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21. Friendly Fire - in General Discussions [original thread]
EnglishSnake wrote: Problem is atm sometimes the guns merge into the HAV and when they fire it clips me instead because the clipping is screwed, same with the dropship The guns should not hit the HAV or each other to begin with Clipping n...
- by Novas Prime - at 2012.11.06 14:10:00
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22. Friendly Fire - in General Discussions [original thread]
Jack Boost wrote: 1. Hisec: no 2. Lowsec: depends 3. Nulsec: yes That is plan... now have fun and splash free your dmg, make OB, throw grenades and RE. Could you elaborate on Hisec, lowsec, and nulsec please.
- by Novas Prime - at 2012.11.06 14:08:00
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23. Friendly Fire - in General Discussions [original thread]
I'm thinking that a way to make vehicle gunners and drivers jobs harder would be to implement friendly fire. It would make them have to take into consideration there aim (DS gunners especially) instead of raining down indiscriminate death on the b...
- by Novas Prime - at 2012.11.06 13:59:00
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24. Safe spawn - in General Discussions [original thread]
I'm sure there's a plan to release a deployable shield because if you look at the skills list there's a skill which says 'Remote shield module' and i have as yet to find a module which needs this skill.
- by Novas Prime - at 2012.11.06 01:47:00
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25. WolfmanGÇÖs Wonderful World of Weapons - in General Discussions [original thread]
A close combat drop suit with adaptive camouflage and some more interesting close combat weaponry. The suit would only to be able to field close combat weapons to stop it becoming OP. The extra Close combat weapons could be a nice monofilament sw...
- by Novas Prime - at 2012.11.05 23:24:00
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26. Should CCP rethink the restocking? - in General Discussions [original thread]
This makes sense. So long as you have enough suits and weapons then you should still be able to run with it.
- by Novas Prime - at 2012.11.04 23:47:00
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27. Choose which skill to train passively. - in General Discussions [original thread]
KryptixX wrote: Novas Prime wrote: Captain-Awesome wrote: you are already getting 2 tiers of sp gain, a third would be op, unjustified and make things easier.... I swear people QQing about not getting daily sp, the cap, isk costs, and no...
- by Novas Prime - at 2012.11.04 23:38:00
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28. Choose which skill to train passively. - in General Discussions [original thread]
Captain-Awesome wrote: you are already getting 2 tiers of sp gain, a third would be op, unjustified and make things easier.... I swear people QQing about not getting daily sp, the cap, isk costs, and now requests for a 2nd passive sp gain. tha...
- by Novas Prime - at 2012.11.04 22:53:00
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29. Does this bother anyone else? - in General Discussions [original thread]
Mm not had this problem yet. But surely the device doesn't need to render to work? The graphics are just one layer of the code, the actual function of the device another. And is it just the box that doesn't render? Because I thought it had a blue ...
- by Novas Prime - at 2012.11.04 22:46:00
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30. Choose which skill to train passively. - in General Discussions [original thread]
I'm just thinking that at the moment that skill training seems a bit passive and boring. I'd like to see something like the last post suggested where you choose a skill and can only put SP into it until its complete
- by Novas Prime - at 2012.11.04 22:43:00
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31. Active plus passive SP capped at 500k per week?? - in General Discussions [original thread]
you can keep some people happy some of the time but not everyone happy all of the time. SP caps fine as it is. Some people could definitely do with getting some fresh air
- by Novas Prime - at 2012.11.04 17:38:00
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32. When are we getting a new build? - in General Discussions [original thread]
when does the tournament finish?
- by Novas Prime - at 2012.11.04 17:30:00
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33. Choose which skill to train passively. - in General Discussions [original thread]
good point
- by Novas Prime - at 2012.11.04 17:28:00
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34. Skirmish - points sliding scale - in General Discussions [original thread]
Garrett Blacknova wrote: Novas Prime wrote: getting extra SP for, say, killing someone hacking an objective is a good idea or killing someone defending an objective would be good but getting points just because your near it? bad idea. having...
- by Novas Prime - at 2012.11.04 17:21:00
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35. Choose which skill to train passively. - in General Discussions [original thread]
Id like to get peoples opinions on this subject. In EVE skills are trained passively and not by destroying ships or suchlike. Id like to see something similar in Dust whereby you choose a skill to add the passive SP to so that when you start playi...
- by Novas Prime - at 2012.11.04 17:16:00
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36. Skirmish - points sliding scale - in General Discussions [original thread]
getting extra SP for, say, killing someone hacking an objective is a good idea or killing someone defending an objective would be good but getting points just because your near it? bad idea. having like a 30m perimeter around an objective and kill...
- by Novas Prime - at 2012.11.04 17:03:00
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37. DUST should have Kill Streaks - in General Discussions [original thread]
Definitely NO to kill streaks. Dust. to me, is all about the realities of war, i.e. having the skills to call in orbital strikes or drive certain vehicles or use that weapon you've always wanted. You don't see guys in Afghan calling in Warthogs or...
- by Novas Prime - at 2012.11.04 16:57:00
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38. Should have used a different G-engine! - in General Discussions [original thread]
I'm starting to think that using the out dated Unreal Engine was a huge mistake. Should've either invested and made a specific one for Dust or used one on current market i.e. crytek or frostbite.
- by Novas Prime - at 2012.11.02 22:04:00
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39. The Only Player!! - in General Discussions [original thread]
843 pano wrote: Don't feel so bad, you would have had to kill yourself anyway. The game would have never ended at 80vs. 80. The time runs out but the game does not end till someone dies. I know, I've been there and had to commit suicide to end ...
- by Novas Prime - at 2012.11.02 17:51:00
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40. The Only Player!! - in General Discussions [original thread]
I would like other people to laugh at my stupidity. I have just managed to lose a game where I was the only player. I jumped off something accidentally and died, I think the computer assumed I had lost because I was the only player. My team 79, ...
- by Novas Prime - at 2012.11.02 17:36:00
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