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3481. Sighting Lasers for the Forge Gun - in Feedback/Requests [original thread]
Shijima Kuraimaru wrote: Mobius Wyvern wrote: Shijima Kuraimaru wrote: Ok. I'll stop playing around here and tell you why this wouldn't work. As a forge gun has travel time, we forge gunners are never aiming directly at our target when t...
- by Mobius Wyvern - at 2013.12.02 03:23:00
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3482. Sighting Lasers for the Forge Gun - in Feedback/Requests [original thread]
Shijima Kuraimaru wrote: Ok. I'll stop playing around here and tell you why this wouldn't work. As a forge gun has travel time, we forge gunners are never aiming directly at our target when the shot is fired if the target is moving. We're tryi...
- by Mobius Wyvern - at 2013.12.02 03:11:00
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3483. Sighting Lasers for the Forge Gun - in Feedback/Requests [original thread]
Harpyja wrote: Mobius Wyvern wrote: Alena Ventrallis wrote: Shijima Kuraimaru wrote: Alena Ventrallis wrote: "The laser feeds data to the onboard computer that adjusts for the target material and range, ensuring a solid hit." Add t...
- by Mobius Wyvern - at 2013.12.02 02:43:00
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3484. Nerf Forge Guns in 1.7 - in Feedback/Requests [original thread]
Harpyja wrote: Mobius Wyvern wrote: Is this taking into account my thread on using a laser to telegraph Forge Gun shots that you posted in earlier? Just curious if you're presenting this as an alternative or in addition to that. I had thi...
- by Mobius Wyvern - at 2013.12.02 02:36:00
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3485. Sighting Lasers for the Forge Gun - in Feedback/Requests [original thread]
Alena Ventrallis wrote: Shijima Kuraimaru wrote: Alena Ventrallis wrote: "The laser feeds data to the onboard computer that adjusts for the target material and range, ensuring a solid hit." Add this flavor text to the forge gun descripti...
- by Mobius Wyvern - at 2013.12.02 02:34:00
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3486. Why the Caldari rail rifle and Minnie combat rifle are being released in DUST ri... - in DUST 514 Fiction [original thread]
Galm Fae wrote: Dagger-Two wrote: While the notion has been mentioned a FEW times by devs working on DUST, you can hardly ignore the fact that it has not been mentioned in any real canon. Galm Fae wrote: Almost all weaponry used before ...
- by Mobius Wyvern - at 2013.12.02 02:03:00
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3487. Nerf Forge Guns in 1.7 - in Feedback/Requests [original thread]
Is this taking into account my thread on using a laser to telegraph Forge Gun shots that you posted in earlier? Just curious if you're presenting this as an alternative or in addition to that.
- by Mobius Wyvern - at 2013.12.02 01:35:00
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3488. [Request/Suggestion]A true logis weapon choice with a small twist - in Feedback/Requests [original thread]
Cosgar wrote: Valto Nyntus wrote: it was confirmed in the weekly updates of this section, one of his post mentions light weapons You mean this ? CCP Logibro wrote: [FEEDBACK] Logistics without light weapons - https://forums.dust514.c...
- by Mobius Wyvern - at 2013.12.02 01:34:00
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3489. Sighting Lasers for the Forge Gun - in Feedback/Requests [original thread]
Roger Cordill wrote: Or it can get big vapor trail that lasts for a bit? The idea here is to telegraph the shot before it lands for wrecking damage.
- by Mobius Wyvern - at 2013.12.02 01:18:00
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3490. Sighting Lasers for the Forge Gun - in Feedback/Requests [original thread]
Niina Eskola wrote: I like the idea, BUT I feel like this would increase forge gun snipers by a lot now that they'd have a laser sight. The idea is that the lasers themselves would be about useless to the person with the gun. This would not ...
- by Mobius Wyvern - at 2013.12.02 01:11:00
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3491. Sighting Lasers for the Forge Gun - in Feedback/Requests [original thread]
Cat Merc wrote: That's like... The perfect counter to their immense power. I think the most important part is that it does nothing to reduce their power. It merely makes it a bit more of a fair fight.
- by Mobius Wyvern - at 2013.12.01 21:46:00
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3492. Sighting Lasers for the Forge Gun - in Feedback/Requests [original thread]
http://web.ccpgamescdn.com/dust/news.control/8734/1/CA_ForgeGun_Blog.jpg You see those lasers coming out of the sight on the top of the gun? Why not have those be an in-game element? To further explain, there would be a pair of faint blue lase...
- by Mobius Wyvern - at 2013.12.01 20:59:00
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3493. Swarm Launcher Respec? - in General Discussions [original thread]
DeadlyAztec11 wrote: Mobius Wyvern wrote: DeadlyAztec11 wrote: Mobius Wyvern wrote: DeadlyAztec11 wrote: I want one. I dedicated the better half of my SP on Swarm Launchers. I even got a suit I despise, the Minmatar Assault, all t...
- by Mobius Wyvern - at 2013.12.01 18:59:00
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3494. Swarm Launcher Respec? - in General Discussions [original thread]
DeadlyAztec11 wrote: Mobius Wyvern wrote: DeadlyAztec11 wrote: I want one. I dedicated the better half of my SP on Swarm Launchers. I even got a suit I despise, the Minmatar Assault, all the way to proto, just to make the best of it. ...
- by Mobius Wyvern - at 2013.12.01 08:34:00
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3495. Scout Registry / Killboard - in General Discussions [original thread]
Rich o wrote: Llast 326 wrote: Sinboto Simmons wrote: Mobius Wyvern wrote: Unrelated, but wouldn't this now qualify for the title of "Longest Thread on the Dust Forums"? And still no blue response Page 282 is the magic number ...
- by Mobius Wyvern - at 2013.12.01 08:00:00
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3496. [Requests] No refund on broken vehicles - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: Recall is a broken mechanic, but I don't think this is the way to fix it. Yes, what it needs is for an RDV to actually come and pick up the vehicle just like the in-game message says. That way if some idiot tries to b...
- by Mobius Wyvern - at 2013.12.01 07:17:00
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3497. (request/suggestion) Ghost Ring iron sights on fully automatic assault rifles - in Feedback/Requests [original thread]
ZEN 33 wrote: i think Ghost Ring iron sights would be a great addition to the fully automatic assault rifles. and im hoping for them on the fully automatic combat rifles. For the sake of people not familiar with the term, could you link an ex...
- by Mobius Wyvern - at 2013.12.01 07:15:00
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3498. [Suggestion] Add more Barrel Climb - in Feedback/Requests [original thread]
Mobius Kaethis wrote: DeadlyAztec11 wrote: This is already implemented in a form, or at least I believe it to be. I believe that the Higher end AR's have not only more recoil, but more dispersion. I cannot prove it. Though, I feel like this...
- by Mobius Wyvern - at 2013.12.01 07:13:00
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3499. CPM Elections - in General Discussions [original thread]
Killar-12 wrote: Before posting anything about these do your research, please... That is all. Fair advice.
- by Mobius Wyvern - at 2013.12.01 07:09:00
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3500. So I squadded up in DUST514 with a guy on PS4 yesterday.. !!!!!!! yes I just sai... - in General Discussions [original thread]
Actually, remember how after the PS4 conference, Dust 514 was on the list of games that were supposed to be free-to-play on PS4? Taking that into account, this doesn't seem as far-fetched.
- by Mobius Wyvern - at 2013.12.01 07:07:00
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