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301. I've been putting my SP into heavies lately. - in General Discussions [original thread]
Man I'd love to spec into heavies, even if they are awful. But I'm waiting for my Gallente suits. Though, waddling around with a standard HMG on a militia suit is still fun.
- by Melchiah ARANeAE - at 2013.11.11 17:00:00
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302. Nerf the Shotgun! (Yet Another AR Thread...) - in General Discussions [original thread]
That wouldn't happen if CCP could balance things properly. But they always over nerf and ruin the weapon forcing people to move to others. Or, in this case, they've balanced weapons for dodgy aim and hit detection, but when the problems are fixed,...
- by Melchiah ARANeAE - at 2013.11.11 16:40:00
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303. what's your Dust alignement? - in General Discussions [original thread]
I like to align myself in a south-westerly direction.
- by Melchiah ARANeAE - at 2013.11.11 16:16:00
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304. Time to kill is NOT too low. - in General Discussions [original thread]
Another perfect example of who CCP shouldn't listen to.
- by Melchiah ARANeAE - at 2013.11.11 16:08:00
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305. Walking backwards in Warbarge and Merc Quarters. - in General Discussions [original thread]
Keri Starlight wrote: It was done to prevent sexual harassing in the warbarge by abusing the forward-backward-forward movement Was it really that big of a deal? I would just ignore them so they'd eventually get bored and move on.
- by Melchiah ARANeAE - at 2013.11.11 13:07:00
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306. Walking backwards in Warbarge and Merc Quarters. - in General Discussions [original thread]
Monkey MAC wrote: of all the non-combat things we could want, you want to walk backwards faster? Personally, outsode of combat, I want roamable markets, bars, mercanary offfices and the like! I want to go to a club in my minnie dropsuit minus ...
- by Melchiah ARANeAE - at 2013.11.11 12:57:00
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307. Walking backwards in Warbarge and Merc Quarters. - in General Discussions [original thread]
How comes we can still only walk backwards at the speed of an arthritic turtle? Can CCP not find a few seconds to fix it? Or do immortal mercenaries lack the motor skills to walk backwards at any significant speed?
- by Melchiah ARANeAE - at 2013.11.11 12:26:00
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308. HMG is OP - in General Discussions [original thread]
If by OP you mean overly pathetic. then yes.
- by Melchiah ARANeAE - at 2013.11.11 11:58:00
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309. I'm sad... - in General Discussions [original thread]
So, you need entertaining ? Though, you should just **** around for fun. Put a plasma cannon on a militia suit and go nuts.
- by Melchiah ARANeAE - at 2013.11.11 11:51:00
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310. what is that little grey box? - in General Discussions [original thread]
pegasis prime wrote: the grey box indicates that they are on your contacts list in game. your welcome And it's broken. Random people that aren't in your contacts list have it sometimes.
- by Melchiah ARANeAE - at 2013.11.11 11:46:00
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311. DownTime? - in General Discussions [original thread]
You can see the EVE time near the top of the forums, just above where it says forum rules.
- by Melchiah ARANeAE - at 2013.11.11 11:43:00
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312. Nastiest move you ever pulled on a player? - in General Discussions [original thread]
Grease Spillett wrote: Melchiah ARANeAE wrote: I love following sniper rifle/LR users, who are trying to find a place to camp at, around a map waiting until they find a position. They think they're safe in their new spot, but I have my shotg...
- by Melchiah ARANeAE - at 2013.11.11 11:32:00
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313. Nastiest move you ever pulled on a player? - in General Discussions [original thread]
I love following sniper rifle/LR users, who are trying to find a place to camp at, around a map waiting until they find a position. They think they're safe in their new spot, but I have my shotgun pressed against the back of their heads.
- by Melchiah ARANeAE - at 2013.11.11 10:55:00
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314. Good Guys and Bad Guys - in General Discussions [original thread]
I would be lawful good if I could. But at the moment we're all just dudes shooting other dudes. I feel there's a lack of meta game and there should be more of a sense of connection with the EVE universe before there can be true good and bad guys.
- by Melchiah ARANeAE - at 2013.11.11 08:19:00
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315. Consistent Mechanics in Racial Weapons- Caldari Spool up Time and Cal Assault Bonus - in General Discussions [original thread]
DeathwindRising wrote: Melchiah ARANeAE wrote: Nocturnal Soul wrote: The charge time for the RR should be 1-2 seconds and the Cal assault bonus should be -5% to charge time. 1-2 seconds is way too high. I think 0.4 seconds would be fine...
- by Melchiah ARANeAE - at 2013.11.11 07:51:00
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316. The survey, to end all surveys! - in General Discussions [original thread]
Why not have both?
- by Melchiah ARANeAE - at 2013.11.10 19:30:00
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317. Consistent Mechanics in Racial Weapons- Caldari Spool up Time and Cal Assault Bonus - in General Discussions [original thread]
Nocturnal Soul wrote: The charge time for the RR should be 1-2 seconds and the Cal assault bonus should be -5% to charge time. 1-2 seconds is way too high. I think 0.4 seconds would be fine. This shows how long 0.4 seconds is.
- by Melchiah ARANeAE - at 2013.11.10 18:46:00
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318. Consistent Mechanics in Racial Weapons- Caldari Spool up Time and Cal Assault Bonus - in General Discussions [original thread]
Initially, i didn't like the spool up time on all rail tech. But, half way through writing a reply it made sense to me. So I give you a +1.
- by Melchiah ARANeAE - at 2013.11.10 18:38:00
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319. 3-5 Second Delay for OBs - in General Discussions [original thread]
I must say I am conflicted by this. They're designed to kill and wipe an area, but It'd be much more fulfilling to be able to run away from an incoming OB. So -¦1? Also, make an audible difference between friendly and enemy OBs. The amount of ti...
- by Melchiah ARANeAE - at 2013.11.10 17:48:00
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320. How to balance assault and logis without a nerf - in General Discussions [original thread]
Yes to the premise. No to those bonuses. Id do this: Assault: 5% reduction to reload speed per level. Also make racial assault bonuses compliment that races chosen weapon type. Logi: 5% reduction to equipment CPU/PG usage. Sentinel: 5% increase...
- by Melchiah ARANeAE - at 2013.11.10 17:41:00
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