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2761. To The Pilots Fearing The Caldari Sentinels - in General Discussions [original thread]
As a vehicle guy, I fully support this. I would rather see the Heavy Frame and all of its variants become the king of AV, rather than nerf vehicles back down to where mere medium and light frames terrorize us constantly
- by Pokey Dravon - at 2014.01.20 06:11:00
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2762. song in the gametrailers review - in General Discussions [original thread]
United We Stand, Divided We Fall by Two Steps from Hell http://www.youtube.com/watch?v=z0zdqeivGaU
- by Pokey Dravon - at 2014.01.19 08:54:00
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2763. How to fix combat rifle. - in General Discussions [original thread]
Joel II X wrote: Or make it the anti Scrambler. I think it was +20% shields and -20% armor, so make it the opposite of that? Explosive bullets
- by Pokey Dravon - at 2014.01.19 01:19:00
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2764. Some Scanning and Dampening facts for 1.8 - in General Discussions [original thread]
Tectonic Fusion wrote: They should really...remove scanners. Or nerf them so I at least have a chance of ******* them up when they are a little aware, but if they scan me in the open, I'm tagged until the timer runs out...or it doesn't. If y...
- by Pokey Dravon - at 2014.01.17 23:33:00
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2765. What if AV... - in General Discussions [original thread]
Jason Pearson wrote: Pokey Dravon wrote: Well you're basically trading damage per shot for increased fire rate/shorter reload. DPS is effectively the same no matter what you do. Uh? What? Lets say a weapon fires at 5 times a second St...
- by Pokey Dravon - at 2014.01.17 23:24:00
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2766. Buying Isk at the in game market so many Mercs with no Isk - in General Discussions [original thread]
DeadlyAztec11 wrote: Enki Kalgarian wrote: RMT is a bannable offense what is RTM mean Pokey Dravon. Real money transfer To be clear, it means spending real money to purchase in-game content through anyone other than CCP. Using a third ...
- by Pokey Dravon - at 2014.01.17 23:13:00
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2767. What if AV... - in General Discussions [original thread]
Well you're basically trading damage per shot for increased fire rate/shorter reload. DPS is effectively the same no matter what you do.
- by Pokey Dravon - at 2014.01.17 23:09:00
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2768. spawn'd in game, Volcano out in the horizon - in General Discussions [original thread]
Welcome to Uprising 1.7
- by Pokey Dravon - at 2014.01.17 22:48:00
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2769. Buying Isk at the in game market so many Mercs with no Isk - in General Discussions [original thread]
Enki Kalgarian wrote: We have a lot of broke Mercs in the game of dust 514 just in the last month I've gave away and spent about 200 million 100 from personal bank and 100 million from our corp bank to Mercs that are so broke they can't even pl...
- by Pokey Dravon - at 2014.01.17 22:42:00
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2770. Active damage mods don't have stacking penalties - in General Discussions [original thread]
I may be wrong but values *should* be multiplicative. Regardless something isn't working properly..
- by Pokey Dravon - at 2014.01.17 20:47:00
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2771. Now that we have racial suits - in General Discussions [original thread]
Pete B wrote: Maken Tosch wrote: Pete B wrote: When are racial vehicles on their way? And are we getting a Dropsuit Command respec? From the looks of it, it seems highly likely. 1. Bonuses are being rearranged. 2. Racial sentinels, co...
- by Pokey Dravon - at 2014.01.17 20:31:00
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2772. Active damage mods don't have stacking penalties - in General Discussions [original thread]
Altina McAlterson wrote: Alldin Kan wrote: I just tested a proto rail with 1,2, and 3 damage mods a got these results (all on Shields): No damage mod - 2074 1 damage mod - 2695 2 damage mods - 3398 3 damage mods - 3980 How did this flaw g...
- by Pokey Dravon - at 2014.01.17 20:24:00
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2773. Now that we have racial suits - in General Discussions [original thread]
Likely soon I imagine. CCP seems to be making a strong push to fill out the missing racial gaps for all facets of gameplay. And I think almost everyone agrees that an infantry respec is guaranteed for 1.8
- by Pokey Dravon - at 2014.01.17 20:21:00
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2774. CCP, Please dont neglect Gallente and Amarr Weapons.. - in General Discussions [original thread]
I support this message EDIT: I'd like to point out that in my suggestions I'm talking VERY slight changes, nothing big. I have no way to test this obviously so I can't give exact numbers, and I understand that balancing these weapons between on...
- by Pokey Dravon - at 2014.01.17 19:50:00
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2775. so, the most satisfying kill will be gone =( - in General Discussions [original thread]
calisk galern wrote: Pokey Dravon wrote: How much do remotes do again? 1200? 1500 last i checked. 25% resistance on sentinels and they can easily get over 1125 ehp. Well dont forget natural shield resistance and armor weakness Assum...
- by Pokey Dravon - at 2014.01.17 19:32:00
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2776. so, the most satisfying kill will be gone =( - in General Discussions [original thread]
How much do remotes do again? 1200?
- by Pokey Dravon - at 2014.01.17 19:19:00
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2777. one man, one missile, one dead tank... - in General Discussions [original thread]
We run around in Iron Man suits. Please continue to make real world references.
- by Pokey Dravon - at 2014.01.17 19:16:00
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2778. Give assaults their second equipment slot back! - in General Discussions [original thread]
And here is an example of all of the Combat Logi's who will be respeccing into Assault to retain their combat effectiveness.......and then basically asking for Logi benefits anyways.
- by Pokey Dravon - at 2014.01.17 19:04:00
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2779. Caldari Sentinel! +1 CCP - in General Discussions [original thread]
Locus obviously hurt shields but at -20% damage. Now I do know that explosives were registering too much damage before, I'm not sure if that is still an issue or if it has been fixed, so that could be part of the issue you're experiencing.
- by Pokey Dravon - at 2014.01.17 18:40:00
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2780. New Heavies & Scout Bonuses - in General Discussions [original thread]
Sentinels will be significantly harder to kill if you're using the wrong weapon type. They'll also be able to take grenades and other explosive splash damage weapons like a champ, meaning that you'll need to use more cover and concealment in order...
- by Pokey Dravon - at 2014.01.17 18:38:00
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