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921. Today is 17th September 2013 - in General Discussions [original thread]
Well, this happened to me today ...but it only happened once and since then I've been in normal games
- by MrShooter01 - at 2013.09.17 08:28:00
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922. So, how about dropping those NANOHIVES! - in General Discussions [original thread]
Anyone know if the empty gun sound is audible to other players? I spent a decent part of an ambush match once clicking my empty gun at friendly players, hoping someone had a hive. ...nobody did, but I finally got more ammo after I ran into a g...
- by MrShooter01 - at 2013.09.16 05:22:00
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923. Free SP is bad! - in General Discussions [original thread]
Fun fact: at 6000 SP per day it will take 52 days to max out a rank one skill (310,920 SP) using only the daily bonus
- by MrShooter01 - at 2013.09.07 00:06:00
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924. Sticky:Uprising 1.4 Feedback thread - in General Discussions [original thread]
CCP Logibro wrote: Uprising 1.4 Patch Notes: Controls * Tuned radial menus for mouse settings (weapon/equipment select) to make them easier to use I'm not really sure what happened here, but from my experience playing the last couple of day...
- by MrShooter01 - at 2013.09.06 02:55:00
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925. giveway codes - in General Discussions [original thread]
Julius Vindice wrote: The Quafe, Black Eagle, etc. suits were event rewards and you won't get any till player trading (if anyone still has them) or if CCP offer them again for another event. For a while you could get a code for 50x Quafe sui...
- by MrShooter01 - at 2013.09.02 02:31:00
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926. Did snipers get aim assist already? - in General Discussions [original thread]
Garrett Blacknova wrote: Also, I've learned from watching my girlfriend snipe, so I don't get sniped very often as a Scout. Know where snipers are likely to be, and know where the good cover spots are. Don't run around in the open and trust yo...
- by MrShooter01 - at 2013.09.02 02:26:00
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927. Minnie Logi - in General Discussions [original thread]
confirming that the winmatar logi hacking bonus + complex codebreakers is crazygonuts 3 complex codebreakers on an adv logi and you can just merrily jaunt up to any hackable object and finish the hack before most people will be able to react, tur...
- by MrShooter01 - at 2013.08.15 02:08:00
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928. Make the Gallente Heavy a Cyclop - in General Discussions [original thread]
Eyes on the BACK OF THE HEAD! Never get ambushed! "But how will I aim my gun without eyes on my face, dude?" You don't see the Caldari having a problem, do you?
- by MrShooter01 - at 2013.07.28 02:00:00
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929. Amarr Heavy with a Scrambler Rifle - in General Discussions [original thread]
The Amarr assault gets a helpful bonus to heat cap for laser weapons, but the SR works well on any suit really. I like to use it with my dragonfly scout and Minmatar assault suits for the added mobility. Odd thing though, and this is probably unr...
- by MrShooter01 - at 2013.07.27 01:20:00
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930. Can someone tell me little about us immortal mercs - in General Discussions [original thread]
As for how mundane "mortal" people view mercs: Imagine how you would feel in real life to be around someone who could, at any moment, decide they felt like killing everybody around them just because they can , knowing that any consequences, eve...
- by MrShooter01 - at 2013.07.13 20:58:00
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931. You took away the most satisfactory noise in the game! - in General Discussions [original thread]
I don't know what the deal is with the new headshot sound I came back for the event and just started getting back into the swing of things, I got my first headshot kill. I wear headphones while playing the game. Even with my TV set to the minim...
- by MrShooter01 - at 2013.07.12 15:23:00
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932. The commando suit is the fastest suit in the game??!! - in General Discussions [original thread]
It's in meters per second of course At 395 m/s the Amarr Commando suit moves a bit faster than the speed of sound
- by MrShooter01 - at 2013.06.27 22:49:00
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933. OMG Empress Jamyl.... - in General Discussions [original thread]
Aero Yassavi wrote: Also what are the opinions on Empyrean Age and Burning Life? Empyrean Age was decent and includes many of the same characters you read about in Templar One. It is about the events leading up to the current inter-faction...
- by MrShooter01 - at 2013.06.10 03:07:00
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934. Dren Assault Rifle - in General Discussions [original thread]
Pent'noir wrote: yeah its all the same, but I do get a kick out of the name. Not sure if they had it in mind when naming it, but remember Farscape. Dren is slang for s*!t and the all of the models are brown. They're SUPPOSED to be a dark g...
- by MrShooter01 - at 2013.05.31 21:10:00
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935. do skills affect militia/merc items - in General Discussions [original thread]
Race dropsuit specialization skills (Assault, Logistics, Sentinel, Scout) provide special bonuses only to qualifying suits of that type. The racial basic frame skill does not currently provide any bonus to anything. For example, Caldari Assaul...
- by MrShooter01 - at 2013.05.31 20:57:00
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936. is it possable to re-name a corp - in General Discussions [original thread]
CCP has a fairly strict no-rename policy, because blah blah Player History blah blah actions have consequences blah EVE Is Real HOWEVER , they will usually make exceptions for cases like yours, where you are not asking to completely change a na...
- by MrShooter01 - at 2013.05.31 18:12:00
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937. CCP im not waiting any longer for you solution to MD - in General Discussions [original thread]
I'd recommend giving the flaylock pistol a try All the fun of a mass driver, with more damage and higher projectile velocity Train Minmatar Assault to at least level 4, and the sidearm ammo bonus will round up the magazine from 3 to 4 rockets! S...
- by MrShooter01 - at 2013.05.30 17:52:00
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938. This game needs better quickscoping. - in General Discussions [original thread]
Guys I have an idea for a new module: its a Gyro-kinetic damage amplifier It temporarily increases the damage of hybrid weapons when charged, and is charged by moving around, especially by jumping or turning Full charge will increase damage by 2...
- by MrShooter01 - at 2013.05.30 01:39:00
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939. Nanohives should NOT give grenades... - in General Discussions [original thread]
I kind of wish there was a nanohive variant that didn't resupply grenades... sometimes I hate it when refilling my (or a teammates) infrequently-used grenades makes my nanohive dry out before I can finish refilling my ammo-starved primary weapon
- by MrShooter01 - at 2013.05.22 08:07:00
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940. CE and DUST preorder bonus - in General Discussions [original thread]
Soon: https://forums.eveonline.com/default.aspx?g=posts&m=2980168#post2980168 As boba said, I'm pretty almost entirely certain you are going to have to wait until November for your pretty little box to arrive containing cards with the codes...
- by MrShooter01 - at 2013.05.07 01:11:00
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