Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
1621. Where is the variety? - in General Discussions [original thread]
It's not coming. This is it apparently. I'm shocked we have more assault rifles than maps atm.
- by Noc Tempre - at 2013.01.10 22:47:00
|
1622. Why 10 hours? - in General Discussions [original thread]
I don't see why you couldn't have an option to forgo the free isk to lower the timer to 10 minutes or something.
- by Noc Tempre - at 2013.01.10 22:46:00
|
1623. Dust FW System: We are Gamblers not Merc's - in General Discussions [original thread]
Omnipotent Zitro wrote: Have fun losing when we face you guys every time, oh wait you are only going to attack so you don't do corp battle against us. Way to point out the flaw in their "flawless" plan. Thanks for the free isk earlier guys!
- by Noc Tempre - at 2013.01.10 22:35:00
|
1624. Need an opponent for 22:00 - in General Discussions [original thread]
Mercs Inc. Infantry Division backed out... you guys were almost heroes.
- by Noc Tempre - at 2013.01.09 22:44:00
|
1625. Need an opponent for 22:00 - in General Discussions [original thread]
We have about 90 min to go.
- by Noc Tempre - at 2013.01.09 22:35:00
|
1626. Last day on SiSi, what is everyone doing? - in General Discussions [original thread]
Should be doing corp battles. Pick your amount. https://forums.dust514.com/default.aspx?g=posts&t=50288&find=unread
- by Noc Tempre - at 2013.01.09 22:17:00
|
1627. We are Mordu's Private Militia. - in General Discussions [original thread]
Finish with a bang, corp battles, pick you price and conditions. https://forums.dust514.com/default.aspx?g=posts&t=50288&find=unread
- by Noc Tempre - at 2013.01.09 22:15:00
|
1628. a present for the last hour? - in General Discussions [original thread]
Here's a present, corp battles with whatever rules and ISK amount you want. https://forums.dust514.com/default.aspx?g=posts&t=50288&find=unread
- by Noc Tempre - at 2013.01.09 22:13:00
|
1629. Need an opponent for 22:00 - in General Discussions [original thread]
Absolutely no one? Seriously? So much for beta testers pride...
- by Noc Tempre - at 2013.01.09 22:06:00
|
1630. Need an opponent for 22:00 - in General Discussions [original thread]
We will set one up for any amount, any restrictions. Just post here.
- by Noc Tempre - at 2013.01.09 21:50:00
|
1631. Need an opponent for 22:00 - in General Discussions [original thread]
NPC contract is up. Militia and/or infantry only if you wish. Just looking for some fun.
- by Noc Tempre - at 2013.01.09 21:41:00
|
1632. Need confirmation about AUR - in General Discussions [original thread]
Iron Wolf Saber wrote: Noc Tempre wrote: AUR and prize items had the stipulation that they are reimbursed at every reset AND upon launch. Since there is talk about this being the last wipe, I wanted to remind CCP of the language they used an...
- by Noc Tempre - at 2013.01.09 17:12:00
|
1633. Need confirmation about AUR - in General Discussions [original thread]
It would really cramp the ability to TEST if we have to spend money to experiment, even if the SP stays permanent.
- by Noc Tempre - at 2013.01.09 17:09:00
|
1634. Need confirmation about AUR - in General Discussions [original thread]
AUR and prize items had the stipulation that they are reimbursed at every reset AND upon launch. Since there is talk about this being the last wipe, I wanted to remind CCP of the language they used and confirm whether such items will be returned w...
- by Noc Tempre - at 2013.01.09 17:00:00
|
1635. LLV *Update* - in General Discussions [original thread]
Mavado V Noriega wrote: Noc Tempre wrote: Mavado V Noriega wrote: Noc Tempre wrote: The remote rep should move to the turret slot. Would fix so much. how would it work tho in terms of how mods currently work with a certain activatio...
- by Noc Tempre - at 2013.01.07 23:51:00
|
1636. LLV *Update* - in General Discussions [original thread]
Mavado V Noriega wrote: Noc Tempre wrote: The remote rep should move to the turret slot. Would fix so much. how would it work tho in terms of how mods currently work with a certain activation time and cooldown time or would u have it work...
- by Noc Tempre - at 2013.01.07 17:34:00
|
1637. LLV *Update* - in General Discussions [original thread]
The remote rep should move to the turret slot. Would fix so much.
- by Noc Tempre - at 2013.01.07 16:48:00
|
1638. WTF vs SI - in General Discussions [original thread]
Mavado V Noriega wrote: why wont u play IMP tho? with the back and forth forum beef between u and IMP why not just play them and beat them and end the back an forth forum chit chat? Because what would they do if they DON'T beat us?
- by Noc Tempre - at 2013.01.06 19:10:00
|
1639. Turret Skill Application - in General Discussions [original thread]
Second Cerberus wrote: Bump. Even the few replies so far don't agree although both points of view say "has already been tested. It depends on the (drivers/turret operators) skill..." I would like to know from the Devs.Thanks GM Hercules, please...
- by Noc Tempre - at 2013.01.06 19:08:00
|
1640. Turret Skill Application - in General Discussions [original thread]
Tested this months ago. It is the person in the turret seat whose skills are used to affect damage.
- by Noc Tempre - at 2013.01.06 16:26:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
First page | Previous page | Next page | Last page |