Pages: [1] |
1. Swarm Launcher vs. Forge Gun - in Rookie Training Grounds [original thread]
You forgot to mention one con for the forge gun...you have to be a fatty.
- by OMI43221 - at 2013.02.20 22:17:00
|
2. More beneficial... - in Rookie Training Grounds [original thread]
Doom on you..... Seriously though if your not planning to field HAV's you better have a really good plan to remove them from the field. Hmm..I see a lot of Gunnlogi's right now. If most of you were sporting flux grenades with a few av grenades ...
- by OMI43221 - at 2013.02.19 18:33:00
|
3. More beneficial... - in Rookie Training Grounds [original thread]
How many of you are specializing in HAV driving? If this build is anything like previous builds then the corp that can keep their HAV's on the field wins. If you have a few HAV drivers then you definitely need some heavies with forge guns.
- by OMI43221 - at 2013.02.19 16:44:00
|
4. Void Echo's Tank Strategy Guide & Tactics Thread (interactive work in p... - in Rookie Training Grounds [original thread]
So two armor repairers running at the same time.....you get the full benefit out of both of them?
- by OMI43221 - at 2013.02.12 21:56:00
|
5. Void Echo's Tank Strategy Guide & Tactics Thread (interactive work in p... - in Rookie Training Grounds [original thread]
Question is there any restriction or reduced effect on the number of armor repairs/ shield boosters / hardeners you can have in effect at 1 time?
- by OMI43221 - at 2013.02.12 21:38:00
|
6. Do dropships have any real combat use? - in Rookie Training Grounds [original thread]
You also have to remember that dropships were hit hard when missles were nerfed. 1 pilot and two gunners in a drop ship spamming missles down on everyone use to be 'the thing'. Since they nerfed missles so hard there really isn't a single weapon t...
- by OMI43221 - at 2013.02.04 20:48:00
|
7. Is there a tank guide somewhere? - in Rookie Training Grounds [original thread]
There still might be a place on the battlefield for LAVs other than chariots for heavy suits. I really haven't messed around with it much but putting a CRU and a scanner in one and bascially staying out of the fight might be worth it.
- by OMI43221 - at 2013.02.04 19:12:00
|
8. Is there a tank guide somewhere? - in Rookie Training Grounds [original thread]
Jay Sterling wrote: Void Echo wrote: Tomorrow I'll post a tank thread here, I had one in my old corp section but it no longer exists. That would interesting. I'm now thinking of doing LAVs first as a transition phase to HAVs. I wouldn'...
- by OMI43221 - at 2013.02.04 17:24:00
|
9. suggestions near perfect sniper class - in Rookie Training Grounds [original thread]
Logi A, complex profile dampeners, damage mods, charged sniper rifle.
- by OMI43221 - at 2013.02.01 18:51:00
|
10. Can you share assets via the corp assets? - in Rookie Training Grounds [original thread]
I'm curious about this as well. I swear I was talking to a kid the other day...long story but the jist was that someone transferred his character isk from a corporation. I would imagine if it were possilbe at this point it would only be corporatio...
- by OMI43221 - at 2013.02.01 17:11:00
|
11. Grenade types? - in Rookie Training Grounds [original thread]
Are you sure he isn't refering to thakker grenades?
- by OMI43221 - at 2013.01.31 22:30:00
|
12. Non-sniper Scout - in Rookie Training Grounds [original thread]
IMHO the logi suit makes a better sniper suit than the scout suit.
- by OMI43221 - at 2013.01.31 20:34:00
|
13. n00b Tip: Lurk Only? Suggestions? - in Rookie Training Grounds [original thread]
What everyone said is completely right. You need to get into a corp. The game play completely different when you playing with others in a corp. Have you spent all your aur?...because if you buy the merc pack and go artificer it essentially gives ...
- by OMI43221 - at 2013.01.31 15:13:00
|
14. As a rushing frontliner, what skills do you recommend? - in Rookie Training Grounds [original thread]
All right I'm going to give some advice that probably will not be in wide agreement for now but hear me out. The answer you seek is assault type 2 battle suit. Its easily the best low cost suit in the game. It has 2 low slots so it gives you the ...
- by OMI43221 - at 2013.01.30 18:57:00
|
15. character build time - in Rookie Training Grounds [original thread]
I just want to start this out by saying good questions and line of thinking. The link you posted matches my info but I think you need to take a closer look at it. A baseline militia tier 1 assault rifle does 31 damage. (militia Assault Rifle or...
- by OMI43221 - at 2013.01.28 22:39:00
|
16. Character Creation - Starting Skills and Specialty BPO Fit - in Rookie Training Grounds [original thread]
Just a suggestion on how to improve this. You should add which LAV you get for free with each one and which Heavy weapon you get a bonus with the marauder skill.(Although these are by race) Still it effects what you would choose to start the ga...
- by OMI43221 - at 2013.01.28 19:51:00
|
17. character build time - in Rookie Training Grounds [original thread]
Rustonius wrote: I am failing to follow how this works in an FPS. I've tried to do my research so hopefully i missed something. I keep seeing references to new players catching up in a few months ... not even close. 1.2 years to catch up to s...
- by OMI43221 - at 2013.01.28 16:53:00
|
Pages: [1] |
First page | Previous page | Next page | Last page |