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21. What are the core game mechanics you would like to see fixed? - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: Stasis webifiers would really help with the dropship situation. could we make each engine damageable individually, that way, you manage to damage the DS, you take out an engine, cut the speed in half. theyd have ...
- by Novas Prime - at 2012.11.09 11:17:00
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22. Shield/Armor bars above enemies - in General Discussions [original thread]
+1 to the OP. I know some people are gonna come back and say that 'oh but its your scanner that gives you that info' and start whining but this would certainly make the game more exciting and frantic. If you don't know how much life that heavies ...
- by Novas Prime - at 2012.11.09 10:41:00
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23. Great Idea! - in General Discussions [original thread]
EnglishSnake wrote: KAGEHOSHI Horned Wolf wrote: They should just add the stasis webifiers to slow down vehicles already. Would solve a lot of the problems. Yeah and would murder tanks to boot, no thx already easy enough to kill a tank ...
- by Novas Prime - at 2012.11.09 10:37:00
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24. More detailed building interiors! - in Feedback/Requests [original thread]
I would like to post this on the Maps feedback pages but this is more generic and applies to all environments. I think ALL the buildings need to have proper interiors. There are some maps on Ambush that dont have any. This would make tactics with...
- by Novas Prime - at 2012.11.09 10:33:00
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25. IWANT TO LOVE THIS GAME BUT... - in General Discussions [original thread]
Carl Hauser wrote: KripnawtiQ Prime wrote: Guinevere Bravo wrote: Obi-wan Solo wrote: I am Fn pissed at getting killed instantly at respond. You want to **** me off. this is how you do it. And to the fn assholes that just wait at span ...
- by Novas Prime - at 2012.11.09 10:20:00
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26. Great Idea! - in General Discussions [original thread]
Paran Tadec wrote: ATR Kuan Ti wrote: thay need to add more speed to swarms each level that away you can hit them No, that would just make it impossible to get away, irregardless of pilot skill. precisely. Swarm speed isnt the problem...
- by Novas Prime - at 2012.11.09 10:12:00
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27. sp cap - in General Discussions [original thread]
People seem to forget that this is A BETA!! when they implement territory grabs we will be able to earn isk from there capture. Im thinking that the corp that owns them will also gain passive isk. So the incentive wont only be SP and leveling up y...
- by Novas Prime - at 2012.11.09 03:00:00
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28. What other modes will there be? - in General Discussions [original thread]
The Ability to take out contracts on specific players like you can in EVE would be good. The pay out dependent on their standing. Not sure how the contract could be completed though. maybe a certain number of kills on that player?
- by Novas Prime - at 2012.11.09 02:42:00
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29. Great Idea! - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: Unethical is not the right word, unethical is more like morally wrong. I think you're saying it doesn't make sense, but I assume its not an actual book, but some neural wiring program similar to learning by download...
- by Novas Prime - at 2012.11.09 02:22:00
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30. Great Idea! - in General Discussions [original thread]
ATR Kuan Ti wrote: Novas Prime wrote: +1 That was me dude! and its not the swarms speed thats the problem, its the fact that they fly to the spot where the DS was and then attempt to follow them. Ive also fired at a DS that was too close, t...
- by Novas Prime - at 2012.11.09 02:15:00
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31. Great Idea! - in General Discussions [original thread]
Tanis Jumes wrote: Somebody who commented on a post had a great idea for dropship fix. If CCP would just give the gunners a limited amount of ammo then we would be fine! The dropships would have to break-off from combat and go resupply; meaning...
- by Novas Prime - at 2012.11.09 01:48:00
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32. What are the core game mechanics you would like to see fixed? - in General Discussions [original thread]
AltTest wrote: Piercing Serenity wrote: - Updated game physics would be nice. Something like Halo, where bullets can blow up grenades in the air if you happen to shoot them - More realistic hulls of vehicles. I understand why all the vehicle...
- by Novas Prime - at 2012.11.08 16:20:00
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33. what the kittens? - in General Discussions [original thread]
+1 on the ammo for DS idea. Ammo conservation would be good and they'd have to land to restock making them vulnerable. Make this happen for all vehicles.
- by Novas Prime - at 2012.11.08 15:52:00
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34. Request: Hover Bikes - in Feedback/Requests [original thread]
Zat Earthshatter wrote: I like the concept of the hover bike, but I find issue with your "heavy" bike. If you're knowingly entering "heavy" combat in a small vehicle, it should be an LAV - I dare you to out-shoot a 360 degree turret in a bike. ...
- by Novas Prime - at 2012.11.07 21:52:00
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35. Supply Depots: suit swapping. - in General Discussions [original thread]
Make the supply depots rarer so that people have to fight to hold them. Thereby making it more difficult to swap suits but not losing the ability. Or make them only buyable installations so that you can call them in but they cost money. Atleast ...
- by Novas Prime - at 2012.11.07 18:54:00
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36. Assault Riflers are ruining this game. - in Feedback/Requests [original thread]
Assault rifles are the most widely used weapon the world over for a good reason. Because they are accurate and deadly. AR's don't need a nerf, you just need to get better. Use cover more wisely and pick your fights better, stop running through ope...
- by Novas Prime - at 2012.11.06 21:52:00
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37. Friendly Fire - in General Discussions [original thread]
EnglishSnake wrote: Problem is atm sometimes the guns merge into the HAV and when they fire it clips me instead because the clipping is screwed, same with the dropship The guns should not hit the HAV or each other to begin with Clipping n...
- by Novas Prime - at 2012.11.06 14:10:00
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38. Friendly Fire - in General Discussions [original thread]
Jack Boost wrote: 1. Hisec: no 2. Lowsec: depends 3. Nulsec: yes That is plan... now have fun and splash free your dmg, make OB, throw grenades and RE. Could you elaborate on Hisec, lowsec, and nulsec please.
- by Novas Prime - at 2012.11.06 14:08:00
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39. Friendly Fire - in General Discussions [original thread]
I'm thinking that a way to make vehicle gunners and drivers jobs harder would be to implement friendly fire. It would make them have to take into consideration there aim (DS gunners especially) instead of raining down indiscriminate death on the b...
- by Novas Prime - at 2012.11.06 13:59:00
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40. Safe spawn - in General Discussions [original thread]
I'm sure there's a plan to release a deployable shield because if you look at the skills list there's a skill which says 'Remote shield module' and i have as yet to find a module which needs this skill.
- by Novas Prime - at 2012.11.06 01:47:00
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