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41. [Request] To prevent spawn camping. - in Feedback/Requests [original thread]
Garrett Blacknova wrote: Obviously neither of you even thought of the possibility that I'd linked something relevant, like maybe a thread on the topic which discusses and debunks most of your arguments against it. Seriously, it's worth a look....
- by Overlord Zero - at 2012.11.22 01:12:00
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42. Logistic Operations and Tactical Infantry Solutions is NOW RECRUITING!!!!!!!!!! - in Corporation Recruitment [original thread]
Codyrules35 Badass wrote: Can't wait to merge with you guys, been hearing a lot of good stuff about you from KripnawtiQ Prime. I am one of the directors from SAW and we will be merging with you soon with at least 5 active players. I am also a S...
- by Overlord Zero - at 2012.11.22 00:48:00
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43. AV Turrets - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: I'd love to see anti-air, turrets, but only as something that has to be purchased, if it just lands in the battle for free, then it should be weak to serve to only scare away dropships. Something free should not be ...
- by Overlord Zero - at 2012.11.20 02:03:00
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44. Please fix the blaster turrets - in Feedback/Requests [original thread]
Tiel Syysch wrote: Overlord Zero wrote: Militia ARs, in a minute, if you take away reloading, do 22,500 damage per minute. If you factor in reloading, a standard AR (which has more ammo per mag than militia) only does 13,846 dpm (a prett...
- by Overlord Zero - at 2012.11.20 01:09:00
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45. WolfmanGÇÖs Wonderful World of Weapons - in General Discussions [original thread]
Innova Discs wrote: Decoy beacons. Deployable decoy beacons that have a high profile to lead enemy players away from your position. Decoy drones. Little deployable spiderlike drones that act as you described, but wander around instead of r...
- by Overlord Zero - at 2012.11.20 01:06:00
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46. To the tank pilots complaining about forge guns... - in General Discussions [original thread]
To the tank pilots who use the "but my tank costs more than your forge" rebuttal. Av 'nades cost almost nothing. My Saga costs around 300,000. 4 av grenades will kill my Saga. All it takes is a jerk with a nanohive or two people who see me n...
- by Overlord Zero - at 2012.11.20 01:02:00
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47. AV Turrets - in Feedback/Requests [original thread]
Noc Tempre wrote: So your idea of a "quick fix" is introduce an entirely new item that is by design likely to be severely overpowered and takes no skill to use? No, my idea is to introduce an alternative turret that will jazz things up. I cou...
- by Overlord Zero - at 2012.11.20 00:45:00
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48. Please fix the blaster turrets - in Feedback/Requests [original thread]
Edit: Keep in mind this was posted before the great missile nerf, but should still be considered because the fact remains that blasters are still lagging behind AR's. I thought now would be a good time to revive this thread since the migration is ...
- by Overlord Zero - at 2012.11.20 00:20:00
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49. Forge guns don't seem to be worth the trouble. - in General Discussions [original thread]
Forlorn Destrier wrote: 843 pano wrote: My free LAV can take one hit from a non "breach" forge and keep going... you just need to know how to set them up with free BPO's. So many people don't change their set up of their free LAV... knuckleh...
- by Overlord Zero - at 2012.11.17 01:22:00
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50. AV Turrets - in Feedback/Requests [original thread]
Garrett Blacknova wrote: Ty 'SweetCheeks' Borg wrote: I'd honestly quite like some sort of AA variant tbh, it makes sense and would really help the whines against tanks. If people saw tank drivers pulling tanks to specifically take out the g...
- by Overlord Zero - at 2012.11.17 01:20:00
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51. Forge guns don't seem to be worth the trouble. - in General Discussions [original thread]
Your point's, invalid. Your overall idea, valid. Picture this. 2 maxed Myrons and 2 maxed gunlogis + infantry vs a field full of forge gunners + infantry. Vehicle side wins hands down every time. Why? Well, forge guns have limited range and poor a...
- by Overlord Zero - at 2012.11.17 00:57:00
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52. WolfmanGÇÖs Wonderful World of Weapons - in General Discussions [original thread]
Shield variant of the hive, the bubble instead of emitting ammo or health emits a barrier which is impervious to turret fire up to a certain amount of damage. Can be used to provide temporary relief from dropship and tank shelling while taking obj...
- by Overlord Zero - at 2012.11.16 08:16:00
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53. NVM... - in Corporation Recruitment [original thread]
P-A-R-A-D-O-X wrote: Overlord Zero wrote: Send me an ingame message and I'll send you an invite to our private recruitment channel. You can squad up with us and see if you feel that you would do well with us. We were formally U4A and lost ...
- by Overlord Zero - at 2012.11.15 00:26:00
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54. dust was fun while it lasted - in Feedback/Requests [original thread]
Cross Atu wrote: Knightshade Belladonna wrote: Garrett Blacknova wrote: Ops Fox wrote: AC 3 Good luck. If you have to talk with Ubisoft Support, you're probably screwed. could it be any worse than dusts support? Yes. Having f...
- by Overlord Zero - at 2012.11.14 12:29:00
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55. AV Turrets - in Feedback/Requests [original thread]
Honestly I'm imagining 3 AV units in an AV LAV rushing in and blasting tanks, jumping out right before the vehicle blows and finishing it off. ^^ Epic Rambo moment for the AV units. xDD Not to mention it would give AV units a reason to spec slight...
- by Overlord Zero - at 2012.11.14 12:19:00
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56. Codewish tacticle - in General Discussions [original thread]
How about you put this in "feedback" so something might actually get done about it? I do agree wholeheartedly that it should be fixed, I'm merely pointing out that this is the wrong place to talk about it if you want something done about it.
- by Overlord Zero - at 2012.11.14 12:13:00
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57. AV Turrets - in Feedback/Requests [original thread]
Edit/Written before missile nerf, but still good idea/Edit With the QQ about vehicles (especially missile turrets) being a huge issue, perhaps it's time for a semi-quick fix until you get some more stuff in the game to counter them. A single or d...
- by Overlord Zero - at 2012.11.14 12:01:00
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58. Looking for a corp - in Corporation Recruitment [original thread]
Tell you what, send me an in game message and I'll send an invite to our recruitment channel. You can squad up with us there and play a few rounds with us and see if you feel like ours is the corp you want to be a part of. No pressure, no obliga...
- by Overlord Zero - at 2012.11.14 11:39:00
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59. NVM... - in Corporation Recruitment [original thread]
Send me an ingame message and I'll send you an invite to our private recruitment channel. You can squad up with us and see if you feel that you would do well with us. We were formally U4A and lost the testers tournament due to players disconnect...
- by Overlord Zero - at 2012.11.14 11:33:00
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60. A few words to the troll... - in General Discussions [original thread]
Timothy Reaper wrote: Soft oatmeal-raisin cookies...(starts drooling) I was going to say this, but you my good man have beaten me to it. Well played sir, well played.
- by Overlord Zero - at 2012.11.14 11:07:00
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