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1761. Blacklist - in General Discussions [original thread]
I'll bite the bait. Oh well. You now are presumed to be a very rookie spy. Why it would be worth anything right now is anybody's guess, but it's too obvious to ignore. If that is not how you want to be viewed (whether you are a real spy or not), ...
- by Noc Tempre - at 2012.11.25 07:26:00
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1762. Blacklist - in General Discussions [original thread]
Dust Tau wrote: Noc Tempre wrote: Dust Tau wrote: REALLY?!! WOOOOOOOOOOOOOOOW, THAT IS CRAP, no offense, but can someone at least cut me some slack? 1/10 Troll harder next time. I wasn't trying to troll. Well that sucks. No CEO wi...
- by Noc Tempre - at 2012.11.25 07:08:00
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1763. Blacklist - in General Discussions [original thread]
Dust Tau wrote: REALLY?!! WOOOOOOOOOOOOOOOW, THAT IS CRAP, no offense, but can someone at least cut me some slack? 1/10 Troll harder next time.
- by Noc Tempre - at 2012.11.25 06:57:00
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1764. 60-1 GTFOML - in General Discussions [original thread]
60-1... means you must have lost ISK.
- by Noc Tempre - at 2012.11.25 05:59:00
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1765. The Dark Knife Rises - in General Discussions [original thread]
Maken Tosch wrote: Jotun Hiem wrote: Scheneighnay McBob wrote: They OHK practically every infantry (or maybe even all infantry period). Don't stop moving, or they'll get you. They won't one-shot heavies. Otherwise, quite possibly. ...
- by Noc Tempre - at 2012.11.23 12:08:00
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1766. Black Ops HAV no longer in the market - in General Discussions [original thread]
Alldin Kan wrote: Why? To prove my point that HAV V is a massive waste of SP
- by Noc Tempre - at 2012.11.23 12:05:00
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1767. DUST 1.03 - in General Discussions [original thread]
VicBoss wrote: Wait lets take into account all the recent console based FPS without dispersion, and well I can't name any. therefore we must fire all console FPS Devs, thats going to be rough... You bring up a good point. Perhaps that's why ...
- by Noc Tempre - at 2012.11.23 05:22:00
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1768. The Dark Knife Rises - in General Discussions [original thread]
Sleepy Zan wrote: Gaff Origami wrote: My Thale's sniper rifle (330 dmg) with additional 15% damage booster (plus 25% skill boosters) can OHK nearly all infantry from 1000m except heavies which I bring under 50% armor usually in one-shot. You...
- by Noc Tempre - at 2012.11.23 05:18:00
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1769. The perfect replacement for missile turrets - in General Discussions [original thread]
Scheneighnay McBob wrote: Autocannons. SoonGäó (already listed in the market, but there are none available to buy) Autocannons are not Gatling cannons. Blasters already are what the OP is after.
- by Noc Tempre - at 2012.11.22 23:48:00
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1770. The Dark Knife Rises - in General Discussions [original thread]
Sleepy Zan wrote: Maken Tosch wrote: PS: My OP is a message to the snipers out there that think they are safe. Well good luck with that, you have 20 seconds. Don't lag He only has 19. Has to stop for his knife to charge.
- by Noc Tempre - at 2012.11.22 23:40:00
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1771. DUST 1.03 - in General Discussions [original thread]
ZeHealingHurts HurtingHeals wrote: Dispersion seems a necessary evil. Recoil would be the obvious counter point, but how does recoil carry over to the Keyboard+Mouse users? Recoil =/= rumble.
- by Noc Tempre - at 2012.11.22 21:58:00
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1772. DUST 1.03 - in General Discussions [original thread]
Kushmir Nadain wrote: this is one of the most useless, overzealous uses of 1.03 i've ever seen. talk about the BOY who cried wolf. FACT: this game is still in beta being tuned. shameless, look-at-me post if i've ever seen one. saddest part is ...
- by Noc Tempre - at 2012.11.22 21:26:00
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1773. DUST 1.03 - in General Discussions [original thread]
VicBoss wrote: No dispersion in game means EVERY weapon has the SAME accuracy, every weapon has same accuracy then game is DEFINATELY broken. I think everyone can see the problems with that. Dispersion is forcing a weapon to be uncontrollabl...
- by Noc Tempre - at 2012.11.22 21:15:00
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1774. DUST 1.03 - in General Discussions [original thread]
The Black Jackal wrote: They nerfed Missiles?! WTF!?!?! They didn't JUST nerf them, they also made them unreliable.
- by Noc Tempre - at 2012.11.22 08:13:00
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1775. Forge guns are OP - in General Discussions [original thread]
Gyrnius wrote: Try using a forge gun :/ They are horribly inaccurate, slow rof, make you an easy target and still take ages to chomp through a good HAV or dropship. Try using an assault variant and properly lead AND time a dropship moving in 3 ...
- by Noc Tempre - at 2012.11.22 05:41:00
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1776. DUST 1.03 - in General Discussions [original thread]
On a bright note, the splash damage is in a much better place.
- by Noc Tempre - at 2012.11.21 20:16:00
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1777. DUST 1.03 - in General Discussions [original thread]
KEROSIINI-TERO wrote: Phantomnom wrote: Tzaar Bomba wrote: Im telling you, for the sake of balance and for what it does its a great way. Rate of fire it moderate, damage is moderate. It has a blast radius, and before you could shoot a tur...
- by Noc Tempre - at 2012.11.21 19:33:00
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1778. There is hope.... - in General Discussions [original thread]
I'm glad they are finally looking to nerf turretds. Only took them forever. I'm just in an unholy rage on the "how" was decided as REMOVING skill from the game. Very bad call and I will point it out every chance I get until they actually fix the t...
- by Noc Tempre - at 2012.11.21 18:56:00
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1779. Very bad fix - in General Discussions [original thread]
KEROSIINI-TERO wrote: Step 1 : Bring the small missiles on par with small blasters and small railguns: DONE Step 2 : Nerf all turrets at the same time to find a suitable balance between vehicles and infantry: PENDING Fixed it for you.
- by Noc Tempre - at 2012.11.21 18:53:00
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1780. DUST 1.03 - in General Discussions [original thread]
Tzaar Bomba wrote: Im telling you, for the sake of balance and for what it does its a great way. Rate of fire it moderate, damage is moderate. It has a blast radius, and before you could shoot a turd between a flys buttcheeks with it. But now i...
- by Noc Tempre - at 2012.11.21 18:40:00
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