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1701. Sooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo... - in General Discussions [original thread]
DogeGode Master wrote: One Eyed King wrote: 29. Posts that distort the forum layout are prohibited. Posts that are deliberately designed to distort the layout of the DUST 514 forums, or character names that are of an inappropriate length an...
- by One Eyed King - at 2015.10.11 20:40:00
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1702. Scout Registry / Killboard - in General Discussions [original thread]
Aeon Amadi wrote: Some questions. 1) How would cloak delay changes balance out the cloak against the scanner, exactly..? That seems far fetched. 2) What purpose is served by changing cloak delay other than to smoothen out the animation? ...
- by One Eyed King - at 2015.10.11 17:21:00
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1703. Scout Registry / Killboard - in General Discussions [original thread]
PARKOUR PRACTIONER wrote: Anime wise seijuro shin is the character i like the most, i can relate in some ways. Like the stereotype autistic guy that likes anime & videogames, i try to apply the reasonable things i learn IRL. There was a ...
- by One Eyed King - at 2015.10.11 16:26:00
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1704. Sooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo... - in General Discussions [original thread]
DogeGode Master wrote: One Eyed King wrote: A) Your thread will be locked because the name is so long its a problem. May even result in banning as it is against the EULA to do so. B) There is a specific section for corp recruitment. You ...
- by One Eyed King - at 2015.10.11 16:02:00
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1705. Scout Registry / Killboard - in General Discussions [original thread]
Aeon Amadi wrote: No discussions atm for cloak swap changes. Probably won't be unless there's a really good argument as to why it needs to be changed, with current design intentions considered. That being that the cloak is a navigational tool a...
- by One Eyed King - at 2015.10.11 15:49:00
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1706. Scout Registry / Killboard - in General Discussions [original thread]
Aeon Amadi wrote: Adipem Nothi wrote: Aeon Amadi wrote: No discussions atm for cloak swap changes. Probably won't be unless there's a really good argument as to why it needs to be changed, with current design intentions considered. That b...
- by One Eyed King - at 2015.10.11 15:40:00
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1707. Scout Registry / Killboard - in General Discussions [original thread]
Pseudogenesis wrote: One Eyed King wrote: @ Active cloak chevron removal I wouldn't be against it, mostly because it would help newbro scouts, who need all the help they can. I can't see other suits gaining too much from it with still showi...
- by One Eyed King - at 2015.10.11 15:30:00
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1708. Sooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo... - in General Discussions [original thread]
A) Your thread will be locked because the name is so long its a problem. May even result in banning as it is against the EULA to do so. B) There is a specific section for corp recruitment.
- by One Eyed King - at 2015.10.11 04:37:00
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1709. SW:BF3 - in The Locker Room [original thread]
Game is just meh. Seems very similar to other FPS games with Star Wars flavoring. The HUD reminds me of Destiny. The guns seem no different than what you would see in CoD or Battlefield. The overhead battle was a nice touch, but wasn't enough. ...
- by One Eyed King - at 2015.10.10 22:43:00
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1710. Scout Registry / Killboard - in General Discussions [original thread]
@ Active cloak chevron removal I wouldn't be against it, mostly because it would help newbro scouts, who need all the help they can. I can't see other suita gaining too much from it with still showing on tacnet. That being said, I disagree with ...
- by One Eyed King - at 2015.10.10 21:09:00
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1711. Scout Registry / Killboard - in General Discussions [original thread]
Not Vahzz wrote: Goodnight. I hate you. ..
- by One Eyed King - at 2015.10.10 03:59:00
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1712. Scout Registry / Killboard - in General Discussions [original thread]
chill penguin wrote: One Eyed King wrote: Adipem Nothi wrote: chill penguin wrote: I have squadded with Ark, his voice is indeed the sultry sound of british angels. Do British angels pause to breathe? No, but if I ever saw one, ...
- by One Eyed King - at 2015.10.10 02:03:00
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1713. Scout Registry / Killboard - in General Discussions [original thread]
Joel II X wrote: One Eyed King wrote: Joel II X wrote: chill penguin wrote: Finally! Someone whomgets my reference. I was saying Ark has the voice of a Weeping Angel, you bunch of nubs. Roll credits boys! *ques Doctor Who theme* ...
- by One Eyed King - at 2015.10.10 02:01:00
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1714. How to spot fotm assault gk.0s - in General Discussions [original thread]
Ghost Kaisar wrote: maybe deadcatz wrote: Adipem Nothi wrote: Also seeing more Breach ARs than Vanilla. Haven't seen any Burst ARs. It's friggen dope. Just wrecked some guy from 0.h and he responded with a breach gk.0 There are st...
- by One Eyed King - at 2015.10.10 01:55:00
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1715. Scout Registry / Killboard - in General Discussions [original thread]
Joel II X wrote: chill penguin wrote: One Eyed King wrote: Adipem Nothi wrote: chill penguin wrote: I have squadded with Ark, his voice is indeed the sultry sound of british angels. Do British angels pause to breathe? No, but...
- by One Eyed King - at 2015.10.10 01:53:00
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1716. Scout Registry / Killboard - in General Discussions [original thread]
Adipem Nothi wrote: chill penguin wrote: I have squadded with Ark, his voice is indeed the sultry sound of british angels. Do British angels pause to breathe? No, but if I ever saw one, I wouldn't let my eye off of it, or blink...
- by One Eyed King - at 2015.10.10 01:06:00
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1717. Scout Registry / Killboard - in General Discussions [original thread]
First Prophet wrote: chill penguin wrote: First Prophet wrote: Ares 514 wrote: The player count numbers aren't looking so good lately... http://eve-offline.net/?server=dust Dust is dead. The PS2 bomber was right all along. He warn...
- by One Eyed King - at 2015.10.10 00:32:00
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1718. So, people leaving games early... - in Feedback/Requests [original thread]
deezy dabest wrote: One Eyed King wrote: Incentives can only go so far. You can't offer a massive incentive and suddenly make people more skilled. You can only incentivize effort. If teams are mismatched from the beginning, there is nothing...
- by One Eyed King - at 2015.10.09 23:35:00
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1719. So, people leaving games early... - in Feedback/Requests [original thread]
Incentives can only go so far. You can't offer a massive incentive and suddenly make people more skilled. You can only incentivize effort. If teams are mismatched from the beginning, there is nothing that can totally prevent a stomp.
- by One Eyed King - at 2015.10.09 22:01:00
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1720. So, people leaving games early... - in Feedback/Requests [original thread]
@ deezy People do not leave when they see they are losing because winning isn't rewarded enough. That is counter intuitive. People leave when losing because LOSING does not reward enough. Reward the losers who try, and you will see closer b...
- by One Eyed King - at 2015.10.09 21:45:00
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