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1901. New proto suit - in General Discussions [original thread]
Joel II X wrote: What are you trying to accomplish exactly? Stuff like this might get you banned. yeah right its general discussion i am doing nothing offensive it does not go against the rules to talk about cool suits that i would like to se...
- by Mortedeamor - at 2013.11.29 04:58:00
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1902. New proto suit - in General Discussions [original thread]
Jacques Cayton II wrote: I cried inside i hada giggle fit while i made it took me 45 minutes to type
- by Mortedeamor - at 2013.11.29 04:57:00
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1903. New proto suit - in General Discussions [original thread]
sidearm slot grenade slot grenade slot equipment slot equipment slot 3 high 3 low 300 shield 115 armor cpu? pg? class grenadier trolololololololololol imagine the pain and suffering and trolling potential
- by Mortedeamor - at 2013.11.29 04:53:00
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1904. proximity mines - in General Discussions [original thread]
Tch Tch wrote: Proximity mines should have a dB profile with mine scanners able to see certain types. The higher skill set should lower the dB profile of the proximity mine. Vehicles should also have modules that detect mines and others that ...
- by Mortedeamor - at 2013.11.29 04:39:00
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1905. You can nerf my logi now. - in General Discussions [original thread]
lols ditto
- by Mortedeamor - at 2013.11.29 01:45:00
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1906. challenge - in General Discussions [original thread]
Everything Dies wrote: Why in the hell are people still whining about sidearm-only logis when CCP has never said that that is what they're doing? Sweet zombie Christmas, logis must be the biggest collective of cry babies in this game. Screw it...
- by Mortedeamor - at 2013.11.28 22:24:00
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1907. challenge - in General Discussions [original thread]
R F Gyro wrote: I'm not sure the OP is aware that many people who run logi suits, and arguably most of the people who should be running logi suits, don't consider KDR their primary measure of success. i consider kdr vs wp per match not life...
- by Mortedeamor - at 2013.11.28 22:13:00
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1908. challenge - in General Discussions [original thread]
Viktor Hadah Jr wrote: I can't record but i took pics. Not a score to complain about and i am only lvl 3 Amarr Logi and lvl 2 scram pistol prof. http://i.imgur.com/FVWhZia.jpg http://i.imgur.com/0ovbdwg.jpg Not saying it is a reason to go...
- by Mortedeamor - at 2013.11.28 22:06:00
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1909. challenge - in General Discussions [original thread]
CHICAGOCUBS4EVER wrote: Mortedeamor wrote: to all logi's who are for using only side arms fine run only side arm see how well you fair i promise you your kill count will go down and your death count will go up. my average adv logi game l...
- by Mortedeamor - at 2013.11.28 20:57:00
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1910. challenge - in General Discussions [original thread]
IAmDuncanIdaho II wrote: Mortedeamor wrote: knight of 6 wrote: what did I just read... you are literally the worst arguer ever, of all time. "I have 5.8 times your kdr and with the planned fix I would still have 3 times your kdr, so ple...
- by Mortedeamor - at 2013.11.28 20:55:00
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1911. proximity mines - in General Discussions [original thread]
Cyrius Li-Moody wrote: They're really only good for MLT vehicles and even that takes both tiers being laid down. agreed
- by Mortedeamor - at 2013.11.28 20:46:00
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1912. Otter.Haven is on sale! - in General Discussions [original thread]
Croix Rouge wrote: Check out the Recruitment Sales Pitch oh this is for otters withdraws my bid
- by Mortedeamor - at 2013.11.28 20:44:00
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1913. Otter.Haven is on sale! - in General Discussions [original thread]
5.2 isk
- by Mortedeamor - at 2013.11.28 20:34:00
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1914. proximity mines - in General Discussions [original thread]
Chunky Munkey wrote: Detonation times should improve as they level up, at the very least. Especially considering that I use proxies almost exclusively against those goddamn LLAVs. pretty much every lav i have in stock has enough speed to dri...
- by Mortedeamor - at 2013.11.28 20:33:00
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1915. Why the Logistics bonus is on Logistics suits. - in General Discussions [original thread]
Zero Harpuia wrote: Sky Kage wrote: +1 great point but the assault bonus for the gallente is pretty darn stupid for an armor user, a hp regen for them would make sense. That's true, but I felt trying to say what would be better on Assault...
- by Mortedeamor - at 2013.11.28 20:28:00
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1916. proximity mines - in General Discussions [original thread]
timers are way to slow for vehicle use...most vehicles can drive over these mines without setting them off demolition experts should not have to seed there fields with remote explosives just to guarantee the proximity mines will detonate .. i dri...
- by Mortedeamor - at 2013.11.28 20:26:00
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1917. Why the Logistics bonus is on Logistics suits. - in General Discussions [original thread]
Zero Harpuia wrote: Alot of people have talked on how they like the Logi class bonus, and how it should be on Assaults or Heavies or anything that isn't a Logi because it adds to combat survivability. Seeing as most Logis and anti-Logis are bus...
- by Mortedeamor - at 2013.11.28 20:23:00
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1918. Viziam versus ELK Laser Rifle. What am I missing? - in General Discussions [original thread]
Talryn Vilneram wrote: Looking at the stats, the Viziam has way harsher fitting and is much more expensive yet does the same damage, same clip size and reload time, put out more feedback damage and same accuracy rating and only has less heat bu...
- by Mortedeamor - at 2013.11.28 20:19:00
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1919. Let's talk dust: being recognized - in General Discussions [original thread]
i get allot of hate mail but that is all
- by Mortedeamor - at 2013.11.28 20:18:00
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1920. the real fix to logi slayer - in General Discussions [original thread]
TranquilBiscuit ofVaLoR wrote: no. that's not the way to fix it. no role should have a penalty for using a module or weapon. if a heavy wants to use a shotgun or nova knives, then goddammit let him use them! if a scout wants to tank 850 hp, ...
- by Mortedeamor - at 2013.11.28 19:01:00
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