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201. [Suggestion] No ISK reward for losing - in Feedback/Requests [original thread]
True. But I still think there should be something at stake. Winning or losing currently is more or less completely irrelevant.
- by Mira Adari - at 2012.09.13 13:14:00
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202. [Suggestion] No ISK reward for losing - in Feedback/Requests [original thread]
I find it a bit strange that the ISK reward after a match seems unconnected to whether you were on the winning or losing side. It makes the group effort kinda pointless, only the individual warpoints matter, since these determine your SP gain.
- by Mira Adari - at 2012.09.13 12:44:00
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203. [Request] More damage for Dropship crashing - in Feedback/Requests [original thread]
While it might be fun to pancake an unsuspecting trooper by landing on top of him with some force, this should not be a maneuver a dropship can withstand without taking extensive damage. Especially if it misses the firs couple of tries.
- by Mira Adari - at 2012.09.13 11:42:00
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204. [Suggestion] Ambush - in Feedback/Requests [original thread]
Don't end the match until the last clone is down. Yes, the others can't join, but as long as one is alive, he could technically still win.
- by Mira Adari - at 2012.09.12 18:46:00
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205. Constant Disconnects - in Technical Support/Bugs [original thread]
This is getting ridiculous. Last time I could play 2 matches before I got disconnected again. I spend more time rebooting the beta than playing it. And I don't really get disconnected. The game just pretends. When I don't click the error message a...
- by Mira Adari - at 2012.09.12 17:54:00
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206. Constant Disconnects - in Technical Support/Bugs [original thread]
Since yesterday night (~0:00 GMT) I am getting constantly disconnected from the server. When I start the game and then try to join an Instant Battle, I will get disconnected (every single time), when I reconnect it works for a couple of matches. T...
- by Mira Adari - at 2012.09.12 16:16:00
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207. aim assistance bug - in Technical Support/Bugs [original thread]
This is the notorious Invalid Fitting bug and is unconnected to Aim Assist. Happens sporadically.
- by Mira Adari - at 2012.09.12 09:48:00
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208. [Request] - Range Label - in Feedback/Requests [original thread]
Haven't yet encountered a limit for the sniper rifles' range, but yes. It would be useful to know the range of weapons. Best would be a curve that shows the damage over distance (like MGS4 did).
- by Mira Adari - at 2012.09.12 00:49:00
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209. [Request] Better weapon switching - in Feedback/Requests [original thread]
Yes, I know. I would also prefer it to be on a different button (especially since that would make space on R2 for melee). R3 for crouching and triangle for weapon switching would be best, methinks. And use the left stick to chose, when you hold tr...
- by Mira Adari - at 2012.09.12 00:47:00
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210. [Request] Better weapon switching - in Feedback/Requests [original thread]
You can cycle the weapons with a tap, but the analog nature of R2 makes it hard to reliably just tap it.
- by Mira Adari - at 2012.09.12 00:29:00
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211. (Feedback) Shotgun love - in Feedback/Requests [original thread]
I just made a Militia Shotgun Scout Dropsuit...fun times...makes me want to by the Merc Pack ;)
- by Mira Adari - at 2012.09.11 22:55:00
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212. Why this game can be improved (in my opinion, save your hate. I speak for many.) - in Feedback/Requests [original thread]
The reload speed is really a bit too long, especially when you constantly cancel it, when you sprint or throw a grenade. I think the best thing would be to have separate stages of the reloading process (mag out - new mag in - finished) and wheneve...
- by Mira Adari - at 2012.09.11 17:24:00
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213. [Suggestion] Tactical Sniper Rifle needs a bigger mag - in Feedback/Requests [original thread]
The Tac Sniper Rifle is advertised as a lower dam, higher RoF rifle, but the three shot mag makes the higher RoF kinda pointless...also it would be nice to have a crosshair for hip firing with this one.
- by Mira Adari - at 2012.09.11 10:57:00
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214. [Feedback] Spawning Positions - in Feedback/Requests [original thread]
Is it me, or has this become even worse? I just had a match, where I spawned in front of at least two crosshairs five times in a row...and the following match I either spawned in front of an enemy, or in front of three enemies and a tank...fun tim...
- by Mira Adari - at 2012.09.10 21:34:00
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215. Girl Avatars! - in General Discussions [original thread]
I want a T-Shirt saying SOONtm
- by Mira Adari - at 2012.09.10 19:02:00
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216. [Feedback] Spawning Positions - in Feedback/Requests [original thread]
ugg reset wrote: spawns suck and there not going to make them perfect on 14,000+ maps. squad up and use drop links. trust me they're game changers. Don't know where you pull that number from, but there will never be 14,000 maps...not unless...
- by Mira Adari - at 2012.09.10 18:45:00
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217. Riot Shields or something like it. - in Feedback/Requests [original thread]
I'd say they use the main weapon slot. Only a sidearm for shield carriers.
- by Mira Adari - at 2012.09.10 15:37:00
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218. Loading screen bugs - in Technical Support/Bugs [original thread]
Same her (although I gave up after the third try). It shows the player list, the loading screen comes up and stays there. On the second try I heard some sounds from the War Room, though, like usually shortly before it finishes loading, but the gam...
- by Mira Adari - at 2012.09.10 14:25:00
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219. Request Medical Marker - in Feedback/Requests [original thread]
I think it might be handy, if reviving would be done with the 'Interact' button, without having to switch to the injector.
- by Mira Adari - at 2012.09.10 13:27:00
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220. PAY TO WIN - in Feedback/Requests [original thread]
1. Agree completely. 2. You only appear on the radar, if one of the enemy team has line of sight (at least that's how I think it works) 3. Again, agree. Your thread title is strange, though...
- by Mira Adari - at 2012.09.10 13:17:00
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