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21. Ladders - in General Discussions [original thread]
Hawk-eye Occultus wrote: Oceltot Mortalis wrote: Very dramatic, but placing the ladders in such a way that they aren't where you take cover nullifies that argument. The cover was just story fluff. Point is, if you are fighting, and whi...
- by Oceltot Mortalis - at 2014.06.30 05:14:00
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22. Ladders - in General Discussions [original thread]
Hawk-eye Occultus wrote: Oceltot Mortalis wrote: Can we have CoD ladders? Kthksbai But seriously, having to press a button to get on a ladder bothers me, and feels anti-intuitive. Rod Sterling voice Imagine if you will, the followin...
- by Oceltot Mortalis - at 2014.06.29 16:06:00
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23. Ladders - in General Discussions [original thread]
Can we have CoD ladders? Kthksbai But seriously, having to press a button to get on a ladder bothers me, and feels anti-intuitive.
- by Oceltot Mortalis - at 2014.06.29 04:00:00
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24. Pirate faction dropsuits (CCP Z) - in General Discussions [original thread]
+1 Bumping this thread
- by Oceltot Mortalis - at 2014.06.25 16:23:00
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25. Sticky:[MARKET] - 1st Screenshot - in General Discussions [original thread]
Severus Smith wrote: I noticed under weapons you have Light, Medium and Heavy. Is this just an oversight in the UI mockup or are we getting Medium weapons (which would probably fix a lot of current balance issues). I too want clarificati...
- by Oceltot Mortalis - at 2014.06.25 13:04:00
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26. [Feedback] Legion HUD - in General Discussions [original thread]
I have some ideas about stylizing the HUD, some have been mentioned, some are a little off the wall, but just trying to get this forum thread rolling again! -Stylized HUD based on faction of Dropsuit being used (duh) -Different animations for amm...
- by Oceltot Mortalis - at 2014.06.24 16:19:00
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27. Sticky:[MARKET] - 1st Screenshot - in General Discussions [original thread]
I like this a lot. I hope that there is a way to make the list compact, no pictures so we can see more if we need to. Pro's choice. and also to filter to only plasma or rail or scram or combat... doesn't look like it by the screen shot, only by sk...
- by Oceltot Mortalis - at 2014.06.24 16:03:00
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28. re: #greenlightlegion - in General Discussions [original thread]
Is it not the Playstation servers that are holding them back?? I love my playstation, but from what I have heard in an interview, there's tons of code in Dust that we as players want that cannot be implemented because of Sonys servers. This PC mov...
- by Oceltot Mortalis - at 2014.06.16 16:38:00
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29. [suggestion] to CCP Graphics department - immersion - in General Discussions [original thread]
I keep hearing that Legion is running on Unreal, but dust is running on Unreal already. Some clarification, do you guys mean Unreal Engine 4?
- by Oceltot Mortalis - at 2014.06.09 16:57:00
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30. Sticky:[DISCUSSION] - Salvage - in General Discussions [original thread]
CCP Wolfman wrote: We plan on creating upgrades for things like salvage scanning, salvage capacity etc. Some good ideas are coming up in this thread for sure. I think thereGÇÖs a lot of scope for progression in this area though of course weGÇÖr...
- by Oceltot Mortalis - at 2014.06.09 11:30:00
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31. Sticky:[DISCUSSION] - Salvage - in General Discussions [original thread]
Also, I don't think EVE pilots should be able to aide in salvaging. Killing, logistics (spawn location, ammo drop, installation drops), and socializing, sure. But you spoil the fun of being out on the frontier, the exploration of the unknown, "wil...
- by Oceltot Mortalis - at 2014.06.09 05:26:00
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32. Sticky:[DISCUSSION] - Salvage - in General Discussions [original thread]
Salvage optimizers? Equipment like a repair tool to pull better/more loot from salvage. Role bonus of the logistics dropsuit. Encourages working as a group/pair. Maybe even a super expensive logistics vehicle that does the same and also stores it?...
- by Oceltot Mortalis - at 2014.06.09 04:34:00
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