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1321. The idea of parking my dropship somewhere to reload ammo - in General Discussions [original thread]
calisk galern wrote: well if instalations become a thing perhaps you can deploy drone ammo supplies that you can move your drop ship near in the sky. honestly I think that would be a solid addition. I can guarantee you anything like that is...
- by Nguruthos IX - at 2013.08.27 17:05:00
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1322. Vehicles in 1.5 and beyond! - in General Discussions [original thread]
Spkr4theDead wrote: FINALLY NO MORE IDIOTS IN MY TANK GETTING ME FOUND OUT. WORKS JUST AS WELL AS A LOCK! THANK YOU FOR LISTENING TO US ON THAT! Works for tanks, but not dropships. We still have passenger seats and thus WE still need l...
- by Nguruthos IX - at 2013.08.27 17:04:00
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1323. Vehicles in 1.5 and beyond! - in General Discussions [original thread]
ADAM-OF-EVE wrote: please tell me you have done something about recalling damaged vehicles and now those without ammo too I get pretty irritated when I'm constantly attacking a shield tank and the guy just hops out and recalls it at 20%. Wh...
- by Nguruthos IX - at 2013.08.27 17:03:00
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1324. VEHICLE LOCKS ***now! - in General Discussions [original thread]
Locks are required at 1.5 HAV's get to remove their turrets and hence be BLUEBERRY PROOF. But DS and I suppose Lavs still have passenger seats to contend with. Still can't recall or leave vehicle, or choose who I want in or out of my vehicle if ...
- by Nguruthos IX - at 2013.08.27 17:01:00
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1325. VEHICLE LOCKS ***now! - in General Discussions [original thread]
Not to mention some jerk blue comes along and ninjas the turret seat from my squadie. Now not only are they wasting an expensive seat, but they're peeing away my ammunitions against my will.
- by Nguruthos IX - at 2013.08.27 17:01:00
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1326. The idea of parking my dropship somewhere to reload ammo - in General Discussions [original thread]
When cooldowns are off seems dangerous and tedious. All this talk about "Not sitting still" (Despite every DS role requiring some level of stillness / stability) goes out the window when they say Okay well now that you're depleted, go park on t...
- by Nguruthos IX - at 2013.08.27 16:59:00
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1327. with limited turret ammo should come - in General Discussions [original thread]
Bittersteel the Bastard wrote: Nguruthos IX wrote: Easier aiming for assault dropship. Else Lol. Ps. Why do turret installations spawn in the redline? Apparently to help stop the complete stomping of a team and help them defend their red...
- by Nguruthos IX - at 2013.08.27 16:05:00
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1328. Vehicles in 1.5 and beyond! - in General Discussions [original thread]
I hope im not spending half of the match running away because module cooldowns are up. Half the match leaving mid fight to restock ammo because assault dropship aiming is crqp And the third half running away because one assault forge gun started f...
- by Nguruthos IX - at 2013.08.27 16:04:00
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1329. 1.5, Dropships, and Your Opinions - in General Discussions [original thread]
I hope im not spending half of the match running away because module cooldowns are up. Half the match leaving mid fight to restock ammo because assault dropship aiming is crqp And the third half running away because one assault forge gun started f...
- by Nguruthos IX - at 2013.08.27 16:03:00
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1330. with limited turret ammo should come - in General Discussions [original thread]
Easier aiming for assault dropship. Else Lol. Ps. Why do turret installations spawn in the redline?
- by Nguruthos IX - at 2013.08.27 15:42:00
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1331. does 1.5 mean assault dropships will be removed - in General Discussions [original thread]
Similarly, vehicle roles will be reduced and then re-implemented properly once the base interactions are working well. Skill bonuses will be adjusted." From wolfman.
- by Nguruthos IX - at 2013.08.27 15:40:00
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1332. Vehicles in 1.5 and beyond! - in General Discussions [original thread]
Lillica Deathdealer wrote: Wolfman... I love you.... You removed requirement of small turrets! Yay! You clearly defined what you want! Yay! You decided to introduce more turrets later! Yay! Now please, tell me that I will get any skills that I...
- by Nguruthos IX - at 2013.08.27 15:36:00
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1333. 1.5, Dropships, and Your Opinions - in General Discussions [original thread]
Bittersteel the Bastard wrote: Anmol Singh wrote: dude, ima fking quit if the tank gets nerfed 1 more god dam time... Also if they put the ammo thing.. ima quit Next their gonna put fking gass station in the middle of the map for us to get...
- by Nguruthos IX - at 2013.08.27 15:30:00
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1334. does 1.5 mean assault dropships will be removed - in General Discussions [original thread]
For a while while they work on the basic types of vehicles? If were gonna have to fly regular dropships then some war points for actually doing things seems in order. Not to mention a good deal of communication so we can accurately predict whethe...
- by Nguruthos IX - at 2013.08.27 15:21:00
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1335. Removing small turrets - in General Discussions [original thread]
Knight Soiaire wrote: Cant come any sooner. Just had a match, escaped death in my Gunnlogi, it was on fire, got out to rep and the blueberry in the turret drove away. Moments later I see "Idiot Clone Died" Could we please stop supplying clon...
- by Nguruthos IX - at 2013.08.27 15:15:00
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1336. Why prototype Tanks are a bad idea! - in General Discussions [original thread]
I dont even tank and I think this line of reasoning is silly.
- by Nguruthos IX - at 2013.08.27 15:12:00
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1337. Why prototype Tanks are a bad idea! - in General Discussions [original thread]
Uhh. Then change max rack size. Wtf r u on about
- by Nguruthos IX - at 2013.08.27 15:11:00
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1338. Vehicles in 1.5 and beyond! - in General Discussions [original thread]
Im only afraid this means well never get the eve-like capacitor system for vehicles. If this is 1.5 and its the main structural rework of vehicles that likely spells a permanent design. And boy did I have my heart set on flying a mini version of ...
- by Nguruthos IX - at 2013.08.27 14:52:00
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1339. Wolfman Will Vehicle users gain the option for respecing? After this major overh... - in General Discussions [original thread]
considering the massive changes to skills coming I dont see how they can avoid giving a respec to vehicle skills. Its like completely different
- by Nguruthos IX - at 2013.08.27 14:38:00
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1340. Need a dev response regarding 1.5 :l - in General Discussions [original thread]
crazy space 1 wrote: Dust is still missing 2 LAVs, 2Tanks, and 2 dropships. How can they justify a balance pass? Everything will just need a complete overhaul from the ground up in a couple months... Not to mention MAV, Light Air Attack Veh...
- by Nguruthos IX - at 2013.08.27 06:33:00
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