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41. Game modes as a priority - in General Discussions [original thread]
Look, the Public Contract "match" system is simply an alternate means of playing the game. Believe it or not, part of what was killing Planetside 2 was the "eternal three-way". In other words, you were ALWAYS on this massive battlefield with tons...
- by Mobius Wyvern - at 2014.05.16 03:33:00
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42. Probing Concepts of Jet Variation and Ordnance - in General Discussions [original thread]
Godin Thekiller wrote: Mobius Wyvern wrote: Godin Thekiller wrote: Pretty sure that fighters are light aircraft (you are using irl sizes to compare to a video game, lol) You saw the concept art I linked, right? Look in the lower left-ha...
- by Mobius Wyvern - at 2014.05.10 18:41:00
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43. [Suggestion] Have Outposts Actually Do Something - in General Discussions [original thread]
Samael Artico wrote: Rather than just having them be a form of randomized battleground content. The map outposts? Right now they provide bonuses to Starbase Towers in EVE, but most people doing industry aren't going to want to plan their wor...
- by Mobius Wyvern - at 2014.05.10 18:21:00
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44. Probing Concepts of Jet Variation and Ordnance - in General Discussions [original thread]
Evolution-7 wrote: Would increase diversity a lot. Just a shame the forum warriors crawling these forums do not like contributing to anything other than their likes and posting "lolno". I highly agree with this idea, and for anyone else readi...
- by Mobius Wyvern - at 2014.05.10 18:17:00
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45. MTAC Implementation Concept - in General Discussions [original thread]
Ryder Azorria wrote: Step 1: Buy Titanfall... Those are pretty much just giant infantry with mechanical looking skins. I'm talking something more along the lines of the Walkers in Battlefield 2142, with a "body" customization system simil...
- by Mobius Wyvern - at 2014.05.10 04:32:00
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46. Probing Concepts of Jet Variation and Ordnance - in General Discussions [original thread]
Godin Thekiller wrote: Mobius Wyvern wrote: Godin Thekiller wrote: Anyways, there's such a thing as bomb and rocket/missile launchers........ The idea is to extend what they already did with vehicle turrets. Vehicle turrets have limite...
- by Mobius Wyvern - at 2014.05.10 04:31:00
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47. [FEEDBACK]CCP Do not repeat this mistake with vehicles again in Legi... - in General Discussions [original thread]
Evolution-7 wrote: Get rid of the generic 1.7 vehicles while you can, it ruins diversity and is not anywhere near as customisable or unique as infantry or eve online. Current AV vs 1.6 vehicles would be balanced as you can't have 1 guy in a LAV...
- by Mobius Wyvern - at 2014.05.09 23:00:00
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48. Probing Concepts of Jet Variation and Ordnance - in General Discussions [original thread]
Godin Thekiller wrote: Anyways, there's such a thing as bomb and rocket/missile launchers........ The idea is to extend what they already did with vehicle turrets. Vehicle turrets have limited ammo counts to counter their higher damage outpu...
- by Mobius Wyvern - at 2014.05.09 22:49:00
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49. Adopt EVE's Progression and Tech System, Developer Response Requ... - in General Discussions [original thread]
Time-based progression in an FPS? I honestly don't see how that could work for anyone that doesn't already play EVE, and even as someone who's played EVE for a while, the idea of waiting days or weeks while I passively train a new asset seems lik...
- by Mobius Wyvern - at 2014.05.09 22:46:00
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50. Probing Concepts of Jet Variation and Ordnance - in General Discussions [original thread]
Godin Thekiller wrote: Pretty sure that fighters are light aircraft (you are using irl sizes to compare to a video game, lol) You saw the concept art I linked, right? Look in the lower left-hand corner. The Gallente Fighter is bigger than an...
- by Mobius Wyvern - at 2014.05.09 22:44:00
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51. MTAC Implementation Concept - in General Discussions [original thread]
Godin Thekiller wrote: I'm not sure a exo-exosuit that is kinda slow (unless its a space variant) that could probably only carry around a light turret in each arm would compare to the specialist hulls (I assume you are referring to the HAV, and...
- by Mobius Wyvern - at 2014.05.09 22:38:00
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52. Probing Concepts of Jet Variation and Ordnance - in General Discussions [original thread]
While talking with Evolution-7 over a week ago I started thinking about how right now Fighters are the only "jets" we have seen for Dust 514/Legion, and I decided to brainstorm a few other aircraft we could add to this mix, as well as weapons to g...
- by Mobius Wyvern - at 2014.05.09 22:33:00
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53. MTAC Implementation Concept - in General Discussions [original thread]
I've always liked to think of MTACs as possibly being the Tech-III Cruisers of Dust, and I guess now for Legion. To clarify for anyone that doesn't play EVE, an MTAC would be a modular vehicle divided into five subsystem categories. Electroni...
- by Mobius Wyvern - at 2014.05.09 22:02:00
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54. [INDEX] Legion Feedback Threads - in General Discussions [original thread]
Evolution-7 wrote: https://forums.dust514.com/default.aspx?g=posts&m=2032237#post2032237 vehicle resupplying using in game assets - should be done in legion since it more than likely will never happen in dust. Especially considering you ...
- by Mobius Wyvern - at 2014.05.09 21:56:00
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55. BPO Dropsuits - A bad idea - in General Discussions [original thread]
137H4RGIC wrote: I agree completely. But I think ccp is trying to attract a huge player base so we can have many epic ground battles simultaneously. Have easily double the number of dust mercenaries to pilots. I think since first person shooter...
- by Mobius Wyvern - at 2014.05.09 21:17:00
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56. BPO Dropsuits - A bad idea - in General Discussions [original thread]
Kovinis Sparagas wrote: I don't really like to write in caps on rage, but... EVERY STRUCTURE AND ASSET SHOULD BE DESTRUCTIBLE, BECAUSE THIS IS NEW EDEN, AND IN NEW EDEN NOTHING IS PERMANENT! AND EVERYTHING HAVE A PRICE - EVEN DEATH! Quote...
- by Mobius Wyvern - at 2014.05.09 20:37:00
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57. BPO Dropsuits - A bad idea - in General Discussions [original thread]
Aikuchi Tomaru wrote: Every time I think about Legion I think that BPO dropsuits are a bad idea. Because BPO dropsuits actually go against the very reason why the devs decided to make them BPOs: The emotional factor. How can I become emotional...
- by Mobius Wyvern - at 2014.05.09 20:08:00
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58. Technology support under Unreal Engine 3 - in General Discussions [original thread]
Syeven Reed wrote: Mobius Wyvern wrote: CCP has mentioned before that the heavily modified version of UE3 that they're using now can pretty much be adapted to fit whatever you want to put in it at this point, but would that include Tesselati...
- by Mobius Wyvern - at 2014.05.09 18:37:00
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59. Technology support under Unreal Engine 3 - in General Discussions [original thread]
CCP has mentioned before that the heavily modified version of UE3 that they're using now can pretty much be adapted to fit whatever you want to put in it at this point, but would that include Tesselation or Adaptive Tesselation? If you're looking...
- by Mobius Wyvern - at 2014.05.09 14:12:00
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60. Fight jets, are we getting them? - in General Discussions [original thread]
darkiller240 wrote: PLEASE Seriously, I want these so badly.
- by Mobius Wyvern - at 2014.05.08 17:58:00
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