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1261. What Motivates You Not To Quit This Game? - in General Discussions [original thread]
DUST Fiend wrote: Every couple of months I'll hop on for a match or two, and every so often I'll come across a halfway competent Incubus pilot and we'll have a good dogfight. That's the only thing exciting about this game. The FPS part is just...
- by Mobius Wyvern - at 2015.08.12 17:13:00
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1262. Hey CCP, Instead Of Pulling Off Ninja Nerfs... - in General Discussions [original thread]
Summa Militum wrote: ...how about you ninja buff the CQC capabilities of my Assault Rifle? I have killed Assault gk.0s with Duvolles using my Toxin SMG, which I have no skillpoints in. Did I mention I use an entirely shield tanked Caldari s...
- by Mobius Wyvern - at 2015.08.12 12:48:00
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1263. Aspects of the python that need fixing - in General Discussions [original thread]
Azel Xerath wrote: What might help is Standard, Advanced and Proto ADS's. I'd like to see the limited tier approach used with HAVs applied to all vehicles, personally. Do you realize that if you could have a Proto Python, if you fit a Comple...
- by Mobius Wyvern - at 2015.08.12 12:36:00
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1264. What Motivates You Not To Quit This Game? - in General Discussions [original thread]
Having a butt-ton of friends that play it, and Rattati's fixes keeping me cautiously optimistic that we might someday get out of the uncertainty zone and have a better game to play.
- by Mobius Wyvern - at 2015.08.12 12:31:00
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1265. dust is the worst game - in General Discussions [original thread]
Sequal's Back wrote: It's great when it's not lagged, when both team are playing fair (no tank/vehicle spamming, no pus sy snipers everywhere, no rooftop camping with mass drivers or RR, etc.) and are willing to win. Unfortunately these battl...
- by Mobius Wyvern - at 2015.08.12 12:29:00
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1266. What mechanics would you be willing to change from the ground up? - in General Discussions [original thread]
True Adamance wrote: Mobius Wyvern wrote: True Adamance wrote: HAV Large Turrets - All Turret types to Heavy Calibre High Explosive AoE cannon. Single Shot or small chambering. Heavy Armour Repairers - Active Modules Again with 1 or 3 se...
- by Mobius Wyvern - at 2015.08.12 12:04:00
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1267. What mechanics would you be willing to change from the ground up? - in General Discussions [original thread]
Union118 wrote: Mobius Wyvern wrote: In order to make the current gameplay more unique and less stale, what long-established gameplay mechanics would you be willing to rebuild and then learn over again? I've been thinking along those lines ...
- by Mobius Wyvern - at 2015.08.12 03:30:00
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1268. What mechanics would you be willing to change from the ground up? - in General Discussions [original thread]
I-Shayz-I wrote: The HUD I would love to see the text info displayed with symbols instead of words. For example, advanced suits would have a triangle next to the health bar, prototype would have an X (just as they have in the marketplace) Di...
- by Mobius Wyvern - at 2015.08.12 00:37:00
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1269. What mechanics would you be willing to change from the ground up? - in General Discussions [original thread]
True Adamance wrote: HAV Large Turrets - All Turret types to Heavy Calibre High Explosive AoE cannon. Single Shot or small chambering. Heavy Armour Repairers - Active Modules Again with 1 or 3 second pulses over short duration. Good ideas,...
- by Mobius Wyvern - at 2015.08.11 22:05:00
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1270. Market This Game To New People! - in General Discussions [original thread]
Henrietta Unknown wrote: This game could've been something great, something known in the mainstream. Something fouled up in execution and direction. Alas, we're still only getting Band-Aid fixes that wear off in a week. The unique aspects that...
- by Mobius Wyvern - at 2015.08.11 22:04:00
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1271. What mechanics would you be willing to change from the ground up? - in General Discussions [original thread]
Alcina Nektaria wrote: Ghost Kaisar wrote: eWAR Still the most interesting mechanic in this game, now the only things that matter are damps and scanners. I want jamming. I want range amps back to usefulness. I want cloaks that offer more ...
- by Mobius Wyvern - at 2015.08.11 20:21:00
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1272. What mechanics would you be willing to change from the ground up? - in General Discussions [original thread]
DUST Fiend wrote: These threads are 100% pointless since actual development has been all but permanently halted on this game, but the ultimate mechanic that makes this game incredibly stale: the Redline. The entire concept needs to be removed ...
- by Mobius Wyvern - at 2015.08.11 19:10:00
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1273. What mechanics would you be willing to change from the ground up? - in General Discussions [original thread]
TechMechMeds wrote: Actual eve/dust integration that would make dust a truly epic game . Unfortunately people want their pointless little scrimmages in mh and no depth. If only the average duster realised the games potential. Unfortunately th...
- by Mobius Wyvern - at 2015.08.11 16:44:00
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1274. What mechanics would you be willing to change from the ground up? - in General Discussions [original thread]
In order to make the current gameplay more unique and less stale, what long-established gameplay mechanics would you be willing to rebuild and then learn over again? I've been thinking along those lines quite a bit myself lately. I think one of t...
- by Mobius Wyvern - at 2015.08.11 16:22:00
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1275. Bullied in Dust 514? - in General Discussions [original thread]
Crystol wrote: Have you ever wondered why you keep creating new characters over and over again? If it is due to the fact that you get tired of dying, then you're not the only one. You get angry at your clones because you are unable to stand a c...
- by Mobius Wyvern - at 2015.08.11 16:13:00
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1276. Market This Game To New People! - in General Discussions [original thread]
The sad fact is that there's nothing in this game to market. Recall that CCP showed us a quite clever TV advert at FanFest 2013, and that was subsequently never used as soon as the broken state of the game became more widely known. It also bears ...
- by Mobius Wyvern - at 2015.08.11 16:09:00
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1277. Server issues and my interpretation! - in General Discussions [original thread]
The servers managed to support a PCU more than double that back when people still played this game.
- by Mobius Wyvern - at 2015.08.11 14:23:00
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1278. Any news on dust going to ps4 or pc? - in General Discussions [original thread]
Louis Domi wrote: TechMechMeds wrote: Anything legit other than rattati stating that ccp wants to do it?. When was this stated? A platform migration was stated to be their eventual intent as far back as 2012 as part of Dust running for ...
- by Mobius Wyvern - at 2015.08.11 14:06:00
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1279. Props to GM Archduke - in General Discussions [original thread]
GM Archduke wrote: Thanks guys! GM Unicorn is not working for CCP anymore, unfortunately. A great person to work with, fun at parties, the whole package. Sad to hear about Unicorn. Good to see you're still around though.
- by Mobius Wyvern - at 2015.08.10 13:01:00
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1280. In 3 years I have yet to hear a good name for us. - in General Discussions [original thread]
Robert Conway wrote: Thanaions (This is derived from two Greek words. The first part, Than, is that of Thanatos, or death. But since the Gallente carrier in Eve Online is called the Thanatos, we couldn't very well be called that as well. The s...
- by Mobius Wyvern - at 2015.08.10 12:58:00
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