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3041. PLEASE DO THIS IN 1.8 - in General Discussions [original thread]
Azri Sarum wrote: Pokey Dravon wrote: Respec is highly likely when racial bonuses come out. It's one thing when you spec into something which gets nerfed later because it was OP, that's your own fault for picking it in the first place. This...
- by Pokey Dravon - at 2013.12.18 23:59:00
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3042. PLEASE DO THIS IN 1.8 - in General Discussions [original thread]
Aikuchi Tomaru wrote: Pokey Dravon wrote: It's another thing when you were never given the option in the first place due to missing Racial variants, such as Gal/Cal/Min Heavies or Cal/Amarr scouts. New items are no reason for allowing a ...
- by Pokey Dravon - at 2013.12.18 22:40:00
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3043. PLEASE DO THIS IN 1.8 - in General Discussions [original thread]
Respec is highly likely when racial bonuses come out. It's one thing when you spec into something which gets nerfed later because it was OP, that's your own fault for picking it in the first place. This is what most people are QQing about, becaus...
- by Pokey Dravon - at 2013.12.18 22:34:00
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3044. Armor tanks vs Shield tanks.... - in General Discussions [original thread]
Double hardened shield with and extender is a monster, insane resists while those hardeners are up. As long as they keep their distance and have a decent escape route, those shield tanks are a ***** to take out. I usually use that fit for rail sni...
- by Pokey Dravon - at 2013.12.18 22:25:00
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3045. How dose this sound for balance regarding av and vehicles. - in General Discussions [original thread]
pegasis prime wrote: Draken Rha'l wrote: any smart squad can chomp a tank, So stop being blueberries and start squading, you do not just get more ISK,WP but a chance to call orbitals in. Dude read the thread then read it again. Then look ...
- by Pokey Dravon - at 2013.12.18 22:02:00
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3046. How dose this sound for balance regarding av and vehicles. - in General Discussions [original thread]
I made a similar thread to the one you referenced. Regardless, I would actually prefer a Heavy Frame that is more suited to offense, with additional heavy AV weapons such as a Heavy Laser. I still stand by the concept that Heavies should be the k...
- by Pokey Dravon - at 2013.12.18 20:48:00
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3047. Vehicle highslots vs Lowslots. - in General Discussions [original thread]
Eurydice Itzhak wrote: Pokey Dravon wrote: Eurydice Itzhak wrote: Pokey Dravon wrote: Now look who is cherry picking Scanners, Nitrous, mCRUs, Aerial boosters. utility modules. not just Dmods. (which is the only thing apparently t...
- by Pokey Dravon - at 2013.12.18 20:18:00
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3048. Vehicle highslots vs Lowslots. - in General Discussions [original thread]
Eurydice Itzhak wrote: Pokey Dravon wrote: Now look who is cherry picking Scanners, Nitrous, mCRUs, Aerial boosters. utility modules. not just Dmods. (which is the only thing apparently that gallente tanks shouldn't have) LAVs, Dropshi...
- by Pokey Dravon - at 2013.12.18 20:05:00
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3049. Vehicle highslots vs Lowslots. - in General Discussions [original thread]
Eurydice Itzhak wrote: Alena Ventrallis wrote: In Eve the Caldari have shields in the mid slots (Dust's version of high slots; same symbol and everything) and damage mods in the lows. The point of Caldari is to get in, deal damage, get out. ...
- by Pokey Dravon - at 2013.12.18 20:00:00
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3050. Vehicle highslots vs Lowslots. - in General Discussions [original thread]
Now look who is cherry picking
- by Pokey Dravon - at 2013.12.18 19:57:00
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3051. Vehicle highslots vs Lowslots. - in General Discussions [original thread]
Eurydice Itzhak wrote: Pokey Dravon wrote: I don't have maxed out turrets, I took all of those to Proto with some support skills, but all to level V. All defensive skills are to V, HAV is to I because anything above that is wasteful right n...
- by Pokey Dravon - at 2013.12.18 19:53:00
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3052. Vehicle highslots vs Lowslots. - in General Discussions [original thread]
I don't have maxed out turrets, I took all of those to Proto with some support skills, but all to level V. All defensive skills are to V, HAV is to I because anything above that is wasteful right now. So no, it's not 40 million to get to where I ...
- by Pokey Dravon - at 2013.12.18 19:37:00
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3053. Vehicle highslots vs Lowslots. - in General Discussions [original thread]
Eurydice Itzhak wrote: Pokey Dravon wrote: Eurydice Itzhak wrote: Pokey Dravon wrote: ......really? CPU and PG Upgrade modules are both low slots, so while shield vehicles lack in utility, they are capable of fitting A LOT more on the...
- by Pokey Dravon - at 2013.12.18 19:18:00
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3054. Vehicle highslots vs Lowslots. - in General Discussions [original thread]
Eurydice Itzhak wrote: Pokey Dravon wrote: ......really? CPU and PG Upgrade modules are both low slots, so while shield vehicles lack in utility, they are capable of fitting A LOT more on their vehicle by making use of these upgrades. Not o...
- by Pokey Dravon - at 2013.12.18 19:00:00
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3055. Can we hot fix the Shotgun now too? - in General Discussions [original thread]
TranquilBiscuit ofVaLoR wrote: Lucifalic wrote: No fixing it if scouts are using it. They Are already OP enough Kill Yourself. But then he'll get booted from FW...
- by Pokey Dravon - at 2013.12.18 18:43:00
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3056. Vehicle highslots vs Lowslots. - in General Discussions [original thread]
......really? CPU and PG Upgrade modules are both low slots, so while shield vehicles lack in utility, they are capable of fitting A LOT more on their vehicle by making use of these upgrades. Not only is it easier to equip small turrets on shield...
- by Pokey Dravon - at 2013.12.18 18:37:00
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3057. Can we hot fix the Shotgun now too? - in General Discussions [original thread]
What's wrong with the shotgun? Whenever I use it I feel like it pretty much decimates at the appropriate range.
- by Pokey Dravon - at 2013.12.18 18:17:00
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3058. HAV Speed nerf - in General Discussions [original thread]
N1ck Comeau wrote: Spkr4theDead wrote: dust badger wrote: I wonder how much is "slightly" ? https://t.co/4OFh0mahJx also stop crying you fat bastards a little love coming your way As usual, listen to the people that don't use tank...
- by Pokey Dravon - at 2013.12.18 18:15:00
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3059. the 0 sp tanker - in General Discussions [original thread]
Defensive mechanics of HAVs are fine. Maybe tweaking to same values but the overall concept is solid. Militia vehicles should not be nearly as tough as they currently are. I don't feel AV needs a buff, but they need more tools to work with. Webi...
- by Pokey Dravon - at 2013.12.17 22:43:00
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3060. When Amarr fail at Ganking...... - in General Discussions [original thread]
We queued up for Amarr and Caldari a little bit last night to change things up...and god damn there are SO many griefers there. You rarely see any of that on GalMin FW. One guy was trying to get us to fight back by peppering us with bullets until...
- by Pokey Dravon - at 2013.12.17 17:53:00
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