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61. Vehicle only battlefield - in Feedback/Requests [original thread]
You've got my vote! +1
- by Otavio Martins - at 2013.04.01 16:18:00
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62. Random pressing L3 during vehicle driving brings up player list or deployment wi... - in Feedback/Requests [original thread]
I've lost a lot of tanks and kills because of that.
- by Otavio Martins - at 2013.03.30 18:12:00
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63. Heavy's are OP - in Feedback/Requests [original thread]
I just lost a match were almost everybody was a heavy, so if turned around I would see a heavy and that happened. Again and again. So I thought that the heavys could be more slower or have more weakpoints than just the head specially the ones with...
- by Otavio Martins - at 2013.03.30 02:41:00
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64. Ranks for Corps. - in Feedback/Requests [original thread]
I think there should be a ranking system so the more vet members can show who is in charge and who is going to be the squad leader and the commander of the battle in corp battles. And the ranks could be set by the corps CEO or high ranking officers.
- by Otavio Martins - at 2013.03.29 04:25:00
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65. [Feedback] Forge Guns are OP - in Feedback/Requests [original thread]
CYRAX SERVIUS wrote: Alan-Ibn-Xuan Al-Alasabe wrote: Dude, my Sica has more HP than that. You beat me to it, I got 5550/1000 on my sica!!! My Surya has 900/8873 or something like that.
- by Otavio Martins - at 2013.03.28 23:12:00
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66. Idea for Vehicles Later On [Feedback] - in Feedback/Requests [original thread]
Maybe some different armor damage like: Front hull with more armor Side hulls with less armor Rear hull is the weak point
- by Otavio Martins - at 2013.03.27 16:23:00
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67. [Request] Corp chat *only* UVT for ISK - in Feedback/Requests [original thread]
Damn right.
- by Otavio Martins - at 2013.03.27 01:44:00
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68. Corp chat with AUR payment. - in Feedback/Requests [original thread]
I think the corp chat shouldn't cost AUR it could be isk or free, cause I need to talk with my corp members so we can easily communicate cause we are all in different systems and I cant get psn credits always.
- by Otavio Martins - at 2013.03.26 23:26:00
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69. LAV's vs HAV's - in Feedback/Requests [original thread]
The HAV takes damage when a LAV hits (in my case, a friendly LAV hit me and he exploded) but not so much, only if you hit a wall, building, etc... you lose some significant shields.
- by Otavio Martins - at 2013.03.24 16:21:00
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70. Veicle damage by hitting stuff. - in Feedback/Requests [original thread]
The damage that veicles get by hitting stuff is just ridiculous, specially with tanks: I was driving my tank , every thing very normal, then at the slow speed of a HAV with 2 180mm and 120 mm armor plates I hit wall and it took 1/4 of my precious...
- by Otavio Martins - at 2013.03.24 15:52:00
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71. Corp Boot Camps - in Feedback/Requests [original thread]
What about CCP make a place were corps can sent their new recruits to training for LAV,HAV and Dropship control and weapon proper usage. Or just for strategies and tactics training.
- by Otavio Martins - at 2013.03.22 04:33:00
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72. My Ideas: - in Feedback/Requests [original thread]
A huge more tank battle map with some hills and open places while infantry is fighting inside some small fortress spread through the map trying to capture the NULL guns. A city warfare map with destructible things and inside building combat. Spa...
- by Otavio Martins - at 2013.02.27 19:48:00
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