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1. Jamming tower - in Feedback/Requests [original thread]
how about adding jamming towers to improve OB's? they could interfere in the aiming and make the bombing happen anywhere else it is supposed to be. and in the other way, the OB's could be more frequent
- by Otavio Martins - at 2014.04.27 05:47:00
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2. Unknown Icons? - in Feedback/Requests [original thread]
Minmatars True Power wrote: Ever deploy into a battle and see a loading screen of battle icons like command node, small installation, yadda yadda yadda? What i saw in that screen caught my eye. Ive been thinking about it for weeks and here it i...
- by Otavio Martins - at 2014.04.27 05:44:00
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3. Idea for tanks - in Feedback/Requests [original thread]
Louis Domi wrote: Sure for priority, the second one is because every time i destroy a tank same person calls it again, I was in an ambush today and i ended up killing 4-6 tanks the game ended with everyone in my squad killing at least 2 tanks e...
- by Otavio Martins - at 2014.03.05 16:48:00
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4. helping balancing the tanks suggestion (comming from a tanker) - in Feedback/Requests [original thread]
since proto av's are having trouble with standart tanks ccp should then release advanced and prototype tanks. 1.nerf militia tanks 2.the proto tank should be how the standart tank is now but with a bit more buffing 3.make proto tanks have duble a...
- by Otavio Martins - at 2014.03.04 05:33:00
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5. dust needs improvement - in Feedback/Requests [original thread]
i see that you are new over here...
- by Otavio Martins - at 2014.03.01 04:20:00
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6. Gallente Plasma Sprayer - in Feedback/Requests [original thread]
a gallentean heavy weapon, the plasma sprayer will spray some hot spray at the enemys face and heavily damage him at close ranges.
- by Otavio Martins - at 2014.02.21 02:00:00
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7. MAV suggestion: light tanks - in Feedback/Requests [original thread]
Toobar Zoobar wrote: As the current selection of vehicles is getting quit old now and more and more players are starting to get bored with what the game has to offer, this would surely be the appropriate time to introduce some new vehicles. Per...
- by Otavio Martins - at 2014.02.20 02:26:00
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8. where's my $ - in Feedback/Requests [original thread]
Bradric Banewolf wrote: Killed scouts in droves all month. Need that isk bro! Any estimate on when it will be recieved. WHERE IS MY ISK!!!!!!
- by Otavio Martins - at 2014.02.01 22:19:00
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9. E.V.E./Dust market merger - in Feedback/Requests [original thread]
Grutger Buckner wrote: It's time, gentlemen. Time to throw off the bonds of economic cowardice and let laissez faire create the balance. Tens of thousands of Dusties have useless salvage. Tens of thousands of capsuleers are ready to produce d...
- by Otavio Martins - at 2014.01.25 05:02:00
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10. Lag Rifle - in Feedback/Requests [original thread]
Please CCP, if this ideas sounds too ridiculous please move it to the locker room my leage( i don't know how this is written). The Lag Rifle is a simple weapon: You aim at the enemy and shoot, when the enemy is hit he gets a ping of 999999 m/s, m...
- by Otavio Martins - at 2013.12.14 06:05:00
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11. vehicles are OP - in Feedback/Requests [original thread]
Text Grant wrote: AV was nerfed too much and vehicles are running rampant. No counter but other tanks. Paper, rock, scissors is NOT working. There is absolutely no reason to skill into swarms, AV grenades, and little reason to skill into forge ...
- by Otavio Martins - at 2013.12.14 05:56:00
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12. [Feedback] The new HAV's are tanks of the future. Good job CCP - in Feedback/Requests [original thread]
Nazz'Dragg wrote: There not finished with HAV yet they need to make like drop ships where you have one person driving them and another shooting the big gun. that would be an terrible idea, just thinking in relying in another human makes my IS...
- by Otavio Martins - at 2013.12.14 05:54:00
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13. The Real Problem with Tanks... - in Feedback/Requests [original thread]
Nope.
- by Otavio Martins - at 2013.12.14 05:50:00
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14. Railgun tanks can aim too high - in Feedback/Requests [original thread]
The-Errorist wrote: I was flying over a soma with railgun at like a 100 degree angle from him and he was still able to hit me. 100 degrees?! the tanks can only aim aprox. 50 degrees, missa thinks you are crazy.
- by Otavio Martins - at 2013.12.14 05:48:00
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15. the view of weapons and vehicles - in Feedback/Requests [original thread]
in the part of the market where you can purchase guns n cars( havs, lavs and dropships). you can press square and then see the gun/vehicle without purchasing it, only for looking, but when its done the gun/vehicle appears to far away and dark. so ...
- by Otavio Martins - at 2013.12.14 05:39:00
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16. [FEEDBACK] The New Matchmatking - in Feedback/Requests [original thread]
Yes! TSOF FTW!
- by Otavio Martins - at 2013.09.08 04:58:00
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17. [REQUEST] A LMG For the Heavy Class - in Feedback/Requests [original thread]
i think lmg should be for everyone and maybe deployable
- by Otavio Martins - at 2013.07.09 23:28:00
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18. [Sugestion] Suppressive fire. - in Feedback/Requests [original thread]
Something that would help the heavys with the hmg would be suppressive fire like in bf3, making the enemy react like in bf3 and could give some wp.
- by Otavio Martins - at 2013.06.27 21:46:00
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19. [SUGESTION] Commander and OB - in Feedback/Requests [original thread]
Scheneighnay McBob wrote: What I think is that player orbitals shouldn't respect the same stuff as precision strikes do- player ones should have the cooldown like you say (rather than needing WP) and they should be able to kill teammates (so pe...
- by Otavio Martins - at 2013.06.21 02:11:00
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20. [SUGESTION] Commander and OB - in Feedback/Requests [original thread]
OB: I was thinking that the OB guns should have a short warm-up time and then 2 or 3 min cooldown soit can be used more frequently. Commander: How about only the commander be able to call in OB's. And the commander should be able to set up wayp...
- by Otavio Martins - at 2013.06.21 01:55:00
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