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21. BUG Team chat and Fatal Error. - in Technical Support/Bugs [original thread]
Just tried playing in a PFC match, we switched to team chat and most of us lost comms so we had to switch back to an alternate channel for voice (only worked for some a few got the fatal error message and DC'd) got into the match and about 2-3 min...
- by Medic 1879 - at 2013.12.14 17:48:00
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22. GIANT GRENADE!! - in Technical Support/Bugs [original thread]
That is hilarious its like it was haunting you.
- by Medic 1879 - at 2013.12.14 12:16:00
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23. [BUG] Nanite Injector - in Technical Support/Bugs [original thread]
Seen this as well, also the old problem of seeing a body and revive symbol at X location but having to go to Y location to revive appears to be alive and well once more.
- by Medic 1879 - at 2013.12.13 18:23:00
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24. Announcement:Uprising 1.7 Known Issues - in Technical Support/Bugs [original thread]
Stile451 wrote: Bug: at 1:58 AM EST today I destroyed a dropship and killed the pilot while using the railgun turret. It said I killed him with a GEK-38 which is really weird as I was using the 'Woundriot' Combat Rifle(I don't even have any poi...
- by Medic 1879 - at 2013.12.13 11:41:00
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25. [Bug] Can't activate voice on chat channels - in Technical Support/Bugs [original thread]
Switching to team chat doesn't always work in the last 3 matches I have had switching to team has lead to no comms and no mic bubbles twice and one of those times I got the "fatal error" message.
- by Medic 1879 - at 2013.12.12 20:39:00
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26. Announcement:Uprising 1.7 Known Issues - in Technical Support/Bugs [original thread]
Tried switching to team chat in FW to co-ordinate with another squad and a capsuleer, couldn't hear anyone tried deactivating and reactivating to see if that helped and got the "fatal error" message and had to reboot.
- by Medic 1879 - at 2013.12.12 18:22:00
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27. FW Standing problems - in Technical Support/Bugs [original thread]
According to character sheet I am now standing 2 for Min according to end of battle I am standing 1.
- by Medic 1879 - at 2013.12.11 21:43:00
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28. FW Standing problems - in Technical Support/Bugs [original thread]
Yeah just checked character sheet that shows standing 1 but after battle shows 0 still.
- by Medic 1879 - at 2013.12.11 18:33:00
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29. FW Standing problems - in Technical Support/Bugs [original thread]
I am stuck on 3LP away from next level for Minmatar and been stuck on that for the past 3 wins.
- by Medic 1879 - at 2013.12.11 18:13:00
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30. Bug- Tank speed - in Technical Support/Bugs [original thread]
usuckatdust Vagheitan wrote: come on its ccp. i bet they forgot a 0 on the other modules. proto is supposed to be 300% not 30 :) Lol that would be awesome I could probably jump an MCC with one of those active lol.
- by Medic 1879 - at 2013.12.11 09:59:00
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31. Combat Rifle - Bad Ping - in Technical Support/Bugs [original thread]
Had something similar today, fired at a reddot got shield flashes but no damage and my ammo count did not go down.
- by Medic 1879 - at 2013.12.11 01:05:00
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32. Orbital bug in FW. - in Technical Support/Bugs [original thread]
A squad mate of mine was SL in gallente FW he called in an orbital on an enemy tank but got kicked before the orbital began, literally the second the ship box appeared he got kicked for FF before a shot was fired. He made me SL 3 minutes later I o...
- by Medic 1879 - at 2013.12.11 00:32:00
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33. Banned from FW for using REs on hostile CRU - in Technical Support/Bugs [original thread]
Stevez WingYip wrote: CCP FoxFour wrote: We have not been able to reproduce this internally. We captured a CRU and then with someone on the other team placed 1 remote explosive and detonated it. Nothing happened. We did it several more times...
- by Medic 1879 - at 2013.12.11 00:26:00
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34. FW kick without me doing damage? - in Technical Support/Bugs [original thread]
Rich o wrote: CCP Nullarbor wrote: We're having another look at the friendly fire kick at the moment. From the reports it sounds like it is being too aggressive, particularly with vehicles and remote explosives. I got kicked because I "da...
- by Medic 1879 - at 2013.12.11 00:22:00
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35. Announcement:Uprising 1.7 Known Issues - in Technical Support/Bugs [original thread]
Me and a corp mate were in Gallente FW not long ago, he called in an EVE orbital and got kicked the second the ship box appeared and before the strike came in, he made me SL I called in the next orbital and the same thing happened as soon as the s...
- by Medic 1879 - at 2013.12.11 00:09:00
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36. Announcement:Uprising 1.7 Known Issues - in Technical Support/Bugs [original thread]
Two corpmates pulled up to an objective in a LAV they got out it blew up and the driver got kicked.
- by Medic 1879 - at 2013.12.10 22:08:00
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37. Announcement:Uprising 1.7 Known Issues - in Technical Support/Bugs [original thread]
Completed a game just now and got a message saying "A fatal error has occured please quit the game" or close to that anyway but it happened at end of game screen.
- by Medic 1879 - at 2013.12.10 16:57:00
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38. Figured Out What Is Causing The Lag In PC Matches! - in Technical Support/Bugs [original thread]
Would make sense I had a game last night where the enemy had dozens of uplinks and hives in the resupply room on the research lab map and a full squad was just sat in there spamming grenades at the door ways, if you went within about 30m or it you...
- by Medic 1879 - at 2013.12.05 01:44:00
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39. Before they fix it! - in Technical Support/Bugs [original thread]
Have you tested this? does it give you a rifle that permanently scans? No it does not it gives you the scanner animation coming out of your barrel which is bloody annoying if a squad mate or an enemy gets it because of the damn flashlight effect ...
- by Medic 1879 - at 2013.12.01 09:19:00
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40. AR reloading iron sight glitch. - in Technical Support/Bugs [original thread]
I was trying to help you your post is a little vague but fine good luck.
- by Medic 1879 - at 2013.11.28 21:49:00
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