dravon wrote: I feel the same way about this as I do Logistics. Scouts are for all intensive purposes a support class, much like Logistics. Granted they are probably more combat focused than Logistics, but suppor...
- by Pokey Dravon - at 2014.07.22 15:40:00
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5158. Scouts should not have a light weapon slot - in General Discussions [original thread]
I feel the same way about this as I do Logistics. Scouts are for all intensive purposes a support class, much like Logistics. Granted they are probably more combat focused than Logistics, but support nonetheless. Indirect Combat should be part of ...
- by Pokey Dravon - at 2014.07.22 15:18:00
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5159. Basic heavy... What's the point?? - in General Discussions [original thread]
Frame suits should have strong but generic bonuses that don't really tie it to any particular role. Overall it should be general purpose and useful for any role, but fall behind in specific roles taken by the specialty suits.
- by Pokey Dravon - at 2014.07.22 07:47:00
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5160. BIOMASSED - new live Dust / Legion podcast - in The Council's Chamber [original thread]
Fox Gaden wrote: Ok, that Uplink thing has got to go! Sky Spawn should spawn you at a random location above the map and you should be able to drift about 100 m while free falling before you hit the ground. Im going to have to disagree with ...
- by Pokey Dravon - at 2014.07.21 01:44:00
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