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301. *Edited title* Greater differentiation between weapon tiers - in General Discussions [original thread]
i think militia weapons should be boosted. they should cause about 50% more mad in players killed by them.
- by Necrodermis - at 2013.02.08 19:56:00
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302. Insult to injury - in General Discussions [original thread]
Stefan Stahl wrote: Knives, from the front, where they can see it coming. it made an impression on me. i got killed by a knife when i was reloading. my first knife kill and hopefully last because i will be getting into HAVs more. i would lo...
- by Necrodermis - at 2013.02.08 19:53:00
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303. Officer weapon drop rates - in General Discussions [original thread]
i have 20 krin's and some other various stuff.
- by Necrodermis - at 2013.02.08 19:50:00
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304. War Points for Stopping Enemy Hack - in Feedback/Requests [original thread]
richiesutie 2 wrote: im not sure they will implement it as it would be a very quick way to boost. but it doesn't make sense because if one person on each side was working together they can do other things to boost. plus there is a cap so rea...
- by Necrodermis - at 2013.02.08 19:48:00
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305. Insult to injury - in General Discussions [original thread]
Keyser Soze VerbalKint wrote: Hack it, use it and then blow it up or does that get added to the other teams spoils? if the enemy blows it up the WP and isk go to the guy that destroys it. you can just simply run it into a mountain over and...
- by Necrodermis - at 2013.02.08 19:40:00
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306. Insult to injury - in General Discussions [original thread]
melee. it's clunky, hard to manuver on two moving targets with hitting only a single point on the hit box. and there is nothing like pounding a guy's head in after he gets a needle.
- by Necrodermis - at 2013.02.08 19:37:00
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307. War Points for Stopping Enemy Hack - in Feedback/Requests [original thread]
i would like to see this too. and this thread was made tons of times in the past. i have no idea why they never implemented this.
- by Necrodermis - at 2013.02.08 19:32:00
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308. End of the game SP reward way to low all of the sudden - in Technical Support/Bugs [original thread]
you hit the weekly cap.
- by Necrodermis - at 2013.02.08 19:30:00
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309. I expect the sniper whining to hit an all new crescendo - in Feedback/Requests [original thread]
Mars El'Theran wrote: Leading and timing a shot to hit a guy that is sprinting doesn't take skill? Hitting a guy who's bobbing and weaving at a run doesn't take skill? ..actually, I can't do that last unless I'm lucky, and I think lag is killi...
- by Necrodermis - at 2013.02.08 19:28:00
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310. [bug] Forge Gun - in Technical Support/Bugs [original thread]
not sure if this happens all the time, but me and some of my squad mates have been having an issue with the militia forge gun. occasionally when we charge it up fully and release it fires but doesn't do anything else, a round isn't expended and th...
- by Necrodermis - at 2013.02.08 19:06:00
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311. REQUEST: NERF AV GRENADES AND REMOVE MILITIA SWARMS... - in Feedback/Requests [original thread]
i think militia stuff is fine. it takes out militia tanks fine. a tank yesterday was eating 3 militia forge guns for breakfast, it tanked it like no tomorrow, i got off 4-5 shots while all three of us were blasting at him. he found us and then bl...
- by Necrodermis - at 2013.02.08 16:56:00
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312. Gek AR Is Not Over Powered - in General Discussions [original thread]
everything that kills me is OP. nerf the world.
- by Necrodermis - at 2013.02.08 16:48:00
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313. Corporate Burn Out - in General Discussions [original thread]
i believe game burn out is far more common. it's not a great experience running and gunning. laggy hit boxes. running into a heavy. it's like they want realism but they don't commit. the non 300 meter ARs are a testament to that along with the sne...
- by Necrodermis - at 2013.02.08 09:01:00
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314. Heavies Aren't That Hard To Take Down - in General Discussions [original thread]
CrotchGrab 360 wrote: Necrodermis wrote: Polish Hammer wrote: Oh wow, you have to think about what you're doing instead of just blindly shooting? Step 1: Kill the logi. He's fluffy. Step 2: Use your distance (which i'm assuming you're k...
- by Necrodermis - at 2013.02.07 22:12:00
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315. Heavies Aren't That Hard To Take Down - in General Discussions [original thread]
Polish Hammer wrote: Oh wow, you have to think about what you're doing instead of just blindly shooting? Step 1: Kill the logi. He's fluffy. Step 2: Use your distance (which i'm assuming you're keep a good bit of) and movement speed to work t...
- by Necrodermis - at 2013.02.07 22:07:00
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316. Heavies Aren't That Hard To Take Down - in General Discussions [original thread]
900 HP with the ability to aim just as fast as every other suit. get a logi to follow behind with res needle and you can keep walking forward without problems. why bother leveling anything else? i also accidently the OP
- by Necrodermis - at 2013.02.07 21:55:00
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317. [Request/Feedback] Yanno what, let's fix ALL the guns - comprehensive list - in Feedback/Requests [original thread]
nova knifes should just replace the melee attack. take away the ultra damage they do and the charge attack and just replace the stupid elbow to the face attack as a superior melee attack.
- by Necrodermis - at 2013.02.07 10:21:00
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318. Heavies: The part of the argument I never see on these forums. - in General Discussions [original thread]
why do we bother having assault suits and scout suits? logi suits and heavies are the only decent ones in the game. if a squad levels around 3 heavies and 1 logi they can pretty much just walk through the level unhindered. especially in CQC. tur...
- by Necrodermis - at 2013.02.07 10:17:00
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319. Small Bug, but annoying - in Technical Support/Bugs [original thread]
i wonder if it's because what the skill says is completely different than what it does. sometimes they are some weird % that they just round to a whole number in the description.
- by Necrodermis - at 2013.02.07 10:09:00
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320. A thought about equipment slots on Scout/Sniper suits - in General Discussions [original thread]
interesting argument. too bad scout snipers are rare. probably has something to do with the fact the logi suit is better suited at everything the scout suit does.
- by Necrodermis - at 2013.02.07 09:59:00
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