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1421. Medic Qusetions - in General Discussions [original thread]
I have also seen repair tools and nanite injectors on scout suits --- a fast way to move around to the dead or hurt players. Bot the logi suits does give you 3 equipment slots
- by Maximus Stryker - at 2012.09.06 14:44:00
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1422. Kill cams - in General Discussions [original thread]
i prefer not to have kill cams
- by Maximus Stryker - at 2012.09.06 14:36:00
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1423. BUT MY TANK COST 750k++ - in General Discussions [original thread]
Sha Kharn Clone wrote: @ Maximus Stryker Your bang on da money 3x makes huge sense to me. + 1 for you and OP Thank you
- by Maximus Stryker - at 2012.09.06 03:49:00
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1424. Why swarms way fly towwards the underside of every vehicle. - in General Discussions [original thread]
One can only hope it's that "easy" to fix.
- by Maximus Stryker - at 2012.09.06 02:38:00
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1425. 1. Tronhadar Free Guard with 19 battles won - in General Discussions [original thread]
OG DonHel wrote: EnIgMa99 wrote: *mel gibson death voice* FREEEEEEDOOOOOOOOOOOOOOOOOOOOOM Tronhadar Free Guard: The proud the few the free! http://ttoes.files.wordpress.com/2010/05/bald_eagle_head_and_american_flag1.jpg how did they...
- by Maximus Stryker - at 2012.09.05 20:53:00
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1426. Good use of supply depots... To gain SP! - in General Discussions [original thread]
well there goes my secret to success of the past three weeks, thanks a lot Tony...
- by Maximus Stryker - at 2012.09.05 20:51:00
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1427. BUT MY TANK COST 750k++ - in General Discussions [original thread]
I agree in so far as tank prices should be tripled. With 650,000 SP and 1,400,000 ISK I can get two of my buddies and really put a hurting on people. Not to mention that after that initial investment, it only now costs me 200,000 a tank to wr...
- by Maximus Stryker - at 2012.09.05 20:41:00
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1428. AR4RRGHHHHHHH UNDO UNDO!!!!, - in General Discussions [original thread]
rough
- by Maximus Stryker - at 2012.09.05 19:05:00
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1429. [Suggestion] Buff Logistic suits armor / shield hp - in Feedback/Requests [original thread]
Fivetimes Infinity wrote: You really shouldn't do the whole "medium" vs. "high" thing. Assault Type-I PG: 30 CPU: 150 Shield: 125 Armor: 175 Run: 5.0 m/s Sprint: 7.0 m/s (15.0 s) 1 LW, 1 S,1 SG, 2 H, 1 L, 1 E Logistics Type-I PG: 39 CPU: ...
- by Maximus Stryker - at 2012.09.05 03:55:00
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1430. [Request] CCP add in all the vehicle **** plz - in Feedback/Requests [original thread]
Iron Wolf Saber wrote: I dont think what I heard is meant to be shared so... I aint sayin it. Why would you say that? Don't be a C/T.
- by Maximus Stryker - at 2012.09.05 03:51:00
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1431. request- cloaking or hiding ability - in Feedback/Requests [original thread]
Mobius Wyvern wrote: Maximus Stryker wrote: I would only support someone going invisible if th following criteria were met: 1) cannot have weapon out, you would need to switch to an item like you switch to a repair tool or nano hive. 2) onl...
- by Maximus Stryker - at 2012.09.05 03:50:00
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1432. Throwing back grenades! - in General Discussions [original thread]
Ghost Mason wrote: Hi everyone! So I was playing Dust 514 today and thought! hey we should be able to throw a enemy grenade back if possible So I wanted to know ur opinion! Should this be implemented in dust 514? Its just a suggestion no...
- by Maximus Stryker - at 2012.09.05 03:44:00
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1433. [request] vehicle-less map/game modes - in Feedback/Requests [original thread]
We know CCP has said that we are getting maps/ game modes in which you will not be able to call in vehicles. With that said, I think a lot of complaining will clear up once this is implemented. Has anyone heard a timeframe for these new game m...
- by Maximus Stryker - at 2012.09.05 03:01:00
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1434. The 'Unofficial' official DS3 layout ideas thread @CCP Wolfman - in Feedback/Requests [original thread]
Maximus Stryker wrote: R1 - Shoot L1 - ADS L2 - Scroll all items counter clockwise R2 - Scroll all items clockwise (give us the option to choose where items appear in our clockwise/counter-clockwise rotation) The more I think about it, th...
- by Maximus Stryker - at 2012.09.05 02:36:00
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1435. request- cloaking or hiding ability - in Feedback/Requests [original thread]
I would only support someone going invisible if th following criteria were met: 1) cannot have weapon out, you would need to switch to an item like you switch to a repair tool or nano hive. 2) only run with a limited number, similar as to how you...
- by Maximus Stryker - at 2012.09.05 02:06:00
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1436. The 'Unofficial' official DS3 layout ideas thread @CCP Wolfman - in Feedback/Requests [original thread]
J'Jor Da'Wg wrote: R1 - Shoot L1 - ADS R2 - Swap Between Main/Sidearm R2 - Swap Between Equipment/Grenades (would requre grenade rework so you take out grenades before throwing them.) Keep X, Square, Triangle, and O the same. Select - Overview...
- by Maximus Stryker - at 2012.09.04 19:58:00
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1437. [Suggestion] Tank: Separate the Driver from the main-turret. - in Feedback/Requests [original thread]
I support separating tank driver and gunner similar to drop ships. I also support increase the cost of tanks by at least three times the ISK.
- by Maximus Stryker - at 2012.09.04 15:37:00
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1438. A possible solution to reduce the tank-fest - in Feedback/Requests [original thread]
I like making tank driver and turret operator separate "seats" in a tank...similar to a drop ship. I also am a strong advocate for increasing the cost of tanks by at least three times as much as their current ISK prices.
- by Maximus Stryker - at 2012.09.04 15:09:00
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1439. Flux Grenades - in General Discussions [original thread]
TiMeSpLiT--TeR wrote: It's pretty amazing taking out their overpowered shield to zero especially for multiple infantries for easy killing. SshhhhhHHHhhhh....trying to keep this a secret for some easy kills
- by Maximus Stryker - at 2012.09.04 15:03:00
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1440. Tanks and AV balancing - in Feedback/Requests [original thread]
All tanks need to cost at least triple their current asking price ( in ISK).
- by Maximus Stryker - at 2012.09.04 03:51:00
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