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881. Official Codex feedback thread - in Feedback/Requests [original thread]
The stick control for the DS3 pad are feeling off. Was there a change made to them. There's no smooth increase in speed as you push the stick further off center. It feels very jerky to move the cross-hairs with any precision. This is only since do...
- by Oxskull Duncarino - at 2012.10.18 23:01:00
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882. (Bug) No hands - in Technical Support/Bugs [original thread]
Yep, no hands for the entire game. It didn't affect the game play, actually looked really cool. It looked like the assault rifle auto ejected the spent magazine and then it looked like I flipped the full mag from off screen which slotted perfectly...
- by Oxskull Duncarino - at 2012.10.18 22:54:00
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883. [Request] Overview Map Layout - in Feedback/Requests [original thread]
That's the plan that CCP have. While waiting in the barge the tactical map will have the area about to be dropped into. It sounds great. To be able to mark it up would be the cherry on the cake.
- by Oxskull Duncarino - at 2012.10.18 20:34:00
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884. Tactical Fire is still auto fire? - in General Discussions [original thread]
Your MonkeyWrench wrote: Oxskull Duncarino wrote: Yeh, it's definitely a semi auto now. +1 to the actual reduction of RPM. I'd go so far as to say drop the RPM to 360. I think 6 rounds in a second is more than enough. If the breech, which is...
- by Oxskull Duncarino - at 2012.10.18 17:10:00
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885. [Request] dropsuits sets tabs - in Feedback/Requests [original thread]
+1. I've 1've 16 different iterations of my suits and having folders to place different sets in would be great.
- by Oxskull Duncarino - at 2012.10.18 16:01:00
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886. Tactical Fire is still auto fire? - in General Discussions [original thread]
I did like using the Tac in the last build but unfortunately even after fixing it's auto fire in this build they've still left the scope horrible to use. It does have it's place though once it's fixed a bit more.
- by Oxskull Duncarino - at 2012.10.18 15:39:00
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887. Shadow Company HQ - Recruitment Office - in Corporation Recruitment [original thread]
LT Dans Legs wrote: Nevermind. I cant do all this absent from stuff. I do have a job and a life. I've been with Shadow Company for a little while now and Rydog isn't lying when he said the members are expected to put real life first. It make...
- by Oxskull Duncarino - at 2012.10.18 15:30:00
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888. [feedback] The game is becoming a BIT pay2win with Aurum weapons. - in Feedback/Requests [original thread]
The market fully implemented will change a lot of things. Much as some people don't like to hear, it is a beta and everything is under test so some things don't make sense to us because we don't have a full idea of the concept that was being teste...
- by Oxskull Duncarino - at 2012.10.18 15:21:00
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889. [feedback] The game is becoming a BIT pay2win with Aurum weapons. - in Feedback/Requests [original thread]
aden slayer wrote: i wasn't planning on making this thread but i had to i just really had to. After playing a few rounds i died a lot times and i realized i was killed by Aurum weapons. a lot of Aurum weapons ....... My feedback is that someo...
- by Oxskull Duncarino - at 2012.10.18 14:47:00
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890. Tactical Fire is still auto fire? - in General Discussions [original thread]
Jack McReady wrote: give it the recoil and weapon kick from last builds back, problem solved, modded controller wont hit a barn with it when firing "full auto" +1
- by Oxskull Duncarino - at 2012.10.18 10:38:00
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891. Tactical Fire is still auto fire? - in General Discussions [original thread]
Yeh, it's definitely a semi auto now. +1 to the actual reduction of RPM. I'd go so far as to say drop the RPM to 360. I think 6 rounds in a second is more than enough. If the breech, which is auto, has a low rate of fire, then a semi should be equ...
- by Oxskull Duncarino - at 2012.10.18 10:37:00
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892. (Request)Different icon for different grenade type on the HUD please. - in Feedback/Requests [original thread]
The icon on the HUD at the moment doesn't differentiate between anti personal, anti vehicle, or flux grenades. I play with a number of different fittings and every now and again forget whether I've an AP or an AV grenade load out (I haven't used t...
- by Oxskull Duncarino - at 2012.10.17 14:08:00
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893. Shadow Company - Recruitment HQ - in General Discussions [original thread]
Repe Susi wrote: So, I applied! Do not have mic yet so if that's really gonna be a problem, well, too bad then. Anyway, hope to join you guys! *EDIT* Welp, didn't get in. I guess it's time to get a headset then. The headset makes it so muc...
- by Oxskull Duncarino - at 2012.10.16 22:44:00
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894. (Request) Make the N for north on the mini map more visible please - in Feedback/Requests [original thread]
Yep, there's a N on the rim of the mini map. It maintains horizontal as it rotates around which might be one of the problems I have with it. I use compasses a lot and I think my brain disregards the Dust one as the N rotates on the compass rim rat...
- by Oxskull Duncarino - at 2012.10.16 22:26:00
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895. Problem with the use of injectors. - in Technical Support/Bugs [original thread]
Chosokabe Ite wrote: Time for another bump. Are you G-mod head flailing angry at the nanite injection mechanics? Preferably the issue where you inject the in location and not the merc? Then by all means please, share your stories of failed med...
- by Oxskull Duncarino - at 2012.10.16 22:02:00
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896. Unwanted reloads? - in Technical Support/Bugs [original thread]
I've had this happen again over the last two days. There's nothing that I can pinpoint out of the ordinary to cause it. It's after a firefight, and the same as before, I've reloaded with both the screen animation and the ammo count showing this ha...
- by Oxskull Duncarino - at 2012.10.16 21:51:00
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897. (Request) Make the N for north on the mini map more visible please - in Feedback/Requests [original thread]
Cross Atu wrote: Oxskull Duncarino wrote: When getting used to a map it takes more than a quick glance to orientate myself on the mini map as to where north is. This makes it hard to give fast and exact info/orders to teammates. Would it be ...
- by Oxskull Duncarino - at 2012.10.16 21:43:00
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898. [Define] "Casual" & "Hardcore" ? (Within Dust 514) - in General Discussions [original thread]
Longshot Ravenwood wrote: Cloud Mountain wrote: Casual: you play dust Hardcore: dust plays you Pretty much. Casual: "Weekend Warrior" - 8 to 24 hour a week gamer (typically on their weekend, when they don't have anything better to do). C...
- by Oxskull Duncarino - at 2012.10.16 11:12:00
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899. (Request) Make the N for north on the mini map more visible please - in Feedback/Requests [original thread]
SGT Garrisson wrote: theres a N for north on the mini map ? lol i didnt know if u guys are struggling to see it then i probably missed it Haha, there have been times I thought it had disappeared when the N happened to have a bunch of icons ...
- by Oxskull Duncarino - at 2012.10.16 10:12:00
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900. (Request) Make the N for north on the mini map more visible please - in Feedback/Requests [original thread]
Yeh, taking longer than a split second to orientate yourself can be the death of you and your team mates. It'd save the situation of directions being given using left, right, behind you, etc that has the recipient spinning in a circle trying to li...
- by Oxskull Duncarino - at 2012.10.16 08:50:00
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