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21. This Game Is Unplayable Invalid Fitting - in Technical Support/Bugs [original thread]
Durazell Subnet wrote: It's not every time I get this. Sometimes I can go from battle to battle with no problems. Seem to be related to when I change the dropsuit looadout. (As resent tester not much I have to change between) For me the fix is...
- by Phosphorus Arkadios - at 2012.09.02 22:04:00
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22. Spawning into Combat - there has to be a smarter way... - in Feedback/Requests [original thread]
Gilbatron wrote: catapults on the MCCs, thrusting people towards their spawnpoint. adjustments in flight are possible and allow hotdrop into battle (and on enemies heads) . Still using a DROPsuit after all :) drop uplinks as targets or someth...
- by Phosphorus Arkadios - at 2012.09.02 22:03:00
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23. Prices have gone through the roof since I've last played. - in Feedback/Requests [original thread]
Lazarus Solo wrote: CCP said that you can save up ISK using a militia fit when you are low on cash, and then use a more advanced fit, and repeat. I don't think they are intending for us to roll in Prototype suits 24/7. I've been rolling the d...
- by Phosphorus Arkadios - at 2012.08.30 06:07:00
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24. Prices have gone through the roof since I've last played. - in Feedback/Requests [original thread]
Amazigh Stormrage wrote: Phosphorus Arkadios wrote: Why are militia weapons 3.5k? 10 of those is 35k, out of my 450k isk... that goes quick... especially since i have to buy OTHER parts of my dropsuit as well! Holy moley. This game forces y...
- by Phosphorus Arkadios - at 2012.08.29 02:38:00
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25. This Game Is Unplayable Invalid Fitting - in Technical Support/Bugs [original thread]
Tanakril wrote: I am getting the same thing. the only thing that fixes it is to quit the game and restart. I want to give CCP my money, but crap like this makes it hard to. I restart it like 5 times until it works. I don't want to go throug...
- by Phosphorus Arkadios - at 2012.08.29 02:31:00
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26. Prices have gone through the roof since I've last played. - in Feedback/Requests [original thread]
Why are militia weapons 3.5k? 10 of those is 35k, out of my 450k isk... that goes quick... especially since i have to buy OTHER parts of my dropsuit as well! Holy moley. This game forces you to grind off of matches before you can invest in ANYTHING.
- by Phosphorus Arkadios - at 2012.08.29 02:24:00
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27. [Feedback] double isk gain on win. - in Feedback/Requests [original thread]
+1 3rd on scoreboard, get 50k isk and 30ksp (w/ boost). I feel like I'm winning nothing at all, especially with the costs of a semi decent dropsuit.
- by Phosphorus Arkadios - at 2012.08.20 01:54:00
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28. Market: Include "Bulk" purchases - in Feedback/Requests [original thread]
So, if player count is low, will ISK rewards be higher since they have a higher demand for us?
- by Phosphorus Arkadios - at 2012.08.20 01:47:00
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29. buying skills is all wrong - in Feedback/Requests [original thread]
I honestly... don't understand the skills screen.. I buy a skillbook and then upgrade. I don't know what a skillbook does.
- by Phosphorus Arkadios - at 2012.08.20 01:44:00
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30. [REQUEST] - Fix the weapon switching. - in Feedback/Requests [original thread]
+1 I had my medic stick out, had to hit it 5 times to change to my main weapon. I died while I was pulling it out.
- by Phosphorus Arkadios - at 2012.08.20 01:35:00
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31. [Suggestion] Forge gun improvment - in Feedback/Requests [original thread]
Wulf Marinus wrote: Forge gun is not instant. The shot takes time to travel and you have to aim in front of a moving dropship. You have to aim ahead for every gun... that's how it is for me at least...
- by Phosphorus Arkadios - at 2012.08.19 17:36:00
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32. The Gameplay is a bit stiff. - in Feedback/Requests [original thread]
Yes, this must highly improve. There are times in this game where I die and I feel like it's the games fault, not mine. I feel absolutely disconnected with the gameplay. From the rigor mortis stiff animations to trying to go up a pixel thats just ...
- by Phosphorus Arkadios - at 2012.08.19 17:33:00
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33. Market: Include "Bulk" purchases - in Feedback/Requests [original thread]
Trinity Ashima wrote: That won't work, in the real game you'll be dealing with real players. If you want a bluk discount talk to someone and arrange it through contract. Doubt you will get one though because within a week of the game going live...
- by Phosphorus Arkadios - at 2012.08.19 17:27:00
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34. Grenades: Make them more "direct" - in Feedback/Requests [original thread]
Trinity Ashima wrote: Maybe I'll have to watch out for that. But if they chage the ark you will not be able to throw as far or over containers like you can now because if you decrease the default angle you decrease the maximum angle too. Ju...
- by Phosphorus Arkadios - at 2012.08.19 17:24:00
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35. Grenades: Make them more "direct" - in Feedback/Requests [original thread]
Trinity Ashima wrote: Phosphorus Arkadios wrote: Current throws have unusually high arks, I have to aim down for it to not hit a ceiling. It's very counter intuitive. Also, my grenades don't explode about 25% of the time. I think the ark...
- by Phosphorus Arkadios - at 2012.08.19 17:10:00
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36. Grenades: Make them more "direct" - in Feedback/Requests [original thread]
Current throws have unusually high arks, I have to aim down for it to not hit a ceiling. It's very counter intuitive. Also, my grenades don't explode about 25% of the time.
- by Phosphorus Arkadios - at 2012.08.19 17:01:00
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37. Market: Include "Bulk" purchases - in Feedback/Requests [original thread]
Man, already on page 6, bump. No one else agrees?
- by Phosphorus Arkadios - at 2012.08.19 16:34:00
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38. (Suggestion) Modified damage on suit - in Feedback/Requests [original thread]
I agree this would be nice. I would also like a "compare" feature to easily see what dropsuit/item has what on it to help fine tune what you have.
- by Phosphorus Arkadios - at 2012.08.19 16:29:00
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39. Market: Include "Bulk" purchases - in Feedback/Requests [original thread]
I'm not talking about selecting 50 or whatever number of items that you want. I'm talking about buying bulk amounts and getting slight discounts for it. I was purchasing a basic dropkit at 9.7k a pop. This was near bottom tier stuff. I'm not sugg...
- by Phosphorus Arkadios - at 2012.08.19 03:42:00
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40. [Request] short invulnerablitiy on spawn and points for stopping a hack - in Feedback/Requests [original thread]
Seran Jinkar wrote: Just add Drop Ins instead of spawns ^^ This thread needs a bump. I agree with this. It's called a "dropsuit" for a reason?...Right? Sure it might be a "rip off" from section 8, but camping with remote mines is just too co...
- by Phosphorus Arkadios - at 2012.08.12 05:41:00
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