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8121. Gun Game and Instant-Hit Mechanics - Discussion with CCP Wolfman - in General Discussions [original thread]
Lonewolf514 wrote: pie:P You're a complicated fellow, aren't you?
- by Mobius Wyvern - at 2012.10.25 01:21:00
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8122. Dropships turrets need a huge nerf. - in General Discussions [original thread]
Governor Odius wrote: CCP is planning on implementing capacitor for vehicles eventually, which will probably have a similar impact. Vehicle gets overzealous with weapons, runs out of cap, can't shoot or activate mods for a while. I happen to b...
- by Mobius Wyvern - at 2012.10.25 01:18:00
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8123. Gun Game and Instant-Hit Mechanics - Discussion with CCP Wolfman - in General Discussions [original thread]
Lonewolf514 wrote: Mobius Wyvern wrote: Dracknarr wrote: Mobius Wyvern wrote: [23:10] [CCP]Wolfman> ar, smg, hmg and pistol are instant hit Wow, I never new that. I've been instinctively trying to lead my targets the whole time ...
- by Mobius Wyvern - at 2012.10.25 01:14:00
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8124. A pointless, and now edited rant. - in General Discussions [original thread]
Cerebral Wolf Jr wrote: Noel Bellamy wrote: Well, I know II isn't, but he said something about his main, so I was considering the possibility that his main is in a corp that got included, I dunno. My main is in Goonwaffe, in EVE, you kno...
- by Mobius Wyvern - at 2012.10.25 01:10:00
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8125. Gun Game and Instant-Hit Mechanics - Discussion with CCP Wolfman - in General Discussions [original thread]
Dracknarr wrote: Mobius Wyvern wrote: [23:10] [CCP]Wolfman> ar, smg, hmg and pistol are instant hit Wow, I never new that. I've been instinctively trying to lead my targets the whole time I've been playing Dust. Thanks for the post m...
- by Mobius Wyvern - at 2012.10.25 01:09:00
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8126. Dropships turrets need a huge nerf. - in General Discussions [original thread]
Governor Odius wrote: Dropships don't need a nerf, they need a complete change in role. It sucks that they're currently able to function as gunships, but if you make them unable to dodge swarms they won't be able to function as transports, eith...
- by Mobius Wyvern - at 2012.10.25 01:01:00
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8127. Gun Game and Instant-Hit Mechanics - Discussion with CCP Wolfman - in General Discussions [original thread]
Lonewolf514 wrote: Mobius Wyvern wrote: Lonewolf514 wrote: what do you do as work for money? q+a i bet I'm looking for another job at the moment, but no, I've never done QA. if i was interviewing you and wolf id give you the job but ...
- by Mobius Wyvern - at 2012.10.25 00:55:00
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8128. Gun Game and Instant-Hit Mechanics - Discussion with CCP Wolfman - in General Discussions [original thread]
Lonewolf514 wrote: what do you do as work for money? q+a i bet I'm looking for another job at the moment, but no, I've never done QA.
- by Mobius Wyvern - at 2012.10.25 00:39:00
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8129. Dropships turrets need a huge nerf. - in General Discussions [original thread]
Crimson MoonV wrote: No the problem is that dropships can wreck an entire squad in a few seconds. I will admit that swarms need a fix but the damage output of the dropships need a huge nerf. People say the AR is overpowered. Holy **** I...
- by Mobius Wyvern - at 2012.10.25 00:37:00
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8130. Hate Mail - in General Discussions [original thread]
Illuminaughty-696 wrote: I love hate mail. Got some today from someone who told me I'd never get a kill except by spawn camping and then proceeded to call me nasty names I shall not repeat. Definitely killed two guys as they spawned in front of...
- by Mobius Wyvern - at 2012.10.25 00:35:00
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8131. Gun Game and Instant-Hit Mechanics - Discussion with CCP Wolfman - in General Discussions [original thread]
Noel Bellamy wrote: Heh, the vibe I'm getting from this thread is "Nerf sniper rifles by making it harder to aim." I suppose if ALL the weapons were given projectile travel time it'd be fine, but I hate projectile drop. No, just no. Projectil...
- by Mobius Wyvern - at 2012.10.25 00:31:00
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8132. Gun Game and Instant-Hit Mechanics - Discussion with CCP Wolfman - in General Discussions [original thread]
Sarra Jardox wrote: Mobius Please elaborate cus ur last post confused me. What I was trying to say is that my suggestions were based on the idea of having the guns follow their mythos, such as plasma based weapons being best suited for shorte...
- by Mobius Wyvern - at 2012.10.25 00:08:00
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8133. Gun Game and Instant-Hit Mechanics - Discussion with CCP Wolfman - in General Discussions [original thread]
Sarra Jardox wrote: Mobius my main point other than keep lag down was make weapons follow their mythos (honestly my fault tho, I didn't make the second part very clear). And personally they feel like they do follow the mythos with the exception...
- by Mobius Wyvern - at 2012.10.24 22:24:00
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8134. "Monday. #Dust514" Speculate inside ! - in General Discussions [original thread]
Fivetimes Infinity wrote: It's getting somewhat close to the time they'd normally release a new build, I guess. Hopefully it's that and not something as unimportant as omg real EVE players firing real orbital strikes (which by the way are ident...
- by Mobius Wyvern - at 2012.10.24 21:25:00
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8135. Gun Game and Instant-Hit Mechanics - Discussion with CCP Wolfman - in General Discussions [original thread]
Super Cargo wrote: Lonewolf514 wrote: americans that screwed over developers some time in the past............ Its always the Americans. I've known some pretty idiotic and opinionated Europeans, just to give an example. My country may h...
- by Mobius Wyvern - at 2012.10.24 21:24:00
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8136. Gun Game and Instant-Hit Mechanics - Discussion with CCP Wolfman - in General Discussions [original thread]
Sarra Jardox wrote: I think minimizing lag is most important especially with 3 skirmish maps tht lag to unplayable levels as soon as someone calls in a vehicle. However all the weapons with the exception of the sniper and smg feel like they are...
- by Mobius Wyvern - at 2012.10.24 21:16:00
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8137. Gun Game and Instant-Hit Mechanics - Discussion with CCP Wolfman - in General Discussions [original thread]
Lonewolf514 wrote: americans that screwed over developers some time in the past............ You talking Goons as in Goonswarm, or the general tendency of some gamers to cry for stupid things from Developers, resulting in gimped games?
- by Mobius Wyvern - at 2012.10.24 21:10:00
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8138. Gun Game and Instant-Hit Mechanics - Discussion with CCP Wolfman - in General Discussions [original thread]
Lonewolf514 wrote: Mobius Wyvern wrote: Olav Grey-Mane wrote: Mobius Wyvern wrote: Olav Grey-Mane wrote: err. what? realism post coming up... "Hey! so I just picked up this gun and I suck with it so my bullets are very slow..." aft...
- by Mobius Wyvern - at 2012.10.24 21:04:00
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8139. Gun Game and Instant-Hit Mechanics - Discussion with CCP Wolfman - in General Discussions [original thread]
Olav Grey-Mane wrote: Mobius Wyvern wrote: Olav Grey-Mane wrote: err. what? realism post coming up... "Hey! so I just picked up this gun and I suck with it so my bullets are very slow..." after some hours training with gun (or skill book...
- by Mobius Wyvern - at 2012.10.24 21:02:00
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8140. buff and limit the tank - in Feedback/Requests [original thread]
Avenger 245 wrote: the tanks have had thier killing ability serverly droped and have lost thier status as a major threat, i think a general buff to HP along with increasing turret speeds would once agian make them powerful weapons of war th...
- by Mobius Wyvern - at 2012.10.24 21:00:00
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