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361. Announcement:Feedback Request: Equipment Stats! - in Feedback/Requests [original thread]
I do hope this means you are also increasing the time to spawn from CRU's and objectives as well, otherwise even if you put uplinks in a good place near an objective people are going to ignore them to spawn faster. Obviously in a squad this isn't ...
- by Medic 1879 - at 2014.01.22 07:34:00
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362. let's talk about something that matters enough to bother me. - in General Discussions [original thread]
Also the combat rifle only has one variant and no grenades.
- by Medic 1879 - at 2014.01.19 08:46:00
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363. There's something wrong with this picture. It'll surprise you. - in General Discussions [original thread]
NDA Approved wrote: Medic 1879 wrote: plaplapla wrote: NDA Approved wrote: [Exhibit A - Cody Sietz] 31 mil in one month that impossible He has only been a member of BCG for one month on that photo, that doesn't mean his charact...
- by Medic 1879 - at 2014.01.19 08:24:00
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364. There's something wrong with this picture. It'll surprise you. - in General Discussions [original thread]
plaplapla wrote: NDA Approved wrote: [Exhibit A - Cody Sietz] 31 mil in one month that impossible He has only been a member of BCG for one month on that photo, that doesn't mean his character is only one month old. I also know now to...
- by Medic 1879 - at 2014.01.19 08:19:00
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365. Remember When Ambush represented an actual ambush - in General Discussions [original thread]
Pepperidge farm remembers.
- by Medic 1879 - at 2014.01.19 08:16:00
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366. BCG presents the tank-amid - in General Discussions [original thread]
I generally burst out laughing with that one that is awesome.
- by Medic 1879 - at 2014.01.19 08:15:00
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367. So, the Gallente heavy will be the best overall armor tanker - in General Discussions [original thread]
Its the 1hp/s that really sells it to me to be honest.
- by Medic 1879 - at 2014.01.18 13:49:00
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368. CCP, 100% of the Community Wants This - in General Discussions [original thread]
Kevall Longstride wrote: CCP Logibro wrote: I've seen them. I'll see what I can get for you guys. No promises. Keep in mind Art might be making more passes on them before they're finalized, so we won't show them until that's done and sign...
- by Medic 1879 - at 2014.01.18 09:34:00
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369. The second Gallente uprising - in General Discussions [original thread]
Jack McReady wrote: Sgt Kirk wrote: Kingseeker Kobra wrote: Sgt Kirk wrote: Kingseeker Kobra wrote: As much as I hate it, ill have no choice but to go gallente assault since it's the obvious clear choice for the best assault suit......
- by Medic 1879 - at 2014.01.18 09:26:00
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370. You spawned my heavy where he couldnt move, CCP. - in General Discussions [original thread]
Krom Ganesh wrote: Preview of vaulting mechanic with Scouts and Heavies: http://youtu.be/fuEG_PSb_Ts?t=1m13s Lol I clicked on your video saw the name and knew exactly what scene you were talking about, which is a good thing because the vide...
- by Medic 1879 - at 2014.01.18 09:23:00
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371. The second Gallente uprising - in General Discussions [original thread]
Sgt Kirk wrote: Medic 1879 wrote: The 1 hp/s for the sentinel is hardly going to set the world on fire with its glory but its a step in the right direction, 3 hp/s on scouts is fantastic though. I imagine Assault and Logistic suits are ...
- by Medic 1879 - at 2014.01.18 07:13:00
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372. The second Gallente uprising - in General Discussions [original thread]
The 1 hp/s for the sentinel is hardly going to set the world on fire with its glory but its a step in the right direction, 3 hp/s on scouts is fantastic though.
- by Medic 1879 - at 2014.01.18 06:58:00
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373. Players hiding in the MCC not doing anything - in General Discussions [original thread]
Happens in every game where you can get rewarded for doing nothing, if passive battle sp and battle sp for wp's had their values swapped people AFKing would get virtually nothing but so would people who didn't do very well so its not a noob friend...
- by Medic 1879 - at 2014.01.18 06:17:00
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374. You spawned my heavy where he couldnt move, CCP. - in General Discussions [original thread]
Its amusing for on lookers when a heavy gets defeated by a wall most would call a curb, but I imagine the heavies get rather annoyed. This is why we need vaulting mechanics although picturing a heavy vault a 6 inch obstruction sound even more hila...
- by Medic 1879 - at 2014.01.18 05:49:00
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375. Possible solution for redline issues. - in General Discussions [original thread]
Getting rid of the redline would make spawn trapping worse, imagine it now you can push a team back to the redline and you can trap them there but it is a broad front allowing people to try to flank and set up spawns behind you. Imagine it with no...
- by Medic 1879 - at 2014.01.18 05:41:00
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376. CCP, 100% of the Community Wants This - in General Discussions [original thread]
Vell0cet wrote: They could release the ones they know are ready even if some still need some polish and are released a bit later. Also I really want to see a video of the cloaking effect. I think it's important to inform the discussion of how ...
- by Medic 1879 - at 2014.01.18 05:06:00
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377. After 1.8? (fanfest build) - in General Discussions [original thread]
Fizzer94 wrote: Joel II X wrote: Since the Gallente should be Kings of CQC, I won't be happy unless I get my Gallente smg. The Caldari get a pistol AND smg, while we only get a pistol? C'mon... Well, apparently the Magsec is semiautomati...
- by Medic 1879 - at 2014.01.18 04:52:00
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378. CCP, 100% of the Community Wants This - in General Discussions [original thread]
Iron Wolf Saber wrote: While nice looking I am going have to side with logi-bro, no need to show this stuff early until its going to be what you're getting in game and not before its processed for the game. I would still enjoy seeing some co...
- by Medic 1879 - at 2014.01.18 04:41:00
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379. How I invision cloaks will be like. - in General Discussions [original thread]
mollerz wrote: Medic 1879 wrote: I envision it more as invisible nova knife wielding minmatar scouts lurking around points waiting for easy kills, I see this leading the the obvious counter to invisible low health enemies - grenades, grenade...
- by Medic 1879 - at 2014.01.18 04:37:00
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380. Did you notice the integrated rep in gallente suits? - in General Discussions [original thread]
Ghost Kaisar wrote: Medic 1879 wrote: Bojo The Mighty wrote: They're trying to make racial profiling things Gallente will be about Armor Regenerative Tanking. As a galscout who sometimes runs 4 complex armor reps I would be down. How ...
- by Medic 1879 - at 2014.01.18 04:30:00
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