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ratamaq doc
Edge Regiment
375
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Posted - 2014.01.17 23:20:00 -
[1] - Quote
For those that care, All this assumes lvl 5 scout and lvl 5 gallogi where applicable. This also assumes they do not change base scanner stats
All scouts avoid all but proto scaners with scout profile alone (35 db) All scouts with lvl 5 dampening can avoid all but the focused proto scanner and a galogi regular proto scanner (26.25 db) All scouts with lvl 5 dampening and 1x complex mod can avoid all but focused scanners (1 complex mod needed to get under regular gallogi proto scanner) (20.55) * Note* this is if CCP does not round 20.55 up to 21. If they do round up, non-gal scouts will need 2x complex dampeners to avoid the regular gallogi proto scanner A Gal Scout with lvl 5 dampening will avoid all but the focus proto scanner with skill and dampening alone (19.687 db) A Gal Scout can avoid non gallogi focused scanners with 1x complex (15.414) A Gal Scout will need 3x complex dampeners to avoid gallogi focused scanner (x2 complex only gets you to 11.55 db) A medium frame will need 2x complex dampeners to avoid a gallogi advanced scanner No medium frame in the game can avoid a galogi regular proto scanner (3 x complex only gets you down to 23.52 db)
So what have we learned from this?
All but the gal scout will still need to equip a complex dampener if you want to avoid getting scanned by an easy to equip proto scanner of the gallogi. There is no since in a gal scout ever equipping a profile dampener. Profile dampeners are no longer useful to medium frame at all. Only the Gallogi has a change in hell of seeing a Gal Scout.
In other words, 1 frame invisible to all, 1 frame can see everything. If they respec us, I'm skilling into both.
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Righteous Rage
BIG BAD W0LVES
51
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Posted - 2014.01.17 23:23:00 -
[2] - Quote
ratamaq doc wrote:For those that care, All this assumes lvl 5 scout and lvl 5 gallogi where applicable. This also assumes they do not change base scanner stats
All scouts avoid all but proto scaners with scout profile alone (35 db) All scouts with lvl 5 dampening can avoid all but the focused proto scanner and a galogi regular proto scanner (26.25 db) All scouts with lvl 5 dampening and 1x complex mod can avoid all but focused scanners (1 complex mod needed to get under regular gallogi proto scanner) (20.55) * Note* this is if CCP does not round 20.55 up to 21. If they do round up, non-gal scouts will need 2x complex dampeners to avoid the regular gallogi proto scanner A Gal Scout with lvl 5 dampening will avoid all but the focus proto scanner with skill and dampening alone (19.687 db) A Gal Scout can avoid non gallogi focused scanners with 1x complex (15.414) A Gal Scout will need 3x complex dampeners to avoid gallogi focused scanner (x2 complex only gets you to 11.55 db) A medium frame will need 2x complex dampeners to avoid a gallogi advanced scanner No medium frame in the game can avoid a galogi regular proto scanner (3 x complex only gets you down to 23.52 db)
So what have we learned from this?
All but the gal scout will still need to equip a complex dampener if you want to avoid getting scanned by an easy to equip proto scanner of the gallogi. There is no since in a gal scout ever equipping a profile dampener. Profile dampeners are no longer useful to medium frame at all. Only the Gallogi has a change in hell of seeing a Gal Scout.
In other words, 1 frame invisible to all, 1 frame can see everything. If they respec us, I'm skilling into both.
then you will cry when they change it. then we will see another 350 page thread filled with tears. then I will laugh
"Catapultam habeo. Nisi pecuniam omnem mihi dabis ad caput tuum saxum immane mittam."
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Joel II X
Dah Gods O Bacon
560
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Posted - 2014.01.17 23:31:00 -
[3] - Quote
Stats aren't final. Even when they're released, they won't be final.
I'm still going to run Gallente Scout because that's my thing, and a bonus to dampners is something all scouts have, at the moment. |
Tectonic Fusion
976
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Posted - 2014.01.17 23:31:00 -
[4] - Quote
They should really...remove scanners. Or nerf them so I at least have a chance of ******* them up when they are a little aware, but if they scan me in the open, I'm tagged until the timer runs out...or it doesn't.
Solo Player
Squad status: Locked
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Pokey Dravon
OSG Planetary Operations Covert Intervention
1587
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Posted - 2014.01.17 23:33:00 -
[5] - Quote
Tectonic Fusion wrote:They should really...remove scanners. Or nerf them so I at least have a chance of ******* them up when they are a little aware, but if they scan me in the open, I'm tagged until the timer runs out...or it doesn't.
If you run scout I'm not sure what you're upset about. Looks like scouts will natively avoid most scanners...seems like a pretty sweet deal.
1.8 Analysis - Sentinel Damage Efficiency Calcs
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Stefan Stahl
Seituoda Taskforce Command Caldari State
383
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Posted - 2014.01.17 23:35:00 -
[6] - Quote
ratamaq doc wrote:Profile dampeners are no longer useful to medium frame at all. [...] In other words, 1 frame invisible to all, 1 frame can see everything. Let's hope the stats for the active scanners are changing, too. Otherwise this looks very broken.
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Son-Of A-Gun
3dge of D4rkness SoulWing Alliance
972
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Posted - 2014.01.17 23:38:00 -
[7] - Quote
ratamaq doc wrote:For those that care, All this assumes lvl 5 scout and lvl 5 gallogi where applicable. This also assumes they do not change base scanner stats
All scouts avoid all but proto scaners with scout profile alone (35 db) All scouts with lvl 5 dampening can avoid all but the focused proto scanner and a galogi regular proto scanner (26.25 db) All scouts with lvl 5 dampening and 1x complex mod can avoid all but focused scanners (1 complex mod needed to get under regular gallogi proto scanner) (20.55) * Note* this is if CCP does not round 20.55 up to 21. If they do round up, non-gal scouts will need 2x complex dampeners to avoid the regular gallogi proto scanner A Gal Scout with lvl 5 dampening will avoid all but the focus proto scanner with skill and dampening alone (19.687 db) A Gal Scout can avoid non gallogi focused scanners with 1x complex (15.414) A Gal Scout will need 3x complex dampeners to avoid gallogi focused scanner (x2 complex only gets you to 11.55 db) A medium frame will need 2x complex dampeners to avoid a gallogi advanced scanner No medium frame in the game can avoid a galogi regular proto scanner (3 x complex only gets you down to 23.52 db)
So what have we learned from this?
All but the gal scout will still need to equip a complex dampener if you want to avoid getting scanned by an easy to equip proto scanner of the gallogi. There is no since in a gal scout ever equipping a profile dampener. Profile dampeners are no longer useful to medium frame at all. Only the Gallogi has a change in hell of seeing a Gal Scout.
In other words, 1 frame invisible to all, 1 frame can see everything. If they respec us, I'm skilling into both.
I'm Betting that the med frames will get a slight rework in the dampening epartment to keep them relevant (at least I hope so). If not or is not practical then the Gal scanner just need to go away.
The Gal scanner just probably needs to go away.
~ a Gal scout
{:)}{3GÇó>
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Shiruba Ryou
130
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Posted - 2014.01.17 23:39:00 -
[8] - Quote
Why are you assuming that your going to run into a gal logi with a scanner in all situations? With all the new bonuses around don't you think they'll be a **** ton of people in tons of other suits? And with the suit rebalance, less FoTM killers with be in logi suits, hopefully leaving the ones who want to logi in those suits further decreasing the number of gal logis on the field because some people may not want that bonus over the other logi suits.
People need to stop freaking out about that one suit. Yea their scanner will be strong, but unless that Gal logi is with a squad that can take out whatever he's scanning than the point is mute.
And what math are you frigging using? A complex dampener decreases your profile (after the passive decrease of the skill) by 25% with no stacking penalty. A medium suit with a (current because we don't know the new medium frame values) 50db + max skill -> 45, plus 3 complexs would be 11.45. And if you about to say you did it where the modules apply one at a time meaning 25% of each new total after each modules that would still be 18.984375~
That's the only example I did the math for, but if you were that wrong there then I'm just going to assume everything before that was crap.
EDIT: We also don't know exactly how much stuff is going to change in this update. Scanner values, suit values, mods, skills, it all might be totally different. None of these calculations (or whatever your were trying to do) make any difference until we know exactly whats coming.
"Not to worry. The cards say you loved it."
- Ryoutoshi
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Onesimus Tarsus
857
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Posted - 2014.01.17 23:45:00 -
[9] - Quote
Stefan Stahl wrote:ratamaq doc wrote:Profile dampeners are no longer useful to medium frame at all. [...] In other words, 1 frame invisible to all, 1 frame can see everything. Let's hope the stats for the active scanners are changing, too. Otherwise this looks very broken. and it's a contradiction, too.
I am the worst player in DUST 514. Come clone me out.
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The Black Art
Fatal Absolution Covert Intervention
353
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Posted - 2014.01.17 23:47:00 -
[10] - Quote
Shiruba Ryou wrote:Why are you assuming that your going to run into a gal logi with a scanner in all situations? With all the new bonuses around don't you think they'll be a **** ton of people in tons of other suits? And with the suit rebalance, less FoTM killers with be in logi suits, hopefully leaving the ones who want to logi in those suits further decreasing the number of gal logis on the field because some people may not want that bonus over the other logi suits.
People need to stop freaking out about that one suit. Yea their scanner will be strong, but unless that Gal logi is with a squad that can take out whatever he's scanning than the point is mute.
And what math are you frigging using? A complex dampener decreases your profile (after the passive decrease of the skill) by 25% with no stacking penalty. A medium suit with a (current because we don't know the new medium frame values) 50db + max skill -> 45, plus 3 complexs would be 11.45. And if you about to say you did it where the modules apply one at a time meaning 25% of each new total after each modules that would still be 18.984375~
That's the only example I did the math for, but if you were that wrong there then I'm just going to assume everything before that was crap.
In PC, there will be at least a few Gal logis on each team. It matters a lot. Are you one of the people who think the game should cater to only the casual playerbase?
IIRC, Dampeners do have a stacking penalty, the skill just doesn't say it. Stuff like that has happened before. |
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Stefan Stahl
Seituoda Taskforce Command Caldari State
383
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Posted - 2014.01.17 23:50:00 -
[11] - Quote
Onesimus Tarsus wrote:Stefan Stahl wrote:ratamaq doc wrote:Profile dampeners are no longer useful to medium frame at all. [...] In other words, 1 frame invisible to all, 1 frame can see everything. Let's hope the stats for the active scanners are changing, too. Otherwise this looks very broken. and it's a contradiction, too. Thanks for pointing it out. I was biting my nails here trying not to be that guy. |
Shiruba Ryou
130
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Posted - 2014.01.17 23:53:00 -
[12] - Quote
The Black Art wrote:Shiruba Ryou wrote:Why are you assuming that your going to run into a gal logi with a scanner in all situations? With all the new bonuses around don't you think they'll be a **** ton of people in tons of other suits? And with the suit rebalance, less FoTM killers with be in logi suits, hopefully leaving the ones who want to logi in those suits further decreasing the number of gal logis on the field because some people may not want that bonus over the other logi suits.
People need to stop freaking out about that one suit. Yea their scanner will be strong, but unless that Gal logi is with a squad that can take out whatever he's scanning than the point is mute.
And what math are you frigging using? A complex dampener decreases your profile (after the passive decrease of the skill) by 25% with no stacking penalty. A medium suit with a (current because we don't know the new medium frame values) 50db + max skill -> 45, plus 3 complexs would be 11.45. And if you about to say you did it where the modules apply one at a time meaning 25% of each new total after each modules that would still be 18.984375~
That's the only example I did the math for, but if you were that wrong there then I'm just going to assume everything before that was crap.
In PC, there will be at least a few Gal logis on each team. It matters a lot. Are you one of the people who think the game should cater to only the casual playerbase? IIRC, Dampeners do have a stacking penalty, the skill just doesn't say it. Stuff like that has happened before.
I'll be honest, I'm not sure what "catering to the casual player base" means. Though I think it's something I wouldn't gve 2-shts about. Not being rude. Just sounds like it. I've been using Dampeners on my Gal assault for a while so if there is a stacking penalty then I must have missed it and I will apologize.
As for your comment of PC. At that level, complaining is even less something I want to hear. You have a suit that is basically a scout hard counter. A squad moving together with on of those will have the unseen factor dealt with. However, even that has a hard counter. The Gal scout. At the PC level, if you run into something, field what fixes the problem or die. PC are not casual players. So they wouldn't even need to be told this.
"Not to worry. The cards say you loved it."
- Ryoutoshi
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Onesimus Tarsus
858
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Posted - 2014.01.17 23:54:00 -
[13] - Quote
Stefan Stahl wrote:Onesimus Tarsus wrote:Stefan Stahl wrote:ratamaq doc wrote:Profile dampeners are no longer useful to medium frame at all. [...] In other words, 1 frame invisible to all, 1 frame can see everything. Let's hope the stats for the active scanners are changing, too. Otherwise this looks very broken. and it's a contradiction, too. Thanks for pointing it out. I was biting my nails here trying not to be that guy.
It's something in me, Logic Na... Amarrian.
I am the worst player in DUST 514. Come clone me out.
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Son-Of A-Gun
3dge of D4rkness SoulWing Alliance
973
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Posted - 2014.01.18 00:07:00 -
[14] - Quote
Shiruba Ryou wrote:And what math are you frigging using? A complex dampener decreases your profile (after the passive decrease of the skill) by 25% with no stacking penalty. A medium suit with a (current because we don't know the new medium frame values) 50db + max skill -> 45, plus 3 complexs would be 11.45. And if you about to say you did it where the modules apply one at a time meaning 25% of each new total after each modules that would still be 18.984375~
That's the only example I did the math for, but if you were that wrong there then I'm just going to assume everything before that was crap.
Wrong.
The actual math on a med frame with three dampeners and max skills works out to 22.64 CCP rounds up at .6, so 23.
This is the correct equation for this math:
(50 GÇó .9) GÇó (1 - .25) GÇó (1 - (.869GÇó.25)) GÇó (1 - (.571GÇó.25)) = 22.64
These are the stacking penalties:
1st mod: 100.0% effectiveness 2nd mod: 86.9% effectiveness 3rd mod: 57.1% effectiveness 4th mod: 28.3% effectiveness-á 5th mod: 10.6% effectiveness
{edit>>> while doc's math is not precisely acurate, it is within an acceptable margine of error. Which is far more than I can say for your math.
{:)}{3GÇó>
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ratamaq doc
Edge Regiment
375
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Posted - 2014.01.18 00:43:00 -
[15] - Quote
Son-Of A-Gun wrote:Shiruba Ryou wrote:And what math are you frigging using? A complex dampener decreases your profile (after the passive decrease of the skill) by 25% with no stacking penalty. A medium suit with a (current because we don't know the new medium frame values) 50db + max skill -> 45, plus 3 complexs would be 11.45. And if you about to say you did it where the modules apply one at a time meaning 25% of each new total after each modules that would still be 18.984375~
That's the only example I did the math for, but if you were that wrong there then I'm just going to assume everything before that was crap. Wrong. The actual math on a med frame with three dampeners and max skills works out to 22.64 CCP rounds up at .6, so 23. This is the correct equation for this math: (50 GÇó .9) GÇó (1 - .25) GÇó (1 - (.869GÇó.25)) GÇó (1 - (.571GÇó.25)) = 22.64 These are the stacking penalties: 1st mod: 100.0% effectiveness 2nd mod: 86.9% effectiveness 3rd mod: 57.1% effectiveness 4th mod: 28.3% effectiveness-á 5th mod: 10.6% effectiveness {edit>>> while doc's math is not precisely acurate, it is within an acceptable margine of error. Which is far more than I can say for your math.
In my equation I used (.56*.25). Dude came off like a douche, so I was content in him and anyone responding positively to his attitude simmer in ignorance.
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Scheneighnay McBob
Learning Coalition College
3600
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Posted - 2014.01.18 00:50:00 -
[16] - Quote
While I appreciate your stats, I don't feel like your conclusion is realistic. This stuff only really applies to people who want to go all-out into scanning or dampening.
I can tell you right now that proto scanners are a very rare sight on the battlefield.
On a side note: I'm only 2 battles into operation shinobi and I already have 22 kills 13 deaths. You people really need to watch your and your teammates' backs.
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ratamaq doc
Edge Regiment
375
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Posted - 2014.01.18 01:02:00 -
[17] - Quote
Stefan Stahl wrote:Onesimus Tarsus wrote:Stefan Stahl wrote:ratamaq doc wrote:Profile dampeners are no longer useful to medium frame at all. [...] In other words, 1 frame invisible to all, 1 frame can see everything. Let's hope the stats for the active scanners are changing, too. Otherwise this looks very broken. and it's a contradiction, too. Thanks for pointing it out. I was biting my nails here trying not to be that guy.
The statement while not 100% correct is probably 99% correct. Only 1 scanner in the game, held by one frame, can defeat a gal scout with 1 complex dampener, which the most will not wear. Only the gallogi equipping that scanner can see everything, which also most will not equip.
What I wonder is how many non gal scouts will equip 1 complex dampener to avoid a gal regular proto scanner.
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Bones McGavins
TacoCat Industries
420
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Posted - 2014.01.18 01:03:00 -
[18] - Quote
I'm digging the new scout stats. They don't make scanners useless at all. You can still scan any non scout. I pretty much write scanning scouts off entirely. But, you do get a message telling you your scan had error which is enough to tell you to keep your eyes peeled.
My goal is to build a mobile passive scanning machine with the gal or cal scout. The only downside is I dunno if passive scan shares intel with the squad. Obviously no WP but the intel is good enough. |
Onesimus Tarsus
861
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Posted - 2014.01.18 01:06:00 -
[19] - Quote
ratamaq doc wrote:Stefan Stahl wrote:Onesimus Tarsus wrote:Stefan Stahl wrote:ratamaq doc wrote:Profile dampeners are no longer useful to medium frame at all. [...] In other words, 1 frame invisible to all, 1 frame can see everything. Let's hope the stats for the active scanners are changing, too. Otherwise this looks very broken. and it's a contradiction, too. Thanks for pointing it out. I was biting my nails here trying not to be that guy. The statement while not 100% correct is probably 99% correct. Only 1 scanner in the game, held by one frame, can defeat a gal scout with 1 complex dampener, which the most will not wear. Only the gallogi equipping that scanner can see everything, which also most will not equip. What I wonder is how many non gal scouts will equip 1 complex dampener to avoid a gal regular proto scanner.
One last quibble and I'll heshup. Either something is totally something or it isn't. You can't have an absolute with exceptions. Someone loses in this scenario, and I bet you it's the scout, because all of CCPs boy/girlfriends run Logi.
God loves you. And I'm sure He'll tell you so when I'm done with you.
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ratamaq doc
Edge Regiment
375
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Posted - 2014.01.18 01:12:00 -
[20] - Quote
Scheneighnay McBob wrote:While I appreciate your stats, I don't feel like your conclusion is realistic. This stuff only really applies to people who want to go all-out into scanning or dampening.
I can tell you right now that proto scanners are a very rare sight on the battlefield.
On a side note: I'm only 2 battles into operation shinobi and I already have 22 kills 13 deaths. You people really need to watch your and your teammates' backs.
From my experience I see a proto scanner about 1 in 5 games. Same for mercs I notice below 28db. I still to this date have not been scanned by a focused. I'm betting that given all scouts may naturally evade ADV scanners, we'll probably see a lot more regular proto scanners
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