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401. I would rather pay a subscription than play this Pay to Win crap - in Feedback/Requests [original thread]
Nomed Deeps wrote: Pent'noir wrote: its hardly p2w when you can get to the same spot without boosters, it just takes a bit more time. It would be p2w if you could never get to the same spot, which is what most f2p models do. I think they are...
- by Pent'noir - at 2012.12.11 21:25:00
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402. I would rather pay a subscription than play this Pay to Win crap - in Feedback/Requests [original thread]
its hardly p2w when you can get to the same spot without boosters, it just takes a bit more time. It would be p2w if you could never get to the same spot, which is what most f2p models do. I think they are being very fair with what they have done ...
- by Pent'noir - at 2012.12.11 19:14:00
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403. Booster Revamping [Request] - in Feedback/Requests [original thread]
Overlord Ulath wrote: Pent'noir wrote: I'm guessing you will be able to buy boosters for isk from ppl that paid for the boosters and put them on the market. Ppl will probably sell them at a pricey isk rate, but the option will be there. As ...
- by Pent'noir - at 2012.12.11 16:18:00
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404. Booster Revamping [Request] - in Feedback/Requests [original thread]
I'm guessing you will be able to buy boosters for isk from ppl that paid for the boosters and put them on the market. Ppl will probably sell them at a pricey isk rate, but the option will be there. As for a booster that just increases your sp cap...
- by Pent'noir - at 2012.12.11 15:48:00
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405. I would rather pay a subscription than play this Pay to Win crap - in Feedback/Requests [original thread]
If you really want to treat dust as a sub based game, then there will probably be an option for that in the 15$ range where you get active/passive boosters and some aur to spend for the month. Right now there is the merc pack that does exactly thi...
- by Pent'noir - at 2012.12.11 15:30:00
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406. AUR weapon discount - in General Discussions [original thread]
They probably didn't sell much of the aur items, besides the bpo's, so they are playing with the costs to see what difference it makes.
- by Pent'noir - at 2012.12.10 14:55:00
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407. this game makes me physically ill sometimes - in General Discussions [original thread]
I'm sure they have many ideas on how to break us up into groups and let the matchmaker place us where we best belong. I even hope those militia/standard only maps come back. Although, i'm not sure if we will be seeing them anytime soon because of ...
- by Pent'noir - at 2012.12.09 21:06:00
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408. 14000 AUR per week on boosters ... How much for a year in real money? - in General Discussions [original thread]
Isn't a merc pack 20$, comes with a 30 day active booster and 40000 aur, which lets you get 4x 7 day passive booster for 28000 aur. You even have some aur left over to buy other aur items in a month. So if you went this way it would cost 240$ per ...
- by Pent'noir - at 2012.12.09 16:34:00
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409. I think the MCCs are a tad OP. - in General Discussions [original thread]
The Null cannons should be renamed. Isn't a Null weapon in sci-fi commonly a point singularity weapon? Would that not just pass through shields as if they weren't there and absorb a hole right through a ship. I'm imagining scenes from Andromeda wi...
- by Pent'noir - at 2012.12.08 22:41:00
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410. BPO Question. - in General Discussions [original thread]
Aren't all bpo's aur items now, so if these would drop as salvage, then it would in effect be introducing free aur and messing up the aur item to isk market. Eventually i think ppl will be able to buy the aur items with their cash then sell them o...
- by Pent'noir - at 2012.12.08 21:48:00
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411. skill booster and sp cap - in Rookie Training Grounds [original thread]
Funny, 1200 views and no one said anything. Well as far as I can determine, it will be an increased sp cap when they make a hotfix or the next build comes out this month. https://forums.dust514.com/default.aspx?g=posts&m=418304#post418304
- by Pent'noir - at 2012.12.08 12:53:00
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412. Good Team/Bad Team mechanic? - in General Discussions [original thread]
Yeah, joining a corp and squading with them wiil increase your odds of winning, probably by alot. The uneven matches i blame mostly on the matchmaker system combined with a low player pool, so it kind of invalidates any complex matchmaking algorit...
- by Pent'noir - at 2012.12.07 21:57:00
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413. Chat channel default option - in Feedback/Requests [original thread]
It would be nice to have an option in the system menu to choose what chat channel you want as a default. I always want mine on team, but have to activate the channel almost every game because it seems like squad is the current default.
- by Pent'noir - at 2012.12.07 17:43:00
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414. A question. - in General Discussions [original thread]
As my understanding Yes, After each reset, we will get another merc pack with all of those items and aur again. No, there will be another reset before going public, but we wont have a reset for this next build. So none of the sp/isk/items will ma...
- by Pent'noir - at 2012.12.07 09:26:00
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415. Kill All Blueberries 2 - in General Discussions [original thread]
I wonder how many reddots will let me protect them if I see an entire team trying to kill their blueberries.
- by Pent'noir - at 2012.12.06 18:16:00
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416. [Request] Inactive Squad Leaders - in Feedback/Requests [original thread]
Garrett Blacknova wrote: Pent'noir wrote: I like the idea, but can see my squad getting mad at me when ever a tank or ds shows up because hunting them or getting plastered by them is what i find fun, so i'll end up taking off to do my av thi...
- by Pent'noir - at 2012.12.06 12:42:00
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417. create team option? - in Feedback/Requests [original thread]
I have some reservations about this. I want you ppl to play as teams if you want, but an organized team will just destroy everyone in a public match. The public matches are where the ppl without mics or corp squads dwell. I'm hoping for a matchmak...
- by Pent'noir - at 2012.12.06 11:46:00
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418. [Request] Inactive Squad Leaders - in Feedback/Requests [original thread]
I like the idea, but can see my squad getting mad at me when ever a tank or ds shows up because hunting them or getting plastered by them is what i find fun, so i'll end up taking off to do my av thing.
- by Pent'noir - at 2012.12.06 11:20:00
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419. COMING THIS FRIDAY... - in General Discussions [original thread]
Cool! I've missed the ds pilots. They need a few tweeks, but thats besides the point. Come get me! Its been so long since i've seen them be useful that i've completely forgotten how to time firing my swarms at them according to their flight path.
- by Pent'noir - at 2012.12.06 10:01:00
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420. Redline camping (revision) - in General Discussions [original thread]
The revision with the yellow zone would promote yellow zone camping. They do half dmg and i do full... id just sit up there for the rest of the game. And if the dmg was equal, then there is no point in a yellow zone. The current system is workin...
- by Pent'noir - at 2012.12.05 18:55:00
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