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121. current av vs tanks - in General Discussions [original thread]
Obodiah Garro wrote: Blasters OP = Yes This needing new thread = No Jump on somebody elses thread dude, plenty of it going around apparently it did cause nothing has changed and no dev posts on any thread i have seen
- by Pisidon Gmen - at 2014.02.25 15:21:00
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122. current av vs tanks - in General Discussions [original thread]
Soldier Sorajord wrote: If you really wanna talk tanks then the railgun is the one that needs fixing. Missiles are basically useless anymore, Since Railguns are so much better. yes railgun tanks are stupid too powerful and too much range m...
- by Pisidon Gmen - at 2014.02.25 15:20:00
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123. current av vs tanks - in General Discussions [original thread]
Soldier Sorajord wrote: FYI Blasters are actually weaker than they were in 1.7. They're only popular because MLT tanks are cheaper than a Proto. its not a question of how strong the blasters are its how far they shoot vs light suit av weapo...
- by Pisidon Gmen - at 2014.02.25 15:19:00
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124. current av vs tanks - in General Discussions [original thread]
this is just bs why can a blaster tank kill me at 250m when i can only lock on at 175 this is bull **** and i am sick of players in free suits running militia grade tanks racking up kills and isk do to there not being a proper light infantry av we...
- by Pisidon Gmen - at 2014.02.25 15:13:00
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125. Sometimes tanking is neccessary - in General Discussions [original thread]
Scheherazade VII wrote: In order to regain lost ISK from people doing the same thing to me. So not everybody is farming, they're recuperating, at least, that's my excuse tanks should not b a way to earn isk they are to hard to kill with cu...
- by Pisidon Gmen - at 2014.02.25 15:04:00
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126. Announcement:Uprising 1.7 Known Issues - in Technical Support/Bugs [original thread]
Maniac Staten wrote: FarQue FromAfar wrote: Medic 1879 wrote: Completed a game just now and got a message saying "A fatal error has occured please quit the game" or close to that anyway but it happened at end of game screen. Same, happe...
- by Pisidon Gmen - at 2014.02.24 19:09:00
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127. Announcement:Uprising 1.7 Known Issues - in Technical Support/Bugs [original thread]
endezeichen grimm wrote: 1. Fancy bullet and +50 kill animation slows the game down. Get rid of it. 2. The game crashes (fatal error) 3. Your player jumps around the map sporadically and you can't control it. 4. You die but it still shows ...
- by Pisidon Gmen - at 2014.02.24 19:05:00
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128. Announcement:Uprising 1.7 Known Issues - in Technical Support/Bugs [original thread]
Heavenly Daughter wrote: Flying tanks, just seen a tank going so fast it took off at top of hill lol. that's the stupid speed booster they didn't need and the better ? is why doesn't a 80 ton tank take damage after jumping it off a high plac...
- by Pisidon Gmen - at 2014.02.24 19:01:00
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129. remote explosive fix in 1.8? - in General Discussions [original thread]
Joseph Ridgeson wrote: It is a "known issue" on the Bug Forums so it will probably be squashed in 1.8 why is it that we have to wait 4 the 1.8 update 4 a fix of an in-game issue little things like this should not take 3 mouths to fix they n...
- by Pisidon Gmen - at 2014.02.24 18:51:00
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130. cheaters exploiting the new event post names , battles, and time he... - in General Discussions [original thread]
Rynoceros wrote: The Attorney General wrote: Rynoceros wrote: CCP doesn't actually care. When it comes to people trying to shortcut their way to SP they better. Yeah, I guess that's almost as bad as buying it directly from CCP for...
- by Pisidon Gmen - at 2014.02.24 18:39:00
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131. A discussion about shields vs. armor - in General Discussions [original thread]
Komodo Jones wrote: Monkey MAC wrote: Damage Mods go in high slot because armour tankers are slower, so its harder to do sustained damage. When it comes to shield armour inbalance its rather simple. Add Shield low slot modules including hyb...
- by Pisidon Gmen - at 2014.02.24 18:36:00
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132. A discussion about shields vs. armor - in General Discussions [original thread]
THUNDERGROOVE wrote: Shields are fine. Armor is fine. Both require to invest ISK to be useful. Shields need more extenders while armor needs triage hives or a good logi(More expensive). shield and armor are both pointless do to the damage p...
- by Pisidon Gmen - at 2014.02.24 18:34:00
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133. cheaters exploiting the new event post names , battles, and time he... - in General Discussions [original thread]
HAICD wrote: They should give a limit to needles just like uplinks this would at least make this kind of thing harder to do. no they just need to crack down on players cheating and from the score it was not 1 player doing the reviving unless ...
- by Pisidon Gmen - at 2014.02.24 18:20:00
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134. cheaters exploiting the new event post names , battles, and time he... - in General Discussions [original thread]
Happy Violentime wrote: I don't think anyone cares, least of all 80-90% of the playerbase. You're just butthurt you have no friends to boost with.... your a dumm azz its the stupid people like you that are causing this game to fail there a...
- by Pisidon Gmen - at 2014.02.24 18:18:00
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135. cheaters exploiting the new event post names , battles, and time he... - in General Discussions [original thread]
VALKO CALDARI Academy inferno 147 kills 7328 wp darkys kevin storm wind strike force 1 kill 67 deaths 50 wp Brrminator osmon serveillance 0 kills 80 deaths 25 wp =147 kills this is a blatant case of cheating to farm kdr and isk as well as sp even...
- by Pisidon Gmen - at 2014.02.21 16:12:00
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136. Why Shouldn't Tanks Be Soloed? - in General Discussions [original thread]
Charlotte O'Dell wrote: well, an 80k isk sica should be soloed, yes, but my half million isk tank should be right about where it is bc i invested half my Sp in it. So, to answer your question, a very expensive, very well planned tank piloted b...
- by Pisidon Gmen - at 2014.02.21 15:58:00
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137. [BUG] Vehicle deployment window randomly popping up - in Technical Support/Bugs [original thread]
CCP Delamorui Eddy wrote: Hi, thank you for contacting us. I have reported a bug for this. Programmers will check if this is the issue in game. Thank you. swapping controllers dose fix this problem but i don't have this issue on my other ...
- by Pisidon Gmen - at 2014.02.21 15:45:00
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138. No wonder this game can't keep a playerbase - in General Discussions [original thread]
low genius wrote: op hasn't been watching the eve offline charts, now has he? dust has had a growing playerbase for the last two updates, and hit it's 3 month peak just recently. in fact, with 100 more concurrent player's we'll pass our 6 mont...
- by Pisidon Gmen - at 2014.01.23 21:56:00
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139. No wonder this game can't keep a playerbase - in General Discussions [original thread]
] BattleCry1791 wrote: I CCP has a perfectly sound plan in place for newbies to have a fighting chance against vets: AUR. Lossa, losssa AUR. aur dosent matter so what is as a noob u buy an adv AR the stompers have proto so what did u get not...
- by Pisidon Gmen - at 2014.01.23 21:35:00
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140. No wonder this game can't keep a playerbase - in General Discussions [original thread]
Leonid Tybalt wrote: Use the squad finder. Don't play as a solo random with other solo randoms. This game has never been intended to be a "solo random game". If you insist on playing as a solo random, then you deserve to get proto stomped by c...
- by Pisidon Gmen - at 2014.01.23 21:26:00
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