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8281. Armor plate module to be seen - in Feedback/Requests [original thread]
PIMP MAC DADDY wrote: Well something I thought of is that you should be able to see the armor plate module. The one that takes 3% of your speed because it wouldent make sense if you cant see whats making you slow down in combat That presents ...
- by Mobius Wyvern - at 2012.10.14 02:43:00
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8282. REQUEST: Spawning on Squad - in Feedback/Requests [original thread]
Magpie Raven wrote: What bout a homing beacon that you hot drop onto. That's effectively what I was suggesting.
- by Mobius Wyvern - at 2012.10.14 02:42:00
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8283. [Suggestion] Weapon Model Variety (more guns for less work) - in Feedback/Requests [original thread]
Here's an idea: Give each meta level of a weapon its own unique weapon model. To clarify, since the original DevBlog detailing the GEK-38 had it using the model we currently use for all ARs, have that model cover the advanced ARs, and put in anoth...
- by Mobius Wyvern - at 2012.10.14 02:41:00
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8284. REQUEST: Spawning on Squad - in Feedback/Requests [original thread]
If you're going to do this at all, it would need to be attached to an equipment module usable only by a "Crusader" suit, and having an activation duration and cooldown such that it doesn't just replace Drop Uplinks.
- by Mobius Wyvern - at 2012.10.14 01:47:00
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8285. Hardcore Suit Customization - in Feedback/Requests [original thread]
PIMP MAC DADDY wrote: I think there should be a suit customizer. Like say switching out helmets and shoulders, breastplates, Etc. I like the idea of a separate category of modular suits similar to Tech-III ships in EVE, personally.
- by Mobius Wyvern - at 2012.10.14 01:46:00
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8286. RDV feature on dropships - in Feedback/Requests [original thread]
The dark cloud wrote: Ive got a new idea to give dropships a additional function. Be aible to transport vehicles (HAV/LAV) like a RDV can do. To balance this deactivate all turrets on the vehicle that gets transported until it gets dropped on t...
- by Mobius Wyvern - at 2012.10.14 01:29:00
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8287. Sniper Weapons (Balancing racial long-range rifles) - in Feedback/Requests [original thread]
Zero Harpuia wrote: The Minmatar Rifle needs to have an enhanced multiplier for hitting weak spots instead of an enhanced damage output in general. Otherwisse, things don't look too bad. On a tangent... Just a question, but why is it that peop...
- by Mobius Wyvern - at 2012.10.14 01:22:00
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8288. The 'Eastwood-44' Scrambler Pistol - in Feedback/Requests [original thread]
Sandromin Hes wrote: The Eastwood-44 Pistol. I suggest you should add it to the game. It has a 6 round cylinder (probably a futuristic revolver), and is regarded as the most powerful handgun in the galaxy. It makes you ask questions, such as: "...
- by Mobius Wyvern - at 2012.10.14 01:19:00
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8289. Sniper Weapons (Balancing racial long-range rifles) - in Feedback/Requests [original thread]
Nahtlog wrote: Caldari sounds good. Gallente seems to be needing of some love in terms of the damage, though with the heat build up, it may have more of the speed of shooting as a tactical rifle, but how many shots/how fast can you shoot witho...
- by Mobius Wyvern - at 2012.10.14 00:54:00
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8290. [Feedback] New Control Scheme - in Feedback/Requests [original thread]
Ops Fox wrote: i want complete control, let me pick the buttons. Controller remapping has been confirmed here and in IRC. It's coming.
- by Mobius Wyvern - at 2012.10.14 00:17:00
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8291. Sniper Weapons (Balancing racial long-range rifles) - in Feedback/Requests [original thread]
So, Otosan Ookami and I were talking about sniper weapon mechanics, and I had a few concepts on racial weapons. Caldari - Rail Guns Same as we have now, mostly. The only changes I'd suggest are a slightly slower round travel time and a slight qua...
- by Mobius Wyvern - at 2012.10.14 00:13:00
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8292. More mobility for us infantry - in Feedback/Requests [original thread]
Ops Fox wrote: it sucks trying to get up slopes or under object or even though support beams becasue while yuor eyes tell you you have clearance the game says no. make a mechanic that allows us to duck when to help get under object, to climb sl...
- by Mobius Wyvern - at 2012.10.13 23:52:00
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8293. Balance discussion. Please bring your mature mindset. - in Feedback/Requests [original thread]
Zero Harpuia wrote: Mobius Wyvern wrote: Hell, I find this intriguing just from the standpoint of seeing the effects. You should keep in mind, however, that the ARs in this game are far more restrictive than in some others. Hell, there's one...
- by Mobius Wyvern - at 2012.10.13 06:11:00
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8294. Request: Editable key bindings for keyboard/mouse - in Feedback/Requests [original thread]
Ascendancy EVE wrote: Main reason I ask for this is the wasd movement. I usually use q and e to strafe left and right in games. I find it very difficult to use a and d for my left/right movements. Control remapping is already confirmed as upc...
- by Mobius Wyvern - at 2012.10.13 06:09:00
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8295. [Feedback/Request] The Assault Rifle weapons group - in Feedback/Requests [original thread]
Conraire wrote: Ok, right now there are 4 base variants of the Assault rifle group. You have the regular Assault rifle, burst assault rifle, Breach Assault rifle, and the Tactical assault rifle. If you have played EVE, you know that the curren...
- by Mobius Wyvern - at 2012.10.13 06:07:00
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8296. Balance discussion. Please bring your mature mindset. - in Feedback/Requests [original thread]
Hell, I find this intriguing just from the standpoint of seeing the effects. You should keep in mind, however, that the ARs in this game are far more restrictive than in some others. Hell, there's one for each role, and they don't even have select...
- by Mobius Wyvern - at 2012.10.13 06:02:00
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8297. More suit/weapon Blue Prints Etc. - in Feedback/Requests [original thread]
Yeah, it sounds like a nice idea until you take the economic implications into account.
- by Mobius Wyvern - at 2012.10.13 05:45:00
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8298. different weapon types - in Feedback/Requests [original thread]
Avenger 245 wrote: mimitar projectile vesrions of AR, SMG and LMG Gallente railgun versions of AR and LMG i think the forge and SR are already railguns tech two Blaster version of AR, SG, SR Amarr laser version of forge and SR oh and make ...
- by Mobius Wyvern - at 2012.10.13 05:43:00
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8299. Vehicle Boarding Animations - in Feedback/Requests [original thread]
Necrodermis wrote: i find the random teleportation anywhere is silly on many levels as well +1 Same here. From a purely aesthetic standpoint, I like the idea of actually climbing into a vehicle much better than just zapping into the seat, es...
- by Mobius Wyvern - at 2012.10.13 05:41:00
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8300. Poor Taste - in Feedback/Requests [original thread]
Titanium Moa wrote: Perhaps it is just that I am overly sensitive having lost 2 friends to suicide but I do find that public address 'joke' about 'Suicide in a public place being strictly prohibited' in rather poor taste. Just saying. Its far...
- by Mobius Wyvern - at 2012.10.13 03:51:00
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