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521. Like Generator 3.0 - in General Discussions [original thread]
listening to trumpsta while liking the sh*t out of the forums http://www.youtube.com/watch?v=WhGsq9X1VZM
- by poison Diego - at 2013.12.25 05:21:00
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522. Like Generator 3.0 - in General Discussions [original thread]
YEYE SURE!
- by poison Diego - at 2013.12.25 04:58:00
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523. Like Generator 3.0 - in General Discussions [original thread]
Patrick57 wrote: Holy **** I somehow managed to get 16 notifications in less than 30 seconds thank you for the like btw
- by poison Diego - at 2013.12.25 04:53:00
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524. Like Generator 3.0 - in General Discussions [original thread]
feed meee!
- by poison Diego - at 2013.12.25 04:51:00
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525. Small but effective vehicle changes - MUST READ - in General Discussions [original thread]
Anmol Singh wrote: poison Diego wrote: I want to see less of OP militia tanks, to do that the price must be increased! maybe 250k-300k for militia and 400k-600k for STD tanks. I think we would see less of them and there for less of one side ...
- by poison Diego - at 2013.12.25 04:27:00
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526. Small but effective vehicle changes - MUST READ - in General Discussions [original thread]
CELTIC TARON wrote: poison Diego wrote: CELTIC TARON wrote: poison Diego wrote: I want to see less of OP militia tanks, to do that the price must be increased! maybe 250k-300k for militia and 400k-600k for STD tanks. I think we would s...
- by poison Diego - at 2013.12.25 04:25:00
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527. Small but effective vehicle changes - MUST READ - in General Discussions [original thread]
.[/quote] tanks should most certainly not be balanced on the broken gamemode that is ambush [/quote] I dont understand why not? that is exactly where tank cap should be at 3 and infantry can have some chance of survival..
- by poison Diego - at 2013.12.25 04:20:00
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528. Small but effective vehicle changes - MUST READ - in General Discussions [original thread]
Flix Keptick wrote: poison Diego wrote: Flix Keptick wrote: With a price tag like that you wouldn't see any tanks at all... And the railgun is a FREAKING RAILGUN, a gun firing a shell at mach 25 is supposed to be long range... yes I w...
- by poison Diego - at 2013.12.25 04:17:00
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529. Small but effective vehicle changes - MUST READ - in General Discussions [original thread]
CELTIC TARON wrote: poison Diego wrote: I want to see less of OP militia tanks, to do that the price must be increased! maybe 250k-300k for militia and 400k-600k for STD tanks. I think we would see less of them and there for less of one side...
- by poison Diego - at 2013.12.25 04:07:00
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530. Trespassing modules: yes or no - in General Discussions [original thread]
it would actually be a good idea to counter redline sniping and redline tanking.... a scout with a speed modules and this kind modules could be dropped out of a dropship onto the place where the redline snipeer is hiding and gunned him to the fac...
- by poison Diego - at 2013.12.25 03:56:00
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531. Small but effective vehicle changes - MUST READ - in General Discussions [original thread]
Flix Keptick wrote: With a price tag like that you wouldn't see any tanks at all... And the railgun is a FREAKING RAILGUN, a gun firing a shell at mach 25 is supposed to be long range... yes I would understand if it was an adv or proto rail...
- by poison Diego - at 2013.12.25 03:42:00
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532. Small but effective vehicle changes - MUST READ - in General Discussions [original thread]
KenKaniff69 wrote: fully fit standard hulls are roughly 400-600k. They do not need a price increase. Instead of nerfing rails, give dropships a built in resistance to rails and forge guns. rails are meant to destroy tanks. they are to tanks ...
- by poison Diego - at 2013.12.25 03:39:00
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533. Request: Small but effective vehicle changes MUST READ - in Feedback/Requests [original thread]
Ulysses Knapse wrote: No. Changing the number of vehicles a team can call in doesn't solve the real problems with vehicle balance, it just makes them less noticeable. As for the railguns, no to range reduction. They're railguns, for Christ's s...
- by poison Diego - at 2013.12.25 03:18:00
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534. dear redline snipers and redline rail tanks.... - in General Discussions [original thread]
Tectonic Fusion wrote: rretri bution wrote: To all redline snipers and redline rail tanks, your behavior will no longer be tolerated in new eden, if we find anyone on our team in FW engaging in this cowardly despicable behaivior we will kill...
- by poison Diego - at 2013.12.25 03:01:00
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535. Small but effective vehicle changes - MUST READ - in General Discussions [original thread]
I want to see less of OP militia tanks, to do that the price must be increased! maybe 250k-300k for militia and 400k-600k for STD tanks. I think we would see less of them and there for less of one side dominating because they have 7 militia tanks ...
- by poison Diego - at 2013.12.25 02:58:00
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536. Request: Small but effective vehicle changes MUST READ - in Feedback/Requests [original thread]
I want to see less of OP militia tanks, to do that the price must be increased! maybe 250k-300k for militia and 400k-600k for STD tanks. I think we would see less of them and there for less of one side dominating because they have 7 militia tanks ...
- by poison Diego - at 2013.12.25 02:52:00
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537. a Better Flaylock for a Better Future... - in Feedback/Requests [original thread]
Agree! at least it's worth to try.
- by poison Diego - at 2013.12.25 01:57:00
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538. Swarm Launcher Respec - in Feedback/Requests [original thread]
It-¦s a team-based game...deal with it
- by poison Diego - at 2013.12.25 01:50:00
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539. Swarm Launcher Respec - in Feedback/Requests [original thread]
Stop being such whiny b*tches and learn to work with the changes. Stop trying to solo a tank, ITS NOT GONNA WORK! A single guy should not be able to take out an enormous piece of metal by him self and you know it! If you want to take out tanks ei...
- by poison Diego - at 2013.12.25 01:45:00
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540. New items to take out tanks. Or impair them - in Feedback/Requests [original thread]
N1ck Comeau wrote: Flix Keptick wrote: The web grenades: yes, proto should be 8 second max (that's a looong time in battle) That swarm launcher: are you ******* crazy? That would be an all-in-one tank instaf*ck weapon. how about if the sw...
- by poison Diego - at 2013.12.25 01:29:00
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